Player Matchup

Tiamat
Tiamat
AquaticTv_
Tiamat
Level 61
God Stats
2W - 2L
1,792 SR
Queue Stats
47W - 59L
1,499 Elo+
Party 2
Medusa
Medusa
Chacks
Medusa
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 44L
1,504 Elo+
Solo
Bakasura
Bakasura
LyrxDer
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,329 Elo+
Solo
Guan Yu
Guan Yu
Ulle05
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Odin
Odin
Zz_KRYPTEX_zZ
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 21
1,558 SR
1,467 Elo+

VS

Team Averages
Level 18
1,525 SR
1,445 Elo+
Izanami
Izanami
I TYZER I
Izanami
Level 21
God Stats
37W - 24L
1,635 SR
Queue Stats
70W - 75L
1,473 Elo+
Solo
Medusa
Medusa
Lecon95
Medusa
Level 18
God Stats
59W - 30L
1,633 SR
Queue Stats
230W - 178L
1,582 Elo+
Party 1
Da Ji
Da Ji
PrencicK
Da Ji
Level 18
God Stats
34W - 39L
1,592 SR
Queue Stats
220W - 208L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
covid7254
Kukulkan
Level 29
God Stats
5W - 2L
1,266 SR
Queue Stats
276W - 319L
1,421 Elo+
Solo
Cthulhu
Cthulhu
hjessmae
Cthulhu
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 14L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AquaticTv_
Tiamat
20
9 / 7 / 19
15,537
1,295
24,297
20,110
12,968
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Chacks
Medusa
20
7 / 13 / 16
14,330
1,194
31,188
35,982
16,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
LyrxDer
Bakasura
14
0 / 3 / 3
9,573
798
838
4,555
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Ulle05
Guan Yu
19
4 / 2 / 15
12,293
1,024
8,110
17,728
21,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 11 / 12
14,151
1,179
13,167
27,328
11,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I TYZER I
Izanami
20
11 / 7 / 17
14,389
1,199
31,794
18,277
7,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Lecon95
Medusa
20
11 / 3 / 17
15,383
1,282
25,776
15,652
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
PrencicK
Da Ji
20
8 / 6 / 18
13,793
1,149
12,669
17,444
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
covid7254
Kukulkan
20
6 / 6 / 23
13,711
1,143
16,735
11,913
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
hjessmae
Cthulhu
19
0 / 9 / 21
11,744
979
11,183
21,895
20,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
132
31
Kills
36
36
Deaths
31
65
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AquaticTv_
Tiamat
9
7
19
2.64
L
Medusa
Chacks
Medusa
7
13
16
1.15
W
Izanami
I TYZER I
Izanami
11
7
17
2.79
W
Medusa
Lecon95
Medusa
11
3
17
6.5
L
Bakasura
LyrxDer
Bakasura
0
3
3
0.5
W
Da Ji
PrencicK
Da Ji
8
6
18
2.83
L
Guan Yu
Ulle05
Guan Yu
4
2
15
5.75
L
11
11
12
1.55
W
Kukulkan
covid7254
Kukulkan
6
6
23
2.92
W
Cthulhu
hjessmae
Cthulhu
0
9
21
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,600
Damage
98,157
105,703
Taken
85,181
64,492
Mitigated
45,424
14,638
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AquaticTv_
Tiamat
24,297
3,116
0
3,441
20,110
12,968
0
6,132
13,803
57,208
0
L
Medusa
Chacks
Medusa
31,188
19,797
0
6,375
35,982
16,541
0
8,286
27,421
0
62,741
W
Izanami
I TYZER I
Izanami
31,794
28,152
581
3,537
18,277
7,015
0
4,051
14,074
0
58,302
W
Medusa
Lecon95
Medusa
25,776
15,870
0
6,192
15,652
6,140
0
3,433
12,095
0
67,490
L
Bakasura
LyrxDer
Bakasura
838
704
0
320
4,555
1,603
0
812
3,693
0
1,957
W
Da Ji
PrencicK
Da Ji
12,669
3,825
0
749
17,444
6,817
0
5,307
11,829
0
23,763
L
Guan Yu
Ulle05
Guan Yu
8,110
1,397
1,772
2,005
17,728
21,416
0
4,376
13,177
0
15,462
L
13,167
5,627
0
725
27,328
11,964
0
7,512
19,691
0
28,262
W
Kukulkan
covid7254
Kukulkan
16,735
2,644
1,227
738
11,913
4,997
0
3,861
7,739
33,420
0
W
Cthulhu
hjessmae
Cthulhu
11,183
1,592
0
615
21,895
20,455
0
6,680
14,641
23,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,884
Gold Earned
69,020
193
Minions Killed
249
3
Camps Cleared
12
897,534
Distance Traveled
1,040,714
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,537
1,295
87
7
0
200,093
0
L
Medusa
14,330
1,194
73
6
2
211,428
0
W
Izanami
14,389
1,199
68
6
1
178,062
0
W
Medusa
15,383
1,282
87
7
6
234,350
1
L
Bakasura
9,573
798
6
1
0
64,120
0
W
Da Ji
13,793
1,149
19
2
4
238,569
0
L
Guan Yu
12,293
1,024
11
1
1
245,225
0
L
Odin
14,151
1,179
16
1
0
176,668
0
W
Kukulkan
13,711
1,143
40
3
1
172,530
0
W
Cthulhu
11,744
979
35
3
0
217,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role