Player Matchup

Fenrir
Fenrir
PureSlux
Fenrir
Level 27
God Stats
10W - 4L
1,807 SR
Queue Stats
30W - 23L
1,592 Elo+
Party 3
Pele
Pele
Thanasios
Pele
Level 76
God Stats
7W - 3L
1,757 SR
Queue Stats
194W - 184L
1,528 Elo+
Party 4
Kukulkan
Kukulkan
danl01
Kukulkan
Level 15
God Stats
1W - 3L
1,468 SR
Queue Stats
58W - 61L
1,426 Elo+
Solo
Guan Yu
Guan Yu
gimmegabagool
Guan Yu
Level 2
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Sol
Sol
rynodino
Sol
Level 29
God Stats
5W - 3L
1,638 SR
Queue Stats
41W - 38L
1,567 Elo+
Party 3
Team Averages
Level 30
1,687 SR
1,523 Elo+

VS

Team Averages
Level 28
1,560 SR
1,463 Elo+
Guan Yu
Guan Yu
FantasticxBubz
Guan Yu
Level 97
God Stats
9W - 9L
1,500 SR
Queue Stats
86W - 92L
1,461 Elo+
Party 2
Raijin
Raijin
Hucklemonke
Raijin
Level 17
God Stats
9W - 6L
1,461 SR
Queue Stats
62W - 64L
1,372 Elo+
Solo
Bakasura
Bakasura
JordanXLElite
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
1,395 Elo+
Party 2
Athena
Athena
MehTuesli
Athena
Level 7
God Stats
27W - 20L
1,802 SR
Queue Stats
50W - 40L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
panekoed
Hou Yi
Level 12
God Stats
20W - 15L
1,538 SR
Queue Stats
166W - 149L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PureSlux
Fenrir
9
2 / 1 / 5
5,797
580
4,712
4,607
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
11
3 / 1 / 0
6,310
631
3,636
6,058
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
danl01
Kukulkan
10
2 / 1 / 2
5,688
569
2,885
3,685
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
7
0 / 2 / 0
4,565
457
2,421
4,451
2,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 0 / 1
6,276
628
6,339
5,490
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,262
526
2,355
7,718
4,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
8
1 / 4 / 0
5,011
501
2,430
4,941
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
JordanXLElite
Bakasura
5
0 / 3 / 0
3,996
400
534
5,116
1,156
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
MehTuesli
Athena
6
0 / 2 / 1
4,680
468
2,102
5,860
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
panekoed
Hou Yi
7
1 / 4 / 0
4,647
465
2,720
6,917
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
5
5
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Raijin
1
4
0
0.25
L
Bakasura
JordanXLElite
Bakasura
0
3
0
0
L
Athena
MehTuesli
Athena
0
2
1
0.25
W
Fenrir
PureSlux
Fenrir
2
1
5
4.5
W
Pele
3
1
0
3
W
Kukulkan
danl01
Kukulkan
2
1
2
3
W
Guan Yu
0
2
0
0
L
Hou Yi
panekoed
Hou Yi
1
4
0
0.25
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
10,141
24,291
Taken
30,552
8,801
Mitigated
10,312
8,556
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,355
646
0
1,916
7,718
4,022
0
693
6,825
0
15,726
L
Raijin
2,430
137
0
0
4,941
1,456
132
1,947
2,994
25,761
0
L
Bakasura
JordanXLElite
Bakasura
534
331
0
953
5,116
1,156
0
372
4,744
0
9,795
L
Athena
MehTuesli
Athena
2,102
796
0
1,217
5,860
2,156
0
3,072
2,788
7,165
0
W
Fenrir
PureSlux
Fenrir
4,712
947
0
1,191
4,607
2,218
22
937
3,670
0
12,234
W
Pele
3,636
1,047
0
3,205
6,058
1,643
526
0
6,058
0
36,074
W
Kukulkan
danl01
Kukulkan
2,885
591
0
0
3,685
999
0
2,430
1,255
27,466
0
W
Guan Yu
2,421
978
60
470
4,451
2,662
0
0
4,451
0
11,563
L
Hou Yi
panekoed
Hou Yi
2,720
855
99
2,073
6,917
1,522
0
3,140
3,777
0
17,431
W
6,339
2,644
0
3,630
5,490
1,279
1,026
1,165
4,325
36,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
23,596
242
Minions Killed
151
0
Camps Cleared
0
973,806
Distance Traveled
838,245
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,262
526
37
4
0
201,841
0
L
Raijin
5,011
501
43
4
0
166,662
0
L
Bakasura
3,996
400
21
2
0
137,765
0
L
Athena
4,680
468
10
1
0
178,234
2
W
Fenrir
5,797
580
13
1
0
196,334
2
W
Pele
6,310
631
80
8
0
207,810
1
W
Kukulkan
5,688
569
57
6
0
190,352
0
W
Guan Yu
4,565
457
22
2
0
209,361
0
L
Hou Yi
4,647
465
40
4
0
153,743
0
W
Sol
6,276
628
70
7
0
169,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role