Player Matchup

Persephone
Persephone
Svenhlentz
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 1
Ganesha
Ganesha
sejer4
Ganesha
Level 52
God Stats
12W - 4L
2,056 SR
Queue Stats
118W - 46L
1,768 Elo+
Party 1
Fenrir
Fenrir
sleepypinguoo
Fenrir
Level 84
God Stats
21W - 29L
1,487 SR
Queue Stats
172W - 190L
1,515 Elo+
Solo
Team Averages
Level 55
1,681 SR
1,598 Elo+

VS

Team Averages
Level 83
1,514 SR
1,671 Elo+
Erlang Shen
Erlang Shen
Piesofthesky
Erlang Shen
Level 122
God Stats
2W - 2L
1,496 SR
Queue Stats
57W - 36L
1,645 Elo+
Party 2
Horus
Horus
ProjectNerco
Horus
Level 61
God Stats
10W - 8L
1,546 SR
Queue Stats
86W - 65L
1,596 Elo+
Party 2
Ra
Ra
gxgamer12
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Svenhlentz
Persephone
13
4 / 7 / 6
10,049
718
13,058
10,274
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
sejer4
Ganesha
13
0 / 2 / 11
10,105
722
6,392
12,064
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
7 / 6 / 3
10,205
729
11,701
11,864
5,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Piesofthesky
Erlang Shen
14
6 / 4 / 8
10,884
777
10,208
16,381
11,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 4 / 12
10,144
725
4,966
15,108
10,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
6 / 3 / 8
10,535
753
12,276
9,126
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
11
Kills
15
15
Deaths
11
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Piesofthesky
Erlang Shen
6
4
8
2.5
W
3
4
12
2.25
L
Persephone
Svenhlentz
Persephone
4
7
6
1
W
6
3
8
3.33
L
Ganesha
sejer4
Ganesha
0
2
11
2.75
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
27,450
34,202
Taken
40,615
22,215
Mitigated
25,012
6,474
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Piesofthesky
Erlang Shen
10,208
6,740
0
3,860
16,381
11,354
3,098
8,547
7,834
0
64,937
W
4,966
2,903
2,404
5,106
15,108
10,197
615
6,704
8,404
0
14,945
L
Persephone
Svenhlentz
Persephone
13,058
2,079
0
1,634
10,274
3,803
604
3,116
7,154
39,837
0
W
12,276
1,133
3,386
2,473
9,126
3,461
0
4,576
4,550
47,552
0
L
Ganesha
sejer4
Ganesha
6,392
157
0
1,944
12,064
13,298
407
5,052
7,012
28,275
0
L
11,701
2,154
0
2,896
11,864
5,114
267
4,188
7,676
0
25,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
31,563
121
Minions Killed
155
0
Camps Cleared
0
733,397
Distance Traveled
820,283
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,884
777
79
6
0
280,643
3
W
Horus
10,144
725
15
1
0
262,403
5
L
Persephone
10,049
718
61
4
0
214,525
0
W
Ra
10,535
753
61
4
0
277,237
0
L
Ganesha
10,105
722
9
1
0
260,695
5
L
Fenrir
10,205
729
51
4
0
258,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role