Player Matchup

Arachne
Arachne
I_Whoops_I
Arachne
Level 29
God Stats
5W - 0L
1,831 SR
Queue Stats
13W - 13L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
SLaYeR_Da_BesT
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 1
Bellona
Bellona
ayellowhair10132
Bellona
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
ticket_bold177
Medusa
Level 14
God Stats
12W - 13L
1,587 SR
Queue Stats
26W - 34L
1,440 Elo+
Party 1
Bacchus
Bacchus
xxCaliOsoxx
Bacchus
Level 18
God Stats
10W - 7L
1,602 SR
Queue Stats
103W - 106L
1,581 Elo+
Party 1
Team Averages
Level 13
1,604 SR
1,450 Elo+

VS

Team Averages
Level 45
1,548 SR
1,537 Elo+
Zeus
Zeus
Celt1cKoala
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,528 Elo+
Party 3
Da Ji
Da Ji
LunaCay36
Da Ji
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,528 Elo+
Party 3
Neith
Neith
SVARET XVII
Neith
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,663 Elo+
Party 2
Bacchus
Bacchus
TastedCrayfish8
Bacchus
Level 105
God Stats
0W - 1L
1,742 SR
Queue Stats
205W - 182L
1,496 Elo+
Party 2
Ymir
Ymir
dsrtdawg7
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I_Whoops_I
Arachne
15
16 / 0 / 0
9,764
751
9,578
9,435
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 2
6,171
475
1,764
6,188
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 3
6,854
527
4,298
7,224
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
5,985
460
3,141
3,794
1,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
xxCaliOsoxx
Bacchus
9
2 / 1 / 2
6,331
487
5,742
7,873
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
6,014
463
4,909
8,703
1,565
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
LunaCay36
Da Ji
11
7 / 5 / 1
7,092
546
5,746
9,286
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 3
5,289
407
2,403
5,775
1,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 2
6,113
470
5,381
9,910
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
1
0 / 0 / 0
2,511
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
21
Kills
11
12
Deaths
21
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Arachne
I_Whoops_I
Arachne
16
0
0
16
L
Da Ji
LunaCay36
Da Ji
7
5
1
1.5
W
0
6
2
0.17
L
0
4
3
0.38
L
2
3
2
1
W
2
3
3
1.17
L
Ymir
0
0
0
0
W
1
2
2
1
W
Bacchus
xxCaliOsoxx
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
18,439
34,514
Taken
33,674
19,074
Mitigated
11,963
7,049
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,909
648
0
298
8,703
1,565
291
1,368
7,260
28,047
0
W
Arachne
I_Whoops_I
Arachne
9,578
6,522
0
5,107
9,435
6,905
1,057
2,070
7,365
0
62,881
L
Da Ji
LunaCay36
Da Ji
5,746
1,865
0
1,795
9,286
2,692
330
825
8,386
0
27,999
W
1,764
465
0
85
6,188
1,933
676
2,230
3,958
18,580
0
L
2,403
486
0
453
5,775
1,557
320
2,862
2,861
0
19,512
L
5,381
737
719
2,729
9,910
6,149
80
2,451
7,343
22,695
0
W
4,298
1,277
0
902
7,224
4,867
849
1,836
5,388
0
29,480
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
3,141
1,555
0
0
3,794
1,180
638
1,277
2,517
0
23,009
W
Bacchus
xxCaliOsoxx
Bacchus
5,742
1,027
0
955
7,873
4,189
0
2,877
4,996
14,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
27,019
254
Minions Killed
180
0
Camps Cleared
0
1,261,704
Distance Traveled
907,669
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,014
463
55
4
0
200,869
1
W
Arachne
9,764
751
95
7
0
296,132
2
L
Da Ji
7,092
546
53
4
0
228,579
0
W
Ah Puch
6,171
475
28
2
0
212,267
3
L
Neith
5,289
407
35
3
0
233,662
0
L
Bacchus
6,113
470
37
3
0
244,559
0
W
Bellona
6,854
527
73
6
0
256,036
4
L
Ymir
2,511
193
0
0
0
0
0
W
Medusa
5,985
460
35
3
0
238,857
0
W
Bacchus
6,331
487
23
2
0
258,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role