Player Matchup

Vulcan
Vulcan
Chefgilmore
Vulcan
Level 8
God Stats
15W - 20L
1,829 SR
Queue Stats
22W - 27L
1,675 Elo+
Solo
Tiamat
Tiamat
ImMecha
Tiamat
Level 28
God Stats
16W - 19L
1,553 SR
Queue Stats
37W - 30L
1,568 Elo+
Party 3
Jormungandr
Jormungandr
Princess_mg93
Jormungandr
Level 35
God Stats
25W - 21L
1,498 SR
Queue Stats
396W - 378L
1,607 Elo+
Party 1
Artemis
Artemis
Supercaliboo
Artemis
Level 29
God Stats
9W - 5L
1,365 SR
Queue Stats
16W - 10L
1,594 Elo+
Party 3
Thanatos
Thanatos
princess_mg88
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,736 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,636 Elo+

VS

Team Averages
Level 22
1,666 SR
1,635 Elo+
Vulcan
Vulcan
GlacialPace
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,578 Elo+
Solo
Izanami
Izanami
IfIWasAPanther
Izanami
Level 26
God Stats
55W - 32L
1,690 SR
Queue Stats
127W - 115L
1,635 Elo+
Party 2
Xing Tian
Xing Tian
LiveDeliciouslyy
Xing Tian
Level 28
God Stats
15W - 10L
1,647 SR
Queue Stats
25W - 27L
1,684 Elo+
Solo
Bakasura
Bakasura
Szabo858
Bakasura
Level 28
God Stats
2W - 2L
1,772 SR
Queue Stats
93W - 78L
1,639 Elo+
Party 2
Chang'e
Chang'e
kingganga
Chang'e
Level 15
God Stats
13W - 12L
1,718 SR
Queue Stats
499W - 488L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
1 / 2 / 10
11,652
832
9,557
4,061
1,482
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
ImMecha
Tiamat
20
4 / 5 / 16
14,012
1,001
24,893
18,757
19,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Princess_mg93
Jormungandr
20
3 / 8 / 15
13,273
948
18,081
23,566
22,342
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Supercaliboo
Artemis
20
5 / 9 / 16
14,361
1,026
35,130
23,991
9,900
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
princess_mg88
Thanatos
20
15 / 14 / 9
16,102
1,150
25,783
28,952
12,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
3 / 3 / 21
14,163
1,012
15,947
16,271
12,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 9 / 19
15,407
1,101
20,925
26,343
8,560
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
20
6 / 1 / 22
16,178
1,156
12,996
30,144
42,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Szabo858
Bakasura
20
11 / 11 / 12
15,320
1,094
21,152
23,424
12,220
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
kingganga
Chang'e
20
10 / 4 / 17
15,815
1,130
23,836
23,725
8,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
129
28
Kills
38
38
Deaths
28
66
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
2
10
3
W
Vulcan
3
3
21
4.5
W
8
9
19
1.94
L
Tiamat
ImMecha
Tiamat
4
5
16
2.4
W
Xing Tian
6
1
22
17
L
Jormungandr
Princess_mg93
Jormungandr
3
8
15
1.31
L
Artemis
Supercaliboo
Artemis
5
9
16
1.44
W
Bakasura
Szabo858
Bakasura
11
11
12
1.55
W
Chang'e
kingganga
Chang'e
10
4
17
4.63
L
Thanatos
princess_mg88
Thanatos
15
14
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,444
Damage
94,856
99,327
Taken
119,907
65,542
Mitigated
83,853
19,543
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,557
4,917
666
390
4,061
1,482
0
2,801
1,115
20,349
0
W
Vulcan
15,947
6,731
0
1,447
16,271
12,295
0
5,961
10,168
42,529
0
W
20,925
16,333
0
1,900
26,343
8,560
0
10,445
15,604
0
54,560
L
Tiamat
ImMecha
Tiamat
24,893
1,776
107
2,591
18,757
19,707
0
11,943
6,096
43,418
0
W
Xing Tian
12,996
446
0
1,475
30,144
42,277
0
13,258
16,342
28,828
0
L
Jormungandr
Princess_mg93
Jormungandr
18,081
2,373
1,000
1,264
23,566
22,342
0
11,041
11,113
39,014
0
L
Artemis
Supercaliboo
Artemis
35,130
15,000
0
4,503
23,991
9,900
0
10,070
12,559
0
91,480
W
Bakasura
Szabo858
Bakasura
21,152
13,976
0
498
23,424
12,220
0
7,926
15,294
0
27,222
W
Chang'e
kingganga
Chang'e
23,836
666
10,111
9,189
23,725
8,501
0
13,459
9,968
58,501
0
L
Thanatos
princess_mg88
Thanatos
25,783
11,375
0
9,022
28,952
12,111
0
15,813
11,893
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,400
Gold Earned
76,883
252
Minions Killed
280
5
Camps Cleared
10
1,152,424
Distance Traveled
1,352,724
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,652
832
29
2
2
139,758
0
W
Vulcan
14,163
1,012
55
4
0
288,367
0
W
Izanami
15,407
1,101
78
6
2
218,409
0
L
Tiamat
14,012
1,001
43
3
2
260,388
0
W
Xing Tian
16,178
1,156
27
2
0
308,031
6
L
Jormungandr
13,273
948
49
4
0
260,291
0
L
Artemis
14,361
1,026
117
8
1
226,603
0
W
Bakasura
15,320
1,094
24
2
6
256,116
0
W
Chang'e
15,815
1,130
96
7
2
281,801
0
L
Thanatos
16,102
1,150
14
1
0
265,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role