Player Matchup

Artemis
Artemis
HiBudO
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Arachne
Arachne
MiesterJonesz
Arachne
Level 22
God Stats
46W - 36L
1,625 SR
Queue Stats
247W - 255L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
XxSIMPHUNTERxX
Sun Wukong
Level 32
God Stats
3W - 2L
1,787 SR
Queue Stats
24W - 21L
1,458 Elo+
Party 2
Ymir
Ymir
gravis61
Ymir
Level 17
God Stats
12W - 12L
1,606 SR
Queue Stats
45W - 55L
1,365 Elo+
Solo
Amaterasu
Amaterasu
tobias10j
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,604 SR
1,391 Elo+

VS

Team Averages
Level 15
1,404 SR
1,420 Elo+
Mercury
Mercury
GeraSenpai
Mercury
Level 23
God Stats
25W - 17L
1,554 SR
Queue Stats
72W - 71L
1,431 Elo+
Party 1
Medusa
Medusa
JohanS99
Medusa
Level 17
God Stats
14W - 23L
1,321 SR
Queue Stats
129W - 152L
1,313 Elo+
Solo
Vamana
Vamana
Mannyissleep
Vamana
Level 10
God Stats
17W - 14L
1,581 SR
Queue Stats
28W - 29L
1,400 Elo+
Party 1
Chronos
Chronos
Shorty510
Chronos
Level 23
God Stats
10W - 6L
1,062 SR
Queue Stats
64W - 51L
1,456 Elo+
Party 1
Ymir
Ymir
YiréR
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HiBudO
Artemis
1
0 / 0 / 0
2,247
187
0
0
0
Arachne
10
0 / 1 / 1
5,972
498
1,427
8,577
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
XxSIMPHUNTERxX
Sun Wukong
11
0 / 1 / 2
6,077
506
5,230
7,638
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
10
5 / 1 / 0
7,023
585
3,168
4,100
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
tobias10j
Amaterasu
6
0 / 9 / 1
4,716
393
483
8,613
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GeraSenpai
Mercury
10
0 / 1 / 3
6,278
523
2,353
5,636
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
JohanS99
Medusa
8
1 / 3 / 0
5,831
486
1,701
5,597
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
10
3 / 1 / 1
6,411
534
938
4,239
1,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Shorty510
Chronos
12
7 / 1 / 0
7,192
599
8,301
7,244
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
YiréR
Ymir
3
0 / 0 / 0
2,797
233
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
11
12
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
GeraSenpai
Mercury
0
1
3
1.5
L
Artemis
HiBudO
Artemis
0
0
0
0
W
Medusa
JohanS99
Medusa
1
3
0
0.33
W
Vamana
3
1
1
3.5
L
Arachne
0
1
1
0.5
W
Chronos
Shorty510
Chronos
7
1
0
7
L
Sun Wukong
XxSIMPHUNTERxX
Sun Wukong
0
1
2
1
W
Ymir
YiréR
Ymir
0
0
0
0
L
Ymir
5
1
0
5
L
Amaterasu
tobias10j
Amaterasu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,308
Damage
13,293
28,928
Taken
22,716
12,505
Mitigated
8,454
10,347
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GeraSenpai
Mercury
2,353
1,380
213
552
5,636
1,714
2,203
769
4,817
0
25,904
L
Artemis
HiBudO
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
JohanS99
Medusa
1,701
629
0
2,361
5,597
1,427
360
1,965
3,632
0
17,242
W
Vamana
938
515
0
419
4,239
1,365
1,781
0
4,164
0
18,436
L
Arachne
1,427
1,161
0
4,472
8,577
2,588
23
396
8,181
0
33,040
W
Chronos
Shorty510
Chronos
8,301
2,440
0
1,378
7,244
3,948
1,564
434
6,455
34,549
2,104
L
Sun Wukong
XxSIMPHUNTERxX
Sun Wukong
5,230
1,037
0
3,694
7,638
3,873
0
3,945
3,693
0
31,508
W
Ymir
YiréR
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
3,168
1,506
0
1,733
4,100
1,653
634
443
3,463
17,262
0
L
Amaterasu
tobias10j
Amaterasu
483
217
0
448
8,613
4,391
0
3,067
5,546
0
9,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
28,509
176
Minions Killed
199
0
Camps Cleared
0
749,939
Distance Traveled
734,394
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,278
523
64
5
0
213,207
0
L
Artemis
2,247
187
0
0
0
0
0
W
Medusa
5,831
486
32
3
0
130,092
0
W
Vamana
6,411
534
34
3
0
204,571
0
L
Arachne
5,972
498
73
6
0
184,889
0
W
Chronos
7,192
599
69
6
0
186,524
1
L
Sun Wukong
6,077
506
57
5
0
227,895
1
W
Ymir
2,797
233
0
0
0
0
0
L
Ymir
7,023
585
29
2
0
172,995
0
L
Amaterasu
4,716
393
17
1
0
164,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role