Player Matchup

Pele
Pele
Dawn__Of__Chaos
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
GityYartzFadgers
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,838 Elo+
Solo
Arachne
Arachne
M0nK3I TTO
Arachne
Level 28
God Stats
4W - 2L
1,541 SR
Queue Stats
324W - 288L
1,533 Elo+
Solo
Neith
Neith
ZenShadowZ_
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
bloopybonk
Aphrodite
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,508 SR
1,574 Elo+

VS

Team Averages
Level 18
1,617 SR
1,610 Elo+
Bakasura
Bakasura
AnRpgFan
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,549 Elo+
Solo
Fenrir
Fenrir
Crit Fenrir
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 28
God Stats
35W - 32L
1,602 SR
Queue Stats
120W - 132L
1,655 Elo+
Solo
Ares
Ares
WhiteBoiRj
Ares
Level 23
God Stats
4W - 1L
1,985 SR
Queue Stats
83W - 97L
1,545 Elo+
Solo
Thor
Thor
stoveguy2
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 3
5,750
575
3,869
6,300
1,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 3
6,704
670
4,631
6,834
5,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
M0nK3I TTO
Arachne
9
5 / 4 / 5
6,097
610
4,379
7,292
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
3 / 4 / 1
5,345
535
2,214
4,634
1,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
bloopybonk
Aphrodite
10
6 / 0 / 8
6,376
638
5,740
5,536
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnRpgFan
Bakasura
9
0 / 2 / 0
5,217
522
511
7,768
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
11
6 / 3 / 0
6,393
639
8,470
8,531
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
9
3 / 3 / 0
5,504
550
4,772
4,895
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 0
4,134
413
896
3,215
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
5
0 / 12 / 0
3,874
387
3,582
9,501
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
23
Kills
9
9
Deaths
23
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AnRpgFan
Bakasura
0
2
0
0
L
Fenrir
6
3
0
2
W
5
1
3
6.5
W
4
0
3
5.5
L
Tiamat
3
3
0
1
W
Arachne
M0nK3I TTO
Arachne
5
4
5
1.88
L
0
3
0
0
W
3
4
1
0.88
W
Aphrodite
bloopybonk
Aphrodite
6
0
8
10
L
Thor
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
18,231
30,596
Taken
33,910
12,791
Mitigated
13,744
13,143
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AnRpgFan
Bakasura
511
451
0
4,126
7,768
2,380
0
1,255
6,513
0
16,145
L
Fenrir
8,470
4,647
0
2,890
8,531
3,482
714
2,666
5,865
0
33,971
W
3,869
1,292
0
352
6,300
1,760
1,075
1,435
4,815
0
18,905
W
4,631
1,212
0
3,643
6,834
5,225
0
315
6,429
34,474
0
L
Tiamat
4,772
918
0
1,222
4,895
4,014
0
1,856
3,039
23,035
0
W
Arachne
M0nK3I TTO
Arachne
4,379
3,657
0
2,465
7,292
2,187
0
757
6,481
0
21,232
L
896
41
0
210
3,215
1,365
0
83
3,132
7,613
0
W
2,214
1,515
0
119
4,634
1,821
377
1,436
3,067
0
16,187
W
Aphrodite
bloopybonk
Aphrodite
5,740
2,626
2,569
3,995
5,536
1,798
1,385
1,306
4,076
22,132
0
L
Thor
3,582
1,306
0
0
9,501
2,503
0
4,511
4,990
0
9,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
25,122
219
Minions Killed
193
0
Camps Cleared
0
895,128
Distance Traveled
850,061
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,217
522
58
6
0
222,489
0
L
Fenrir
6,393
639
67
7
0
175,314
1
W
Pele
5,750
575
41
4
0
203,223
0
W
Ares
6,704
670
63
6
0
178,905
0
L
Tiamat
5,504
550
45
5
0
164,177
1
W
Arachne
6,097
610
46
5
0
198,412
3
L
Ares
4,134
413
11
1
0
107,057
0
W
Neith
5,345
535
30
3
0
160,818
2
W
Aphrodite
6,376
638
39
4
0
153,770
0
L
Thor
3,874
387
12
1
0
181,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role