Player Matchup

Ymir
Ymir
AsmodeoFer
Ymir
Level 126
God Stats
2W - 0L
1,315 SR
Queue Stats
218W - 171L
1,626 Elo+
Party 2
Amaterasu
Amaterasu
ChuyitoRik0o
Amaterasu
Level 112
God Stats
3W - 0L
1,733 SR
Queue Stats
237W - 153L
1,654 Elo+
Party 2
Fenrir
Fenrir
Cloudex300
Fenrir
Level 107
God Stats
5W - 2L
1,698 SR
Queue Stats
249W - 222L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UrbanMicrobe555
Ah Muzen Cab
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 88L
1,694 Elo+
Party 2
Zeus
Zeus
XxItsmePekoraxX
Zeus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 87L
1,710 Elo+
Party 2
Team Averages
Level 103
1,549 SR
1,656 Elo+

VS

Team Averages
Level 45
1,539 SR
1,393 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Glass_Heart_56
Hades
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 133L
1,280 Elo+
Party 1
Ymir
Ymir
Lord_O_Gaming
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 3
Cu Chulainn
Cu Chulainn
foolish657
Cu Chulainn
Level 88
God Stats
23W - 14L
1,889 SR
Queue Stats
796W - 749L
1,325 Elo+
Party 1
Da Ji
Da Ji
itsjusttyson
Da Ji
Level 37
God Stats
5W - 13L
1,306 SR
Queue Stats
455W - 460L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,923
592
2,683
5,908
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
ChuyitoRik0o
Amaterasu
13
3 / 0 / 1
7,352
735
5,699
9,247
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Cloudex300
Fenrir
11
0 / 0 / 4
6,294
629
1,862
4,822
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
UrbanMicrobe555
Ah Muzen Cab
12
11 / 0 / 0
7,272
727
8,920
6,423
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
15 / 1 / 1
8,147
815
12,162
4,719
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 5 / 2
4,677
468
3,505
7,898
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 7 / 0
4,381
438
1,202
8,066
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 8 / 0
4,298
430
561
9,240
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
foolish657
Cu Chulainn
10
0 / 4 / 0
5,609
561
6,005
9,485
2,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 6 / 0
5,515
552
1,469
7,184
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
30
Kills
2
2
Deaths
30
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
2
0.2
W
1
1
6
4
W
Amaterasu
ChuyitoRik0o
Amaterasu
3
0
1
3.5
W
Fenrir
Cloudex300
Fenrir
0
0
4
2
L
0
7
0
0
L
0
8
0
0
W
Ah Muzen Cab
UrbanMicrobe555
Ah Muzen Cab
11
0
0
11
W
15
1
1
15.5
L
Cu Chulainn
foolish657
Cu Chulainn
0
4
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,326
Damage
12,742
31,119
Taken
41,873
12,376
Mitigated
14,284
17,420
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,505
869
0
1,578
7,898
2,301
0
1,487
6,365
0
18,656
W
2,683
265
0
2,041
5,908
2,552
503
295
5,613
17,227
0
W
Amaterasu
ChuyitoRik0o
Amaterasu
5,699
3,598
0
5,123
9,247
4,377
612
0
9,247
0
38,043
W
Fenrir
Cloudex300
Fenrir
1,862
488
0
3,780
4,822
2,106
0
0
4,822
0
37,784
L
1,202
375
82
919
8,066
3,121
362
6,429
1,366
8,508
0
L
561
275
0
383
9,240
3,588
108
2,084
7,156
6,930
0
W
Ah Muzen Cab
UrbanMicrobe555
Ah Muzen Cab
8,920
3,995
0
5,006
6,423
2,042
3,118
266
6,157
0
41,063
W
12,162
3,808
0
1,470
4,719
1,299
0
1,202
3,517
37,078
0
L
Cu Chulainn
foolish657
Cu Chulainn
6,005
2,592
0
2,196
9,485
2,743
0
588
8,897
0
34,584
L
1,469
618
0
275
7,184
2,531
0
3,786
3,244
0
21,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
24,480
346
Minions Killed
182
0
Camps Cleared
0
920,101
Distance Traveled
877,857
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,677
468
34
3
0
185,337
0
W
Ymir
5,923
592
26
3
0
168,454
2
W
Amaterasu
7,352
735
85
9
0
171,762
0
W
Fenrir
6,294
629
85
9
0
219,821
2
L
Hades
4,381
438
16
2
0
165,373
0
L
Ymir
4,298
430
16
2
0
175,835
0
W
Ah Muzen Cab
7,272
727
79
8
0
170,983
0
W
Zeus
8,147
815
71
7
0
189,081
5
L
Cu Chulainn
5,609
561
66
7
0
169,120
2
L
Da Ji
5,515
552
50
5
0
182,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role