Player Matchup

Cerberus
Cerberus
DeathOrGlory37
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,369 Elo+
Solo
Skadi
Skadi
Fam_dats_Don
Skadi
Level 29
God Stats
21W - 13L
1,611 SR
Queue Stats
284W - 334L
1,458 Elo+
Solo
Medusa
Medusa
NS_Natekill
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,529 Elo+
Solo
Set
Set
Zunllo_B
Set
Level 29
God Stats
1W - 0L
1,253 SR
Queue Stats
23W - 22L
1,459 Elo+
Solo
Poseidon
Poseidon
macdaddy7915
Poseidon
Level 7
God Stats
4W - 7L
1,445 SR
Queue Stats
6W - 10L
1,336 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,430 Elo+

VS

Team Averages
Level 17
1,447 SR
1,213 Elo+
Bellona
Bellona
Crzyreaper97
Bellona
Level 27
God Stats
2W - 3L
1,607 SR
Queue Stats
31W - 18L
1,315 Elo+
Solo
Ymir
Ymir
Insights-MCT
Ymir
Level 4
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 4L
1,119 Elo+
Party 1
Nu Wa
Nu Wa
K Rose990
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,252 Elo+
Party 2
Cerberus
Cerberus
copper1234567891
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,125 Elo+
Party 1
Aphrodite
Aphrodite
frozenhunter9900
Aphrodite
Level 45
God Stats
18W - 25L
1,301 SR
Queue Stats
23W - 54L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
3 / 4 / 20
12,225
940
8,154
17,871
7,227
20
19 / 1 / 25
15,564
1,197
49,745
14,233
6,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
20
22 / 0 / 20
15,438
1,188
34,766
10,477
4,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

18
2 / 0 / 12
11,770
905
10,927
8,900
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
macdaddy7915
Poseidon
20
7 / 4 / 27
13,548
1,042
24,241
10,015
5,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crzyreaper97
Bellona
18
5 / 8 / 2
12,559
966
13,670
31,065
30,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 14 / 4
11,804
908
12,437
31,163
26,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
K Rose990
Nu Wa
16
0 / 6 / 1
10,066
774
3,596
14,796
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
0 / 15 / 8
11,566
890
5,641
31,907
29,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
18
2 / 10 / 6
11,873
913
15,630
29,375
14,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
30
53
Kills
9
9
Deaths
53
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crzyreaper97
Bellona
5
8
2
0.75
W
Cerberus
3
4
20
3.25
W
19
1
25
31.5
L
2
14
4
0.29
L
Nu Wa
K Rose990
Nu Wa
0
6
1
0.08
W
Medusa
22
0
20
32
W
2
0
12
8
L
0
15
8
0.27
L
Aphrodite
2
10
6
0.5
W
Poseidon
macdaddy7915
Poseidon
7
4
27
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,833
Damage
50,974
61,496
Taken
138,306
27,281
Mitigated
104,944
18,464
Healing
25,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crzyreaper97
Bellona
13,670
5,805
778
2,535
31,065
30,512
0
6,380
24,685
0
55,342
W
Cerberus
8,154
809
0
6,464
17,871
7,227
0
11,973
5,773
28,209
0
W
49,745
27,916
0
4,237
14,233
6,253
0
6,565
7,518
0
67,020
L
12,437
3,826
0
400
31,163
26,954
0
8,547
22,539
32,272
0
L
Nu Wa
K Rose990
Nu Wa
3,596
1,437
0
0
14,796
3,861
0
2,099
12,697
8,133
0
W
Medusa
34,766
23,832
1,393
3,710
10,477
4,452
0
6,499
3,853
0
47,603
W
10,927
5,300
0
1,473
8,900
4,034
0
4,630
4,170
0
23,362
L
5,641
860
0
2,993
31,907
29,479
0
6,507
25,269
16,753
0
L
Aphrodite
15,630
1,071
9,333
9,513
29,375
14,138
0
8,666
20,709
30,807
0
W
Poseidon
macdaddy7915
Poseidon
24,241
5,493
0
1,187
10,015
5,315
0
7,637
2,303
37,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,545
Gold Earned
57,868
193
Minions Killed
190
10
Camps Cleared
4
1,083,561
Distance Traveled
1,050,776
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,559
966
71
5
3
234,769
0
W
Cerberus
12,225
940
70
5
0
182,676
1
W
Skadi
15,564
1,197
32
2
0
228,623
0
L
Ymir
11,804
908
46
4
0
200,470
0
L
Nu Wa
10,066
774
13
1
0
167,105
2
W
Medusa
15,438
1,188
31
2
2
255,936
3
W
Set
11,770
905
26
2
6
209,971
0
L
Cerberus
11,566
890
34
3
0
226,394
0
L
Aphrodite
11,873
913
26
2
1
222,038
0
W
Poseidon
13,548
1,042
34
3
2
206,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role