Player Matchup

Medusa
Medusa
CaptainNova666
Medusa
Level 29
God Stats
4W - 10L
1,438 SR
Queue Stats
7W - 16L
1,489 Elo+
Party 1
Neith
Neith
Chaseantor
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,481 Elo+
Party 1
Anhur
Anhur
Sadowdemon404
Anhur
Level 27
God Stats
5W - 5L
1,359 SR
Queue Stats
93W - 81L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
WukongsDisciple
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,573 Elo+
Solo
Cerberus
Cerberus
ilikeTinCans
Cerberus
Level 20
God Stats
6W - 19L
1,601 SR
Queue Stats
258W - 285L
1,514 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,512 Elo+

VS

Team Averages
Level 27
1,541 SR
1,547 Elo+
Anhur
Anhur
LucienWolfswift
Anhur
Level 26
God Stats
22W - 41L
1,328 SR
Queue Stats
970W - 1,065L
1,405 Elo+
Solo
Anubis
Anubis
MwjFamilly
Anubis
Level 29
God Stats
6W - 2L
1,725 SR
Queue Stats
82W - 78L
1,609 Elo+
Solo
Tiamat
Tiamat
Seamann22
Tiamat
Level 23
God Stats
17W - 10L
1,515 SR
Queue Stats
150W - 127L
1,527 Elo+
Solo
Thanatos
Thanatos
YouTry2Hard
Thanatos
Level 29
God Stats
18W - 16L
1,530 SR
Queue Stats
158W - 164L
1,573 Elo+
Solo
Ymir
Ymir
zapod123
Ymir
Level 28
God Stats
3W - 1L
1,606 SR
Queue Stats
40W - 34L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
4,788
435
2,800
5,772
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
6
0 / 8 / 0
4,242
386
3,693
6,959
1,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 0
5,082
462
3,188
7,599
1,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
4
0 / 2 / 1
4,208
383
616
2,804
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Cerberus
ilikeTinCans
Cerberus
9
2 / 2 / 1
5,317
483
3,512
9,175
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
5,952
541
6,644
6,370
1,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
MwjFamilly
Anubis
13
4 / 0 / 5
7,315
665
5,133
6,636
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Seamann22
Tiamat
13
8 / 0 / 4
7,708
701
6,549
5,378
3,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
YouTry2Hard
Thanatos
10
6 / 1 / 5
6,392
581
3,561
6,111
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
3 / 0 / 6
6,079
553
2,338
5,762
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
25
25
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Neith
0
8
0
0
W
4
3
2
1.67
W
Anubis
MwjFamilly
Anubis
4
0
5
6.5
L
0
7
0
0
W
Tiamat
Seamann22
Tiamat
8
0
4
10
L
Ao Kuang
0
2
1
0.25
W
Thanatos
YouTry2Hard
Thanatos
6
1
5
8.5
L
Cerberus
ilikeTinCans
Cerberus
2
2
1
1.25
W
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,809
Damage
24,225
32,309
Taken
30,257
7,730
Mitigated
14,830
7,059
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,800
1,340
0
702
5,772
1,033
160
2,434
3,338
0
16,159
L
Neith
3,693
2,074
0
233
6,959
1,840
0
5,537
1,422
0
10,680
W
6,644
3,951
0
2,007
6,370
1,814
848
2,563
3,807
0
31,114
W
Anubis
MwjFamilly
Anubis
5,133
36
0
4,080
6,636
2,445
940
106
6,530
38,627
0
L
3,188
798
0
500
7,599
1,641
0
4,673
2,926
0
20,313
W
Tiamat
Seamann22
Tiamat
6,549
1,279
0
2,603
5,378
3,819
516
100
5,278
42,130
0
L
Ao Kuang
616
358
0
1,145
2,804
526
0
843
1,961
5,937
0
W
Thanatos
YouTry2Hard
Thanatos
3,561
859
0
5,323
6,111
3,022
0
410
5,701
0
22,291
L
Cerberus
ilikeTinCans
Cerberus
3,512
255
0
4,479
9,175
2,690
326
533
8,642
16,920
0
W
Ymir
2,338
924
0
1,299
5,762
3,730
58
949
4,813
8,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,637
Gold Earned
33,446
140
Minions Killed
262
0
Camps Cleared
0
825,293
Distance Traveled
1,016,480
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,788
435
21
2
0
192,013
0
L
Neith
4,242
386
20
2
0
187,929
2
W
Anhur
5,952
541
45
4
0
163,653
0
W
Anubis
7,315
665
85
8
0
176,704
0
L
Anhur
5,082
462
40
4
0
182,884
1
W
Tiamat
7,708
701
84
8
0
219,183
2
L
Ao Kuang
4,208
383
19
2
0
57,449
0
W
Thanatos
6,392
581
39
4
0
253,724
1
L
Cerberus
5,317
483
40
4
0
205,018
1
W
Ymir
6,079
553
9
1
0
203,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role