Player Matchup

Kukulkan
Kukulkan
ChickenLivers
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
FrozenflamexX
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
HOLTBOLT223
Nike
Level 17
God Stats
2W - 7L
1,408 SR
Queue Stats
25W - 51L
1,391 Elo+
Party 2
Yemoja
Yemoja
nonbrinary
Yemoja
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,252 Elo+
Solo
Apollo
Apollo
rogey889
Apollo
Level 31
God Stats
18W - 27L
1,394 SR
Queue Stats
65W - 64L
1,408 Elo+
Party 2
Team Averages
Level 13
1,460 SR
1,410 Elo+

VS

Team Averages
Level 21
1,517 SR
1,374 Elo+
Set
Set
Klutch_gxmer
Set
Level 27
God Stats
19W - 23L
1,373 SR
Queue Stats
346W - 457L
1,350 Elo+
Solo
Sobek
Sobek
Mexe12
Sobek
Level 24
God Stats
5W - 2L
1,900 SR
Queue Stats
16W - 10L
1,550 Elo+
Solo
Heimdallr
Heimdallr
OsmarHunter
Heimdallr
Level 29
God Stats
2W - 3L
1,339 SR
Queue Stats
177W - 245L
1,387 Elo+
Solo
Achilles
Achilles
TrippinNutz6996
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,112 Elo+
Party 1
Hera
Hera
btk6199
Hera
Level 17
God Stats
3W - 0L
1,472 SR
Queue Stats
14W - 14L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChickenLivers
Kukulkan
14
0 / 4 / 0
8,031
423
2,215
6,860
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 10 / 1
8,461
445
5,813
17,126
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 1
10,459
550
14,962
15,194
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
nonbrinary
Yemoja
12
0 / 5 / 4
8,094
426
5,858
14,272
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
rogey889
Apollo
14
5 / 2 / 0
8,993
473
15,102
16,065
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
10,516
553
10,297
10,911
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Mexe12
Sobek
14
1 / 2 / 6
7,997
421
6,727
16,734
12,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
OsmarHunter
Heimdallr
15
3 / 3 / 3
8,885
468
9,947
11,430
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
14
2 / 3 / 2
8,674
457
7,570
18,135
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hera
btk6199
Hera
17
9 / 3 / 2
10,860
572
14,636
9,954
3,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
21
22
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChickenLivers
Kukulkan
0
4
0
0
L
3
10
1
0.35
L
4
1
1
4.5
W
6
1
2
7
W
Sobek
Mexe12
Sobek
1
2
6
2
W
Heimdallr
OsmarHunter
Heimdallr
3
3
3
1.5
W
Achilles
2
3
2
1
W
Hera
btk6199
Hera
9
3
2
3.33
L
Yemoja
nonbrinary
Yemoja
0
5
4
0.4
L
Apollo
rogey889
Apollo
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
49,177
69,517
Taken
67,164
38,367
Mitigated
43,813
19,423
Healing
24,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChickenLivers
Kukulkan
2,215
158
0
349
6,860
2,641
0
3,294
3,566
45,176
0
L
5,813
1,745
0
3,450
17,126
6,436
0
8,740
8,336
0
42,018
L
14,962
3,581
0
4,998
15,194
10,763
240
3,611
10,833
0
57,728
W
10,297
5,547
0
5,688
10,911
5,926
2,226
1,151
9,735
0
77,794
W
Sobek
Mexe12
Sobek
6,727
804
472
4,808
16,734
12,746
210
2,959
13,747
30,576
0
W
Heimdallr
OsmarHunter
Heimdallr
9,947
2,421
282
3,881
11,430
4,376
1,310
2,195
9,235
0
52,962
W
Achilles
7,570
3,000
57
5,334
18,135
17,310
462
279
17,096
0
32,552
W
Hera
btk6199
Hera
14,636
3,217
591
3,637
9,954
3,455
1,646
1,317
8,403
73,491
0
L
Yemoja
nonbrinary
Yemoja
5,858
2,242
965
1,343
14,272
11,804
406
2,113
12,158
20,768
0
L
Apollo
rogey889
Apollo
15,102
10,982
0
8,318
16,065
6,723
812
3,605
12,460
0
66,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
46,932
415
Minions Killed
453
0
Camps Cleared
0
1,641,201
Distance Traveled
1,777,083
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,031
423
95
5
0
232,189
0
L
Thor
8,461
445
62
3
0
306,100
0
L
Nike
10,459
550
109
6
0
390,312
3
W
Set
10,516
553
133
7
0
386,349
5
W
Sobek
7,997
421
35
2
0
347,121
1
W
Heimdallr
8,885
468
102
5
0
351,002
4
W
Achilles
8,674
457
54
3
0
356,005
5
W
Hera
10,860
572
129
7
0
336,606
8
L
Yemoja
8,094
426
39
2
0
310,643
0
L
Apollo
8,993
473
110
6
0
401,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role