Player Matchup

Sol
Sol
FlashiestAxis
Sol
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Party 1
Ares
Ares
Hawa1ian_Punch
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
SeinSanity
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
fiendff
Cernunnos
Level 5
God Stats
0W - 4L
1,092 SR
Queue Stats
0W - 4L
1,075 Elo+
Solo
Artemis
Artemis
zazaboss76
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Team Averages
Level 28
1,418 SR
1,354 Elo+

VS

Team Averages
Level 23
1,455 SR
1,413 Elo+
Tiamat
Tiamat
Mewy11
Tiamat
Level 29
God Stats
2W - 4L
1,168 SR
Queue Stats
195W - 224L
1,375 Elo+
Solo
Xbalanque
Xbalanque
PaPaKuden
Xbalanque
Level 16
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 3L
1,328 Elo+
Solo
Anubis
Anubis
RogersHood
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,385 Elo+
Party 2
Artio
Artio
XMusical_FuzionX
Artio
Level 25
God Stats
58W - 38L
1,612 SR
Queue Stats
394W - 408L
1,591 Elo+
Solo
Danzaburou
Danzaburou
daD0cta
Danzaburou
Level 28
God Stats
1W - 1L
1,262 SR
Queue Stats
19W - 21L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
9,789
979
21,630
29,610
8,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 0
8,207
821
1,630
14,924
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
SeinSanity
Arachne
14
0 / 6 / 1
8,435
844
2,562
13,556
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
fiendff
Cernunnos
13
0 / 7 / 0
8,132
813
3,226
17,385
5,613
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
zazaboss76
Artemis
12
0 / 1 / 0
7,869
787
260
794
200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mewy11
Tiamat
16
2 / 1 / 14
9,819
982
12,095
7,382
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
PaPaKuden
Xbalanque
17
10 / 1 / 12
11,952
1,195
23,753
8,537
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
RogersHood
Anubis
16
7 / 0 / 11
10,286
1,029
8,442
5,756
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 0 / 17
9,686
969
5,508
11,463
11,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
daD0cta
Danzaburou
17
7 / 0 / 15
11,331
1,133
21,017
5,571
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
96
2
Kills
27
27
Deaths
2
1
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
0
5
0
0
W
Tiamat
Mewy11
Tiamat
2
1
14
9
W
Xbalanque
PaPaKuden
Xbalanque
10
1
12
16
W
Anubis
RogersHood
Anubis
7
0
11
12.5
L
Arachne
SeinSanity
Arachne
0
6
1
0.08
W
1
0
17
9.5
W
Danzaburou
daD0cta
Danzaburou
7
0
15
14.5
L
Cernunnos
fiendff
Cernunnos
0
7
0
0
L
Artemis
zazaboss76
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
70,815
76,269
Taken
38,709
27,776
Mitigated
26,902
6,924
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,630
2,953
0
5,848
29,610
8,985
0
10,822
18,446
44,795
0
L
1,630
473
0
96
14,924
7,784
0
4,548
10,262
3,026
0
W
Tiamat
Mewy11
Tiamat
12,095
1,606
0
2,066
7,382
5,838
0
5,415
1,967
26,018
0
W
Xbalanque
PaPaKuden
Xbalanque
23,753
16,333
0
3,381
8,537
4,152
0
3,993
4,544
0
50,413
W
Anubis
RogersHood
Anubis
8,442
181
0
848
5,756
2,834
0
3,557
2,199
17,163
0
L
Arachne
SeinSanity
Arachne
2,562
1,883
0
810
13,556
5,194
0
2,929
10,547
0
5,950
W
5,508
434
3,500
3,640
11,463
11,727
0
6,777
4,686
12,115
0
W
Danzaburou
daD0cta
Danzaburou
21,017
10,133
0
3,222
5,571
2,351
0
3,518
2,053
0
50,413
L
Cernunnos
fiendff
Cernunnos
3,226
1,938
0
140
17,385
5,613
0
6,607
10,609
0
5,870
L
Artemis
zazaboss76
Artemis
260
120
0
30
794
200
0
378
360
0
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
53,074
71
Minions Killed
228
1
Camps Cleared
4
529,324
Distance Traveled
892,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,789
979
56
6
1
153,058
0
L
Ares
8,207
821
2
0
0
109,117
0
W
Tiamat
9,819
982
31
3
1
158,736
0
W
Xbalanque
11,952
1,195
63
6
2
171,724
0
W
Anubis
10,286
1,029
30
3
0
187,851
0
L
Arachne
8,435
844
12
1
0
156,413
0
W
Artio
9,686
969
11
1
0
212,063
0
W
Danzaburou
11,331
1,133
93
9
1
161,793
0
L
Cernunnos
8,132
813
1
0
0
99,665
0
L
Artemis
7,869
787
0
0
0
11,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role