Player Matchup

Anubis
Anubis
AcuZ
Anubis
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
212W - 225L
1,447 Elo+
Solo
Yemoja
Yemoja
Dakan18
Yemoja
Level 48
God Stats
13W - 35L
1,436 SR
Queue Stats
64W - 148L
1,361 Elo+
Party 2
Zeus
Zeus
Marsbarpartyy
Zeus
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 132L
1,353 Elo+
Party 2
Loki
Loki
gilbert26
Loki
Level 49
God Stats
6W - 10L
1,444 SR
Queue Stats
74W - 169L
1,357 Elo+
Party 2
Izanami
Izanami
supersid06
Izanami
Level 55
God Stats
9W - 31L
1,291 SR
Queue Stats
74W - 172L
1,360 Elo+
Party 2
Team Averages
Level 65
1,434 SR
1,376 Elo+

VS

Team Averages
Level 74
1,562 SR
1,469 Elo+
Nu Wa
Nu Wa
DeathACEone
Nu Wa
Level 66
God Stats
30W - 38L
1,575 SR
Queue Stats
175W - 178L
1,484 Elo+
Party 3
Vamana
Vamana
EternalGerrard
Vamana
Level 54
God Stats
3W - 1L
1,505 SR
Queue Stats
68W - 52L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Rhomanov
Xing Tian
Level 49
God Stats
4W - 6L
1,613 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 1
Apollo
Apollo
Shadowfax0401
Apollo
Level 95
God Stats
6W - 11L
1,443 SR
Queue Stats
450W - 429L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
Teenysiamang
Ne Zha
Level 106
God Stats
1W - 0L
1,674 SR
Queue Stats
52W - 46L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AcuZ
Anubis
14
2 / 1 / 0
7,787
556
2,319
5,087
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Dakan18
Yemoja
10
0 / 2 / 3
6,454
461
3,264
6,222
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 6 / 0
6,526
466
3,814
7,517
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
10
0 / 3 / 2
6,213
444
2,105
9,654
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
supersid06
Izanami
11
3 / 0 / 0
6,502
464
4,197
3,025
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,570
541
3,009
4,641
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
6 / 0 / 2
8,596
614
7,407
8,575
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Rhomanov
Xing Tian
10
0 / 0 / 4
5,766
412
2,142
6,176
3,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,043
503
3,342
8,266
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
13
5 / 0 / 2
7,523
537
4,585
6,383
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
AcuZ
Anubis
2
1
0
2
L
Yemoja
Dakan18
Yemoja
0
2
3
0.75
W
0
2
3
0.75
W
6
0
2
7
L
0
6
0
0
W
Xing Tian
Rhomanov
Xing Tian
0
0
4
2
W
1
3
1
0.5
W
Ne Zha
5
0
2
6
L
Loki
0
3
2
0.33
L
Izanami
supersid06
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,699
Damage
20,485
31,505
Taken
34,041
10,674
Mitigated
15,120
11,635
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AcuZ
Anubis
2,319
511
0
2,864
5,087
2,532
0
1,394
3,615
52,568
0
L
Yemoja
Dakan18
Yemoja
3,264
272
391
1,338
6,222
2,678
214
1,918
4,256
15,728
0
W
3,009
439
0
1,053
4,641
1,094
0
1,841
2,800
48,896
0
W
7,407
3,541
0
4,871
8,575
5,939
642
3,107
4,990
0
45,241
L
3,814
697
147
1,613
7,517
2,025
0
261
6,999
33,926
0
W
Xing Tian
Rhomanov
Xing Tian
2,142
284
0
140
6,176
3,300
0
987
5,189
17,140
0
W
3,342
1,020
0
2,760
8,266
2,742
116
2,330
5,936
0
43,317
W
Ne Zha
4,585
1,425
0
3,789
6,383
2,045
0
636
5,729
0
46,310
L
Loki
2,105
751
80
3,397
9,654
2,715
0
784
8,715
0
31,630
L
Izanami
supersid06
Izanami
4,197
2,259
0
1,805
3,025
724
391
503
2,474
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
36,498
363
Minions Killed
399
0
Camps Cleared
0
1,128,207
Distance Traveled
1,339,593
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,787
556
113
8
0
224,144
6
L
Yemoja
6,454
461
32
2
0
227,294
5
W
Nu Wa
7,570
541
106
8
0
262,503
3
W
Vamana
8,596
614
90
6
0
281,096
2
L
Zeus
6,526
466
71
5
0
208,935
0
W
Xing Tian
5,766
412
26
2
0
273,257
2
W
Apollo
7,043
503
88
6
0
218,963
4
W
Ne Zha
7,523
537
89
6
0
303,774
6
L
Loki
6,213
444
69
5
0
244,477
0
L
Izanami
6,502
464
78
6
0
223,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role