Player Matchup

Medusa
Medusa
Captain_Ashak
Medusa
Level 17
God Stats
4W - 2L
1,529 SR
Queue Stats
15W - 10L
1,536 Elo+
Party 3
Arachne
Arachne
Nozzrette
Arachne
Level 14
God Stats
2W - 0L
1,755 SR
Queue Stats
8W - 4L
1,577 Elo+
Party 3
Guan Yu
Guan Yu
PopeyeTheSmurf
Guan Yu
Level 17
God Stats
3W - 1L
1,606 SR
Queue Stats
14W - 6L
1,626 Elo+
Party 2
Ymir
Ymir
SilentSinSpain
Ymir
Level 18
God Stats
8W - 2L
1,659 SR
Queue Stats
71W - 67L
1,579 Elo+
Party 2
Hel
Hel
burgboiii17
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,605 Elo+
Party 2
Team Averages
Level 16
1,610 SR
1,585 Elo+

VS

Team Averages
Level 17
1,460 SR
1,665 Elo+
Bakasura
Bakasura
Mannyx_
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,556 Elo+
Solo
Eset
Eset
YT_Dhall115
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 168L
1,636 Elo+
Party 1
Medusa
Medusa
dongtomyknees
Medusa
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,804 Elo+
Party 1
Hercules
Hercules
dyingslowly15
Hercules
Level 5
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 2L
1,829 Elo+
Party 1
Bellona
Bellona
lmoo_nikola10
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,639
432
5,540
9,597
3,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Nozzrette
Arachne
12
0 / 6 / 6
8,043
402
3,122
16,085
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 0 / 3
10,881
544
13,594
13,663
12,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 5 / 4
9,451
473
8,065
17,768
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 5
10,236
512
11,041
9,886
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mannyx_
Bakasura
13
7 / 4 / 5
8,730
437
8,114
10,980
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 7 / 6
8,352
418
8,174
10,767
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 6
10,018
501
9,590
10,725
3,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
dyingslowly15
Hercules
16
7 / 0 / 8
9,688
484
15,766
21,166
15,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
2
0 / 2 / 0
5,329
266
0
1,351
710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
15
Kills
21
21
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
L
Bakasura
Mannyx_
Bakasura
7
4
5
2.38
W
Arachne
Nozzrette
Arachne
0
6
6
0.5
W
7
0
3
8.5
W
4
5
4
1.2
L
4
7
6
1
W
4
4
5
1.63
L
3
3
6
2
L
Hercules
dyingslowly15
Hercules
7
0
8
11
L
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
41,644
66,999
Taken
54,989
39,298
Mitigated
27,398
20,047
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,540
1,570
0
676
9,597
3,037
3,028
487
8,869
0
47,978
L
Bakasura
Mannyx_
Bakasura
8,114
5,121
0
1,501
10,980
4,604
10
2,688
8,292
0
34,875
W
Arachne
Nozzrette
Arachne
3,122
2,331
0
3,597
16,085
5,134
997
3,299
11,853
0
28,704
W
13,594
2,400
986
1,586
13,663
12,999
545
667
12,832
0
81,005
W
8,065
922
603
3,974
17,768
14,241
0
1,818
15,635
33,850
0
L
8,174
402
236
723
10,767
2,454
0
3,298
7,469
34,353
0
W
11,041
1,282
4,865
3,760
9,886
3,887
409
1,113
8,565
68,340
0
L
9,590
4,612
0
3,003
10,725
3,786
384
3,787
6,938
0
76,518
L
Hercules
dyingslowly15
Hercules
15,766
6,662
0
9,234
21,166
15,844
0
9,169
11,997
0
69,638
L
Bellona
0
0
0
0
1,351
710
0
164
1,187
0
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
42,117
438
Minions Killed
356
0
Camps Cleared
0
1,856,503
Distance Traveled
1,439,780
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,639
432
82
4
0
365,457
6
L
Bakasura
8,730
437
69
3
0
335,720
3
W
Arachne
8,043
402
62
3
0
373,492
2
W
Guan Yu
10,881
544
121
6
0
391,440
0
W
Ymir
9,451
473
42
2
0
366,761
2
L
Eset
8,352
418
76
4
0
339,691
5
W
Hel
10,236
512
131
7
0
359,353
6
L
Medusa
10,018
501
137
7
0
335,698
3
L
Hercules
9,688
484
72
4
0
389,361
5
L
Bellona
5,329
266
2
0
0
39,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role