Player Matchup

Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Arch 519
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 71L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmoothTadpole81
Cu Chulainn
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 80L
1,667 Elo+
Solo
Ullr
Ullr
Sonny_Bunni
Ullr
Level 25
God Stats
60W - 59L
1,603 SR
Queue Stats
271W - 250L
1,681 Elo+
Solo
Ra
Ra
Topsipop_AA_crew
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,581 Elo+

VS

Team Averages
Level 20
1,575 SR
1,639 Elo+
Sylvanus
Sylvanus
Jim Bob Coot346
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,711 Elo+
Solo
Vamana
Vamana
Remedy2738
Vamana
Level 17
God Stats
12W - 17L
1,687 SR
Queue Stats
51W - 49L
1,632 Elo+
Solo
Izanami
Izanami
SedatedProdigy_
Izanami
Level 18
God Stats
2W - 1L
1,526 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 1
Susano
Susano
TheSpectaculum
Susano
Level 7
God Stats
1W - 0L
1,787 SR
Queue Stats
23W - 16L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
l1lReij
Baron Samedi
Level 29
God Stats
13W - 12L
1,374 SR
Queue Stats
272W - 333L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 1 / 0
4,603
575
3,120
3,894
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Arch 519
Artemis
7
1 / 3 / 1
4,320
540
3,619
5,578
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SmoothTadpole81
Cu Chulainn
9
1 / 1 / 0
5,108
639
3,612
6,261
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 2
5,163
645
3,031
5,706
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

2
0 / 3 / 0
3,203
400
449
1,491
189

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
2 / 3 / 2
4,675
584
2,406
7,050
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Remedy2738
Vamana
7
1 / 2 / 0
4,711
589
3,602
6,000
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 2
4,259
532
1,371
3,178
740
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 1 / 4
5,198
650
3,948
4,985
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
l1lReij
Baron Samedi
9
3 / 2 / 1
4,959
620
3,125
5,314
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
7
Kills
9
9
Deaths
10
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
0
2
L
Artemis
Arch 519
Artemis
1
3
1
0.5
W
Sylvanus
2
3
2
1
W
Vamana
Remedy2738
Vamana
1
2
0
0.5
W
1
2
2
1
L
Cu Chulainn
SmoothTadpole81
Cu Chulainn
1
1
0
1
L
3
1
2
4
W
2
1
4
4
L
0
3
0
0
W
Baron Samedi
l1lReij
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,831
Damage
14,452
22,930
Taken
26,527
7,000
Mitigated
10,260
8,933
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,120
889
0
1,700
3,894
1,351
0
647
3,247
18,864
0
L
Artemis
Arch 519
Artemis
3,619
1,185
0
1,694
5,578
1,643
516
3,347
1,953
0
17,001
W
Sylvanus
2,406
821
615
2,028
7,050
2,592
74
1,020
6,030
10,680
0
W
Vamana
Remedy2738
Vamana
3,602
1,100
0
1,060
6,000
3,631
0
877
5,123
2,727
16,961
W
1,371
1,141
0
693
3,178
740
113
729
2,449
0
16,002
L
Cu Chulainn
SmoothTadpole81
Cu Chulainn
3,612
666
0
3,483
6,261
2,231
0
647
5,614
0
29,451
L
3,031
1,260
0
2,056
5,706
1,586
0
1,478
4,218
0
21,280
W
3,948
1,049
0
2,240
4,985
1,421
0
566
4,419
0
24,553
L
449
114
0
0
1,491
189
0
95
1,380
1,730
0
W
Baron Samedi
l1lReij
Baron Samedi
3,125
121
0
2,363
5,314
1,876
210
377
4,937
21,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
23,802
176
Minions Killed
183
0
Camps Cleared
0
596,122
Distance Traveled
758,237
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,603
575
40
5
0
103,620
1
L
Artemis
4,320
540
26
3
0
140,077
1
W
Sylvanus
4,675
584
12
2
0
141,106
3
W
Vamana
4,711
589
39
5
0
161,818
1
W
Izanami
4,259
532
43
5
0
131,595
0
L
Cu Chulainn
5,108
639
69
9
0
138,653
1
L
Ullr
5,163
645
39
5
0
127,030
1
W
Susano
5,198
650
50
6
0
185,673
4
L
Ra
3,203
400
2
0
0
86,742
1
W
Baron Samedi
4,959
620
39
5
0
138,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role