Player Matchup

Janus
Janus
Grandmaster
Barboosh
Janus
Grandmaster
Level 160
God Stats
15W - 13L
1,616 SR
Queue Stats
442W - 368L
3,217 MMR
Solo
Hachiman
Hachiman
Grandmaster
DCM8
Hachiman
Grandmaster
Level 156
God Stats
7W - 1L
1,897 SR
Queue Stats
138W - 73L
3,189 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Peěp
Sun Wukong
Masters
Level 65
God Stats
4W - 1L
2,039 SR
Queue Stats
112W - 77L
2,970 MMR
Party 1
Khepri
Khepri
Grandmaster
SnipeStatus
Khepri
Grandmaster
Level 160
God Stats
4W - 2L
1,620 SR
Queue Stats
667W - 589L
2,883 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
kiddiñg
Tsukuyomi
Masters
Level 160
God Stats
12W - 3L
2,011 SR
Queue Stats
481W - 348L
3,085 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 140
1,837 SR
3,069 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 130
1,817 SR
3,078 MMR
Ne Zha
Ne Zha
Grandmaster
Baetora
Ne Zha
Grandmaster
Level 99
God Stats
2W - 0L
1,891 SR
Queue Stats
75W - 41L
2,987 MMR
Solo
Cu Chulainn
Cu Chulainn
Grandmaster
CowboyUp_911
Cu Chulainn
Grandmaster
Level 157
God Stats
7W - 2L
1,996 SR
Queue Stats
66W - 26L
3,170 MMR
Solo
Jing Wei
Jing Wei
Masters
Måse
Jing Wei
Masters
Level 160
God Stats
6W - 6L
1,676 SR
Queue Stats
125W - 72L
2,838 MMR
Solo
Terra
Terra
Grandmaster
miiddy
Terra
Grandmaster
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 33L
3,119 MMR
Party 2
Raijin
Raijin
Masters
vampcаt
Raijin
Masters
Level 82
God Stats
4W - 0L
2,023 SR
Queue Stats
150W - 92L
3,276 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barboosh
Janus
20
0 / 5 / 6
12,161
486
17,734
15,476
6,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
DCM8
Hachiman
20
1 / 4 / 2
12,599
504
13,384
20,005
10,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Peěp
Sun Wukong
19
2 / 7 / 0
12,083
483
12,782
26,710
18,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
16
1 / 3 / 5
10,400
416
5,887
21,486
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
kiddiñg
Tsukuyomi
20
9 / 4 / 2
13,599
544
19,964
21,710
14,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Chang'eNemesisSetScylla

VS

Bans
ApolloDanzaburouGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baetora
Ne Zha
20
3 / 3 / 9
13,993
560
14,722
21,791
12,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
CowboyUp_911
Cu Chulainn
20
10 / 1 / 6
16,004
640
18,929
20,556
22,435
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Måse
Jing Wei
20
4 / 2 / 9
14,837
593
16,710
19,033
7,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
miiddy
Terra
18
0 / 3 / 16
12,708
508
10,391
28,788
33,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
vampcаt
Raijin
20
6 / 4 / 11
13,816
553
20,121
18,548
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
13
Kills
23
23
Deaths
13
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Baetora
Ne Zha
3
3
9
2.5
L
Janus
Barboosh
Janus
0
5
6
0.6
W
Cu Chulainn
CowboyUp_911
Cu Chulainn
10
1
6
13
L
Hachiman
DCM8
Hachiman
1
4
2
0.5
W
Jing Wei
Måse
Jing Wei
4
2
9
4.25
L
Sun Wukong
Peěp
Sun Wukong
2
7
0
0.29
L
Khepri
1
3
5
1.17
L
Tsukuyomi
kiddiñg
Tsukuyomi
9
4
2
2.5
W
Terra
miiddy
Terra
0
3
16
2.67
W
Raijin
vampcаt
Raijin
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,751
Damage
80,873
105,387
Taken
108,716
70,619
Mitigated
83,315
24,743
Healing
50,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Baetora
Ne Zha
14,722
4,027
0
10,898
21,791
12,629
1,223
4,253
17,538
0
109,894
L
Janus
Barboosh
Janus
17,734
1,455
0
1,142
15,476
6,386
468
7,165
7,952
122,087
0
W
Cu Chulainn
CowboyUp_911
Cu Chulainn
18,929
4,824
0
7,965
20,556
22,435
1,608
2,737
17,663
10,033
94,328
L
Hachiman
DCM8
Hachiman
13,384
10,377
0
6,894
20,005
10,545
0
3,300
16,651
0
123,520
W
Jing Wei
Måse
Jing Wei
16,710
13,856
0
8,821
19,033
7,733
7,700
2,405
16,527
0
140,495
L
Sun Wukong
Peěp
Sun Wukong
12,782
2,831
0
8,147
26,710
18,427
0
5,405
21,135
0
85,550
L
Khepri
5,887
916
0
3,278
21,486
20,966
0
7,925
13,337
30,885
0
L
Tsukuyomi
kiddiñg
Tsukuyomi
19,964
3,535
0
5,282
21,710
14,295
0
7,439
14,064
0
120,872
W
Terra
miiddy
Terra
10,391
2,026
6,332
10,834
28,788
33,363
294
9,107
19,681
33,582
0
W
Raijin
vampcаt
Raijin
20,121
1,482
462
4,742
18,548
7,155
951
6,780
11,744
100,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,842
Gold Earned
71,358
787
Minions Killed
739
0
Camps Cleared
0
2,480,267
Distance Traveled
2,642,985
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,993
560
147
6
0
574,231
1
L
Janus
12,161
486
200
8
0
508,295
11
W
Cu Chulainn
16,004
640
179
7
0
547,596
11
L
Hachiman
12,599
504
192
8
0
429,973
1
W
Jing Wei
14,837
593
203
8
0
497,997
6
L
Sun Wukong
12,083
483
168
7
0
488,390
4
L
Khepri
10,400
416
42
2
0
497,668
10
L
Tsukuyomi
13,599
544
185
7
0
555,941
0
W
Terra
12,708
508
32
1
0
547,107
6
W
Raijin
13,816
553
178
7
0
476,054
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role