Player Matchup

Zeus
Zeus
Oilyknockers
Zeus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 153L
1,357 Elo+
Party 2
Tiamat
Tiamat
Persona0915
Tiamat
Level 24
God Stats
12W - 6L
1,476 SR
Queue Stats
51W - 48L
1,347 Elo+
Party 1
Neith
Neith
Vzqt
Neith
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 28L
1,500 Elo+
Party 2
Odin
Odin
eltronix
Odin
Level 86
God Stats
9W - 1L
1,500 SR
Queue Stats
162W - 120L
1,285 Elo+
Party 2
Hel
Hel
よわいちゃん
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,495 SR
1,398 Elo+

VS

Team Averages
Level 14
1,398 SR
1,333 Elo+
Ymir
Ymir
Focisvt
Ymir
Level 13
God Stats
2W - 2L
1,330 SR
Queue Stats
2W - 3L
1,305 Elo+
Party 3
Guan Yu
Guan Yu
Guffz
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,225 Elo+
Solo
Ares
Ares
Khealyme
Ares
Level 15
God Stats
0W - 2L
1,330 SR
Queue Stats
11W - 16L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
Toopid
Danzaburou
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
18W - 20L
1,413 Elo+
Party 3
Aphrodite
Aphrodite
mekurex
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 4 / 13
13,916
1,160
37,836
14,781
8,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
3 / 2 / 24
11,914
993
10,872
12,428
16,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Vzqt
Neith
18
3 / 2 / 28
11,704
975
22,532
13,199
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
19
11 / 0 / 24
12,967
1,081
24,186
11,852
12,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 0 / 32
12,560
1,047
8,640
7,667
7,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Focisvt
Ymir
17
0 / 16 / 6
11,324
944
8,908
33,932
37,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Guffz
Guan Yu
14
0 / 5 / 0
9,250
771
2,166
8,304
3,648
Ares
17
1 / 8 / 6
10,884
907
9,695
27,985
23,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Toopid
Danzaburou
18
6 / 5 / 2
13,183
1,099
26,583
23,021
9,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
mekurex
Aphrodite
16
1 / 7 / 2
10,244
854
7,320
18,732
10,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
24
41
Kills
8
8
Deaths
41
121
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
Focisvt
Ymir
0
16
6
0.19
L
Guan Yu
Guffz
Guan Yu
0
5
0
0
L
Ares
1
8
6
0.5
W
22
4
13
7.13
W
Tiamat
3
2
24
7.5
L
Danzaburou
Toopid
Danzaburou
6
5
2
1.4
W
Neith
Vzqt
Neith
3
2
28
8.5
W
Odin
11
0
24
23
L
Aphrodite
mekurex
Aphrodite
1
7
2
0.29
W
2
0
32
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,066
Damage
54,672
59,927
Taken
111,974
51,434
Mitigated
85,116
30,385
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Focisvt
Ymir
8,908
2,074
0
877
33,932
37,826
0
16,129
17,803
24,632
0
L
Guan Yu
Guffz
Guan Yu
2,166
275
269
442
8,304
3,648
0
4,379
3,925
0
7,377
L
Ares
9,695
556
0
0
27,985
23,290
0
17,357
10,628
16,220
0
W
37,836
10,709
0
3,643
14,781
8,025
0
6,416
8,365
50,234
0
W
Tiamat
10,872
2,069
0
3,654
12,428
16,551
0
6,408
6,020
25,897
0
L
Danzaburou
Toopid
Danzaburou
26,583
13,833
0
3,318
23,021
9,816
0
12,085
10,936
0
53,689
W
Neith
Vzqt
Neith
22,532
13,592
0
5,002
13,199
7,021
0
3,565
9,634
0
40,874
W
Odin
24,186
6,107
0
0
11,852
12,413
0
6,468
5,384
0
30,511
L
Aphrodite
mekurex
Aphrodite
7,320
1,834
7,623
3,338
18,732
10,536
0
7,398
11,334
21,463
0
W
8,640
1,042
12,923
5,163
7,667
7,424
0
3,066
4,601
22,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,061
Gold Earned
54,885
178
Minions Killed
141
3
Camps Cleared
4
1,086,227
Distance Traveled
888,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,324
944
35
3
1
177,548
0
L
Guan Yu
9,250
771
10
1
2
90,360
0
L
Ares
10,884
907
8
1
0
199,457
0
W
Zeus
13,916
1,160
34
3
1
170,504
0
W
Tiamat
11,914
993
49
4
2
212,067
0
L
Danzaburou
13,183
1,099
65
5
1
205,949
0
W
Neith
11,704
975
30
3
0
203,794
1
W
Odin
12,967
1,081
11
1
0
261,562
0
L
Aphrodite
10,244
854
23
2
0
214,878
0
W
Hel
12,560
1,047
54
5
0
238,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role