Player Matchup

Jormungandr
Jormungandr
BlazeDankNuggs
Jormungandr
Level 90
God Stats
1W - 1L
1,749 SR
Queue Stats
53W - 63L
1,520 Elo+
Party 2
Tiamat
Tiamat
Jamie the Koala
Tiamat
Level 118
God Stats
9W - 9L
1,508 SR
Queue Stats
227W - 269L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
Oduhh
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
TheWaheela
Baron Samedi
Level 49
God Stats
2W - 6L
1,288 SR
Queue Stats
39W - 59L
1,453 Elo+
Solo
Mercury
Mercury
Ubikquitous
Mercury
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 206L
1,673 Elo+
Party 2
Team Averages
Level 63
1,509 SR
1,547 Elo+

VS

Team Averages
Level 65
1,631 SR
1,550 Elo+
Poseidon
Poseidon
Fat4l Defiance
Poseidon
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Medusa
Medusa
Jroydafatman
Medusa
Level 98
God Stats
1W - 0L
1,593 SR
Queue Stats
68W - 85L
1,139 Elo+
Party 3
Bakasura
Bakasura
RGuo
Bakasura
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 250L
1,701 Elo+
Party 1
Anubis
Anubis
Wcrkout
Anubis
Level 29
God Stats
3W - 2L
1,769 SR
Queue Stats
161W - 95L
1,699 Elo+
Party 1
Thanatos
Thanatos
vClampxd-0FL
Thanatos
Level 63
God Stats
4W - 1L
1,794 SR
Queue Stats
45W - 24L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlazeDankNuggs
Jormungandr
20
6 / 10 / 23
15,752
1,125
29,901
28,605
35,711
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 8 / 22
15,102
1,079
19,505
19,611
17,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Oduhh
Kuzenbo
20
2 / 9 / 24
13,992
999
19,897
35,434
27,035
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
TheWaheela
Baron Samedi
20
12 / 12 / 14
16,756
1,197
19,121
25,942
12,277
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Ubikquitous
Mercury
20
7 / 12 / 11
14,698
1,050
13,696
26,251
9,674
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
0 / 2 / 6
10,988
785
1,360
3,259
1,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
7 / 7 / 23
15,642
1,117
24,368
20,172
7,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
RGuo
Bakasura
20
13 / 6 / 26
17,928
1,281
34,050
31,800
12,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Wcrkout
Anubis
20
11 / 11 / 19
15,916
1,137
31,267
28,340
15,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
vClampxd-0FL
Thanatos
20
20 / 9 / 18
18,921
1,352
32,447
27,673
13,400
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
143
34
Kills
51
51
Deaths
35
94
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlazeDankNuggs
Jormungandr
6
10
23
1.75
W
Poseidon
0
2
6
1.5
L
7
8
22
2.25
W
Medusa
7
7
23
2.64
L
Kuzenbo
Oduhh
Kuzenbo
2
9
24
1.56
W
Bakasura
RGuo
Bakasura
13
6
26
4.33
L
Baron Samedi
TheWaheela
Baron Samedi
12
12
14
1.58
L
Mercury
Ubikquitous
Mercury
7
12
11
1.04
W
Anubis
Wcrkout
Anubis
11
11
19
1.86
W
Thanatos
vClampxd-0FL
Thanatos
20
9
18
3.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,120
Damage
123,492
135,843
Taken
111,244
101,716
Mitigated
50,701
9,503
Healing
33,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlazeDankNuggs
Jormungandr
29,901
4,666
0
1,353
28,605
35,711
0
8,524
18,690
61,003
0
W
Poseidon
1,360
243
0
294
3,259
1,063
0
2,809
425
6,139
0
L
19,505
642
0
1,837
19,611
17,019
0
3,137
15,799
47,335
0
W
Medusa
24,368
9,932
391
2,189
20,172
7,689
0
15,149
4,584
0
51,312
L
Kuzenbo
Oduhh
Kuzenbo
19,897
5,401
0
0
35,434
27,035
0
8,075
26,629
28,726
0
W
Bakasura
RGuo
Bakasura
34,050
22,407
0
8,897
31,800
12,888
0
23,869
6,546
0
58,427
L
Baron Samedi
TheWaheela
Baron Samedi
19,121
1,748
3,136
3,177
25,942
12,277
0
4,335
20,911
53,641
0
L
Mercury
Ubikquitous
Mercury
13,696
6,064
0
0
26,251
9,674
0
8,556
16,990
0
27,625
W
Anubis
Wcrkout
Anubis
31,267
1,650
0
8,989
28,340
15,661
0
22,931
4,958
58,450
0
W
Thanatos
vClampxd-0FL
Thanatos
32,447
13,677
0
12,378
27,673
13,400
0
21,922
5,431
0
47,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,300
Gold Earned
79,395
238
Minions Killed
257
1
Camps Cleared
4
1,549,919
Distance Traveled
1,096,250
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,752
1,125
81
6
0
283,605
0
W
Poseidon
10,988
785
21
2
0
60,089
1
L
Tiamat
15,102
1,079
51
4
1
293,098
1
W
Medusa
15,642
1,117
61
4
3
216,752
0
L
Kuzenbo
13,992
999
10
1
0
372,068
0
W
Bakasura
17,928
1,281
85
6
1
331,358
0
L
Baron Samedi
16,756
1,197
73
5
0
239,404
0
L
Mercury
14,698
1,050
23
2
0
361,744
0
W
Anubis
15,916
1,137
60
4
0
213,946
0
W
Thanatos
18,921
1,352
30
2
0
274,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role