Player Matchup

Achilles
Achilles
GandalfLeGris97
Achilles
Level 91
God Stats
15W - 14L
1,498 SR
Queue Stats
134W - 131L
1,547 Elo+
Solo
Medusa
Medusa
J3wBacca40
Medusa
Level 64
God Stats
23W - 14L
1,788 SR
Queue Stats
340W - 346L
1,538 Elo+
Solo
Tiamat
Tiamat
Noodle_Lindsey
Tiamat
Level 98
God Stats
1W - 2L
1,497 SR
Queue Stats
10W - 15L
1,432 Elo+
Solo
Team Averages
Level 84
1,594 SR
1,506 Elo+

VS

Team Averages
Level 12
1,670 SR
1,988 Elo+
Ymir
Ymir
Dintenno
Ymir
Level 16
God Stats
2W - 0L
1,709 SR
Queue Stats
19W - 3L
2,015 Elo+
Party 1
Rama
Rama
EthansFqnTrash
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 1L
1,916 Elo+
Party 1
Merlin
Merlin
KaZuuMaZ
Merlin
Level 8
God Stats
5W - 0L
1,803 SR
Queue Stats
16W - 1L
2,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
5 / 6 / 1
9,457
676
10,132
16,999
14,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
J3wBacca40
Medusa
10
0 / 8 / 3
7,985
570
6,902
11,739
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 5
8,693
621
9,267
7,803
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
8 / 2 / 10
11,270
805
13,781
16,760
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 3 / 9
10,293
735
11,868
12,455
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
KaZuuMaZ
Merlin
13
3 / 1 / 11
9,759
697
5,358
6,908
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
18
18
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
2
10
6.5
W
7
3
9
3.83
L
Achilles
5
6
1
0.92
L
Medusa
J3wBacca40
Medusa
0
8
3
0.19
W
Merlin
KaZuuMaZ
Merlin
3
1
11
8.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
31,007
36,541
Taken
36,123
23,936
Mitigated
24,115
6,574
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,781
2,322
0
1,258
16,760
16,720
21
3,733
12,457
34,575
0
W
11,868
10,544
0
4,219
12,455
4,798
214
3,672
8,534
0
43,335
L
Achilles
10,132
2,134
828
3,188
16,999
14,286
0
9,329
7,670
0
23,496
L
Medusa
J3wBacca40
Medusa
6,902
2,809
160
771
11,739
3,909
504
6,068
5,671
0
33,846
W
Merlin
KaZuuMaZ
Merlin
5,358
460
0
973
6,908
2,597
460
969
5,763
35,002
0
L
9,267
150
0
1,627
7,803
5,741
0
3,878
3,925
31,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
31,322
131
Minions Killed
148
0
Camps Cleared
0
695,220
Distance Traveled
710,888
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,270
805
36
3
0
247,402
2
W
Rama
10,293
735
54
4
0
213,398
1
L
Achilles
9,457
676
28
2
0
237,031
0
L
Medusa
7,985
570
51
4
0
219,857
3
W
Merlin
9,759
697
58
4
0
250,088
0
L
Tiamat
8,693
621
52
4
0
238,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role