Player Matchup

Bellona
Bellona
HiatanF
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
LiL_R1pp3r_-X69
Skadi
Level 27
God Stats
1W - 7L
1,783 SR
Queue Stats
323W - 436L
1,390 Elo+
Party 3
Fenrir
Fenrir
SirMathz
Fenrir
Level 26
God Stats
4W - 2L
1,689 SR
Queue Stats
75W - 54L
1,552 Elo+
Party 2
Hel
Hel
Xx_Alex604196_xX
Hel
Level 27
God Stats
3W - 10L
1,681 SR
Queue Stats
481W - 590L
1,398 Elo+
Party 3
Aphrodite
Aphrodite
asaldiasr
Aphrodite
Level 6
God Stats
1W - 3L
1,504 SR
Queue Stats
35W - 77L
1,473 Elo+
Party 3
Team Averages
Level 18
1,631 SR
1,463 Elo+

VS

Team Averages
Level 27
1,430 SR
1,431 Elo+
Apollo
Apollo
CALANGOTANK
Apollo
Level 28
God Stats
7W - 14L
1,703 SR
Queue Stats
660W - 654L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
R4T0 1MUND0
Nu Wa
Level 26
God Stats
34W - 26L
1,500 SR
Queue Stats
390W - 428L
1,439 Elo+
Party 1
King Arthur
King Arthur
Rodrigo Agabel
King Arthur
Level 26
God Stats
14W - 21L
1,410 SR
Queue Stats
548W - 526L
1,472 Elo+
Party 1
Arachne
Arachne
Sergio Shidokay
Arachne
Level 29
God Stats
2W - 1L
1,293 SR
Queue Stats
90W - 146L
1,364 Elo+
Solo
Cerberus
Cerberus
XxCAVALRYxX7246
Cerberus
Level 28
God Stats
23W - 30L
1,245 SR
Queue Stats
656W - 555L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiatanF
Bellona
15
2 / 10 / 4
10,200
425
4,787
21,412
15,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 13 / 5
10,435
435
16,768
21,268
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
SirMathz
Fenrir
16
4 / 10 / 7
10,899
454
13,437
25,013
10,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 8 / 3
11,210
467
14,894
22,244
6,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
asaldiasr
Aphrodite
15
3 / 10 / 7
9,880
412
3,550
19,296
11,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 1 / 9
13,223
551
13,009
16,983
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 15
11,517
480
15,391
12,662
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Rodrigo Agabel
King Arthur
19
20 / 1 / 14
13,825
576
26,394
20,436
18,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 8 / 6
13,727
572
18,376
21,280
10,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
17
14 / 3 / 14
13,072
545
16,795
25,029
16,961
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
18
Kills
51
51
Deaths
18
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
1
9
12.5
L
Bellona
HiatanF
Bellona
2
10
4
0.4
L
4
13
5
0.5
W
3
5
15
2.1
W
King Arthur
Rodrigo Agabel
King Arthur
20
1
14
27
W
6
8
6
1.13
L
Fenrir
SirMathz
Fenrir
4
10
7
0.75
W
Cerberus
14
3
14
7
L
5
8
3
0.81
L
Aphrodite
asaldiasr
Aphrodite
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
89,965
109,233
Taken
96,390
50,447
Mitigated
56,624
23,699
Healing
31,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,009
9,813
0
8,377
16,983
6,507
4,158
3,262
13,721
0
89,279
L
Bellona
HiatanF
Bellona
4,787
2,948
0
3,558
21,412
15,008
812
3,992
17,044
0
33,570
L
16,768
7,664
0
240
21,268
5,825
1,053
5,628
15,542
0
58,105
W
15,391
3,478
0
3,262
12,662
4,459
2,670
5,536
7,126
72,183
0
W
King Arthur
Rodrigo Agabel
King Arthur
26,394
3,107
0
2,065
20,436
18,017
719
4,773
15,663
0
55,519
W
18,376
13,744
0
7,580
21,280
10,680
4,274
1,349
19,576
0
101,522
L
Fenrir
SirMathz
Fenrir
13,437
3,334
0
4,326
25,013
10,931
0
6,178
18,433
0
51,228
W
Cerberus
16,795
871
881
9,715
25,029
16,961
426
3,524
21,505
66,704
0
L
14,894
743
2,760
5,817
22,244
6,976
754
7,713
13,953
76,393
0
L
Aphrodite
asaldiasr
Aphrodite
3,550
1,606
3,648
3,350
19,296
11,707
161
7,359
11,721
16,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
65,364
363
Minions Killed
584
0
Camps Cleared
0
1,935,347
Distance Traveled
2,174,607
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,223
551
134
6
0
407,078
0
L
Bellona
10,200
425
61
3
0
332,898
2
L
Skadi
10,435
435
66
3
0
395,222
0
W
Nu Wa
11,517
480
81
3
0
405,474
0
W
King Arthur
13,825
576
59
2
0
471,290
0
W
Arachne
13,727
572
172
7
0
418,570
1
L
Fenrir
10,899
454
90
4
0
405,331
0
W
Cerberus
13,072
545
138
6
0
472,195
1
L
Hel
11,210
467
115
5
0
417,983
4
L
Aphrodite
9,880
412
31
1
0
383,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role