Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Kvngofthesea
Tiamat
Level 29
God Stats
4W - 5L
1,472 SR
Queue Stats
130W - 133L
1,369 Elo+
Solo
Hel
Hel
TryPointless
Hel
Level 16
God Stats
10W - 11L
1,266 SR
Queue Stats
19W - 25L
1,255 Elo+
Party 2
Tsukuyomi
Tsukuyomi
saey065
Tsukuyomi
Level 24
God Stats
3W - 2L
1,695 SR
Queue Stats
19W - 14L
1,585 Elo+
Solo
Artemis
Artemis
vVB DaleVv 3420
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,412 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,424 Elo+

VS

Team Averages
Level 15
1,549 SR
1,222 Elo+
Arachne
Arachne
DavinciRoss
Arachne
Level 25
God Stats
47W - 46L
1,742 SR
Queue Stats
626W - 633L
1,387 Elo+
Party 1
Geb
Geb
Dirtybreacher
Geb
Level 23
God Stats
2W - 2L
1,712 SR
Queue Stats
53W - 66L
1,283 Elo+
Solo
Bakasura
Bakasura
Princess6542
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,077 Elo+
Solo
Yemoja
Yemoja
Thiago2167
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,125 Elo+
Solo
Izanami
Izanami
allMADDEN1414
Izanami
Level 5
God Stats
369W - 351L
1,292 SR
Queue Stats
473W - 484L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
8 / 2 / 13
13,369
1,114
15,598
11,509
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
18
6 / 1 / 13
11,774
981
13,848
9,649
10,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 1 / 23
12,603
1,050
15,243
5,674
4,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
saey065
Tsukuyomi
19
8 / 4 / 11
11,903
992
15,827
10,831
5,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 2 / 15
13,807
1,151
25,317
9,123
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavinciRoss
Arachne
18
5 / 7 / 3
12,413
1,034
17,150
27,577
12,727
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 0 / 0
9,160
763
0
0
0
Bakasura
Princess6542
Bakasura
16
1 / 14 / 1
10,754
896
7,006
18,033
7,983
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Thiago2167
Yemoja
18
0 / 10 / 4
11,413
951
1,081
27,966
31,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
19
4 / 5 / 5
12,964
1,080
15,805
24,494
16,097
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
23
36
Kills
10
10
Deaths
36
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
13
7.25
L
Arachne
DavinciRoss
Arachne
5
7
3
0.93
L
0
0
0
0
W
Tiamat
6
1
13
12.5
L
Bakasura
Princess6542
Bakasura
1
14
1
0.11
L
Yemoja
Thiago2167
Yemoja
0
10
4
0.2
W
3
1
23
14.5
L
Izanami
4
5
5
1.3
W
Tsukuyomi
saey065
Tsukuyomi
8
4
11
3.38
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,833
Damage
41,042
46,786
Taken
98,070
31,817
Mitigated
68,034
15,817
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,598
3,492
861
1,484
11,509
7,264
0
151
11,338
34,672
0
L
Arachne
DavinciRoss
Arachne
17,150
12,190
0
4,461
27,577
12,727
0
15,577
12,000
276
30,390
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
13,848
1,955
0
1,732
9,649
10,922
0
206
9,443
28,864
0
L
Bakasura
Princess6542
Bakasura
7,006
3,902
0
0
18,033
7,983
0
7,491
10,542
0
21,485
L
Yemoja
Thiago2167
Yemoja
1,081
637
521
646
27,966
31,227
0
13,198
14,768
13,972
0
W
15,243
5,722
4,100
2,900
5,674
4,032
0
270
5,383
31,579
0
L
Izanami
15,805
11,652
0
0
24,494
16,097
0
8,423
16,071
0
55,143
W
Tsukuyomi
saey065
Tsukuyomi
15,827
6,739
0
1,467
10,831
5,009
0
242
10,549
0
30,613
W
25,317
18,514
0
3,273
9,123
4,590
0
488
8,585
0
49,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,456
Gold Earned
56,704
238
Minions Killed
151
3
Camps Cleared
11
983,676
Distance Traveled
777,100
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,369
1,114
62
5
0
188,223
0
L
Arachne
12,413
1,034
23
2
1
248,117
1
L
Geb
9,160
763
0
0
0
0
0
W
Tiamat
11,774
981
36
3
0
206,662
0
L
Bakasura
10,754
896
20
2
9
140,136
0
L
Yemoja
11,413
951
31
3
0
170,119
0
W
Hel
12,603
1,050
54
5
0
168,651
0
L
Izanami
12,964
1,080
77
6
1
218,728
0
W
Tsukuyomi
11,903
992
31
3
1
212,736
0
W
Artemis
13,807
1,151
55
5
2
207,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role