Player Matchup

Nemesis
Nemesis
Platinum I
Lumeside
Nemesis
Platinum I
Level 160
God Stats
12W - 12L
1,578 SR
Queue Stats
89W - 67L
2,050 MMR
Party 3
Janus
Janus
Platinum IV
Nurse
Janus
Platinum IV
Level 147
God Stats
20W - 7L
1,984 SR
Queue Stats
88W - 49L
2,002 MMR
Party 3
Anhur
Anhur
Platinum I
PsionicWolf
Anhur
Platinum I
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 124L
1,996 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
TuffWeeb
Cabrakan
Platinum I
Level 107
God Stats
8W - 7L
1,657 SR
Queue Stats
151W - 124L
1,996 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
chineseninja71
Cu Chulainn
Platinum I
Level 137
God Stats
18W - 20L
1,693 SR
Queue Stats
61W - 64L
2,004 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,683 SR
2,010 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,555 SR
2,012 MMR
Ullr
Ullr
Platinum I
BadChemist
Ullr
Platinum I
Level 158
God Stats
54W - 64L
1,557 SR
Queue Stats
177W - 156L
1,982 MMR
Solo
Bellona
Bellona
Platinum I
Cowsss
Bellona
Platinum I
Level 159
God Stats
4W - 6L
1,451 SR
Queue Stats
510W - 480L
2,003 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Ourk
Nu Wa
Platinum I
Level 157
God Stats
9W - 9L
1,613 SR
Queue Stats
721W - 713L
2,024 MMR
Solo
Susano
Susano
Platinum IV
Stíckman
Susano
Platinum IV
Level 78
God Stats
17W - 12L
1,298 SR
Queue Stats
239W - 210L
2,048 MMR
Party 1
Sobek
Sobek
Diamond V
benandlola
Sobek
Diamond V
Level 128
God Stats
3W - 1L
1,856 SR
Queue Stats
67W - 62L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lumeside
Nemesis
19
4 / 4 / 4
11,422
544
9,937
15,881
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Nurse
Janus
19
2 / 5 / 6
11,636
554
9,767
13,801
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 4 / 3
11,016
525
9,365
15,650
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TuffWeeb
Cabrakan
16
5 / 5 / 5
10,554
503
14,090
21,810
28,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
chineseninja71
Cu Chulainn
20
4 / 2 / 3
12,773
608
12,864
19,329
13,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouSetApolloScyllaRaijin

VS

Bans
Guan YuAresKhepriArtioYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,026
382
3,747
6,111
1,579
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Cowsss
Bellona
18
1 / 3 / 3
10,450
498
13,828
20,264
15,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Ourk
Nu Wa
19
7 / 2 / 8
11,246
536
20,207
9,517
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Stíckman
Susano
19
9 / 6 / 4
11,794
562
15,399
21,435
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
15
3 / 3 / 8
10,440
497
9,873
18,297
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
18
Kills
20
20
Deaths
18
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Bellona
Cowsss
Bellona
1
3
3
0.83
W
Nemesis
Lumeside
Nemesis
4
4
4
1.5
W
Janus
Nurse
Janus
2
5
6
1
L
Nu Wa
Ourk
Nu Wa
7
2
8
5.5
W
3
4
3
1.13
L
Susano
Stíckman
Susano
9
6
4
1.83
W
Cabrakan
TuffWeeb
Cabrakan
5
5
5
1.5
L
Sobek
3
3
8
2.33
W
Cu Chulainn
chineseninja71
Cu Chulainn
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
63,054
86,471
Taken
75,624
61,563
Mitigated
48,359
22,162
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,747
2,183
0
1,266
6,111
1,579
0
1,387
4,724
0
39,779
L
Bellona
Cowsss
Bellona
13,828
6,997
0
10,729
20,264
15,604
0
2,037
18,171
0
76,670
W
Nemesis
Lumeside
Nemesis
9,937
4,491
0
1,642
15,881
7,745
0
6,073
9,686
0
82,838
W
Janus
Nurse
Janus
9,767
808
0
2,568
13,801
4,766
0
5,914
7,662
96,816
0
L
Nu Wa
Ourk
Nu Wa
20,207
4,236
0
782
9,517
3,915
0
5,041
4,408
85,386
0
W
9,365
4,886
0
6,092
15,650
7,003
468
5,684
9,778
0
84,988
L
Susano
Stíckman
Susano
15,399
4,947
0
4,270
21,435
8,166
0
8,199
13,042
0
90,501
W
Cabrakan
TuffWeeb
Cabrakan
14,090
2,270
0
5,092
21,810
28,273
0
8,643
12,914
31,501
0
L
Sobek
9,873
1,253
0
5,986
18,297
19,095
149
6,996
11,203
38,999
0
W
Cu Chulainn
chineseninja71
Cu Chulainn
12,864
3,118
0
6,768
19,329
13,776
1,029
2,882
16,351
2,149
98,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
51,956
671
Minions Killed
559
0
Camps Cleared
0
2,102,519
Distance Traveled
1,943,311
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,026
382
82
4
0
213,212
5
L
Bellona
10,450
498
135
6
0
474,892
5
W
Nemesis
11,422
544
131
6
0
455,346
5
W
Janus
11,636
554
179
9
0
433,362
6
L
Nu Wa
11,246
536
154
7
0
409,220
8
W
Anhur
11,016
525
150
7
0
366,776
8
L
Susano
11,794
562
140
7
0
417,527
0
W
Cabrakan
10,554
503
24
1
0
412,904
10
L
Sobek
10,440
497
48
2
0
428,460
11
W
Cu Chulainn
12,773
608
187
9
0
434,131
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role