Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaGuyBesideYou
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 139L
1,724 Elo+
Party 2
Hades
Hades
JANUSDID911
Hades
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 200L
1,773 Elo+
Party 2
Ymir
Ymir
Justmarce07
Ymir
Level 155
God Stats
5W - 6L
1,189 SR
Queue Stats
866W - 639L
1,614 Elo+
Party 2
Thor
Thor
MeatsAndPotatoes
Thor
Level 15
God Stats
1W - 1L
1,762 SR
Queue Stats
3W - 2L
1,732 Elo+
Party 2
Mulan
Mulan
ZHONGDID911
Mulan
Level 159
God Stats
7W - 4L
1,533 SR
Queue Stats
62W - 77L
1,698 Elo+
Party 2
Team Averages
Level 102
1,497 SR
1,708 Elo+

VS

Team Averages
Level 72
1,625 SR
1,662 Elo+
Ah Puch
Ah Puch
Blugin
Ah Puch
Level 160
God Stats
2W - 0L
1,705 SR
Queue Stats
24W - 11L
1,816 Elo+
Party 1
Fenrir
Fenrir
ElderCachalote24
Fenrir
Level 89
God Stats
5W - 3L
1,551 SR
Queue Stats
264W - 225L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
HelpStepBro
Heimdallr
Level 29
God Stats
31W - 9L
1,893 SR
Queue Stats
179W - 98L
1,793 Elo+
Party 1
Anhur
Anhur
IsNormal
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,664 Elo+
Party 1
Ymir
Ymir
Wed101223
Ymir
Level 68
God Stats
15W - 9L
1,476 SR
Queue Stats
46W - 66L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaGuyBesideYou
Ah Muzen Cab
13
1 / 2 / 2
7,693
513
6,361
7,281
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 5 / 2
7,878
525
6,005
10,668
6,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 4
7,021
468
3,487
13,014
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 2
7,230
482
698
7,002
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 4
7,862
524
4,275
9,403
3,727
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blugin
Ah Puch
16
5 / 3 / 3
9,994
666
11,625
6,002
1,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 4
7,265
484
3,447
6,709
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
HelpStepBro
Heimdallr
16
3 / 2 / 0
9,695
646
6,686
8,379
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
IsNormal
Anhur
16
4 / 0 / 3
9,477
632
8,027
10,067
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
1 / 2 / 5
7,572
505
1,994
9,279
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
14
14
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Blugin
Ah Puch
5
3
3
2.17
L
Ah Muzen Cab
DaGuyBesideYou
Ah Muzen Cab
1
2
2
1
W
1
2
4
1.5
W
Heimdallr
HelpStepBro
Heimdallr
3
2
0
1.5
W
Anhur
IsNormal
Anhur
4
0
3
5.5
L
4
5
2
1
L
1
4
4
0.75
L
0
2
2
0.5
W
Ymir
1
2
5
1.75
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
31,779
47,368
Taken
40,436
22,963
Mitigated
16,154
14,431
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Blugin
Ah Puch
11,625
606
0
1,404
6,002
1,813
0
2,363
3,639
81,127
0
L
Ah Muzen Cab
DaGuyBesideYou
Ah Muzen Cab
6,361
3,975
0
3,281
7,281
2,968
0
108
7,169
0
51,581
W
3,447
677
0
2,942
6,709
2,210
0
2,218
4,491
0
31,248
W
Heimdallr
HelpStepBro
Heimdallr
6,686
3,139
0
4,110
8,379
4,108
170
134
8,245
0
81,659
W
Anhur
IsNormal
Anhur
8,027
3,978
0
6,644
10,067
4,095
1,050
1,595
8,422
0
71,765
L
6,005
572
308
3,134
10,668
6,210
0
5,246
5,422
45,106
0
L
3,487
739
0
2,081
13,014
7,120
0
4,510
8,504
25,569
0
L
698
72
0
1,830
7,002
2,938
760
762
6,240
0
39,642
W
Ymir
1,994
461
0
2,640
9,279
3,928
0
3,182
6,076
13,546
0
L
4,275
923
0
3,797
9,403
3,727
0
2,993
6,410
0
41,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
44,003
432
Minions Killed
548
0
Camps Cleared
0
1,543,608
Distance Traveled
1,479,513
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,994
666
166
11
0
292,890
0
L
Ah Muzen Cab
7,693
513
123
8
0
310,983
2
W
Fenrir
7,265
484
64
4
0
318,588
1
W
Heimdallr
9,695
646
172
11
0
287,410
1
W
Anhur
9,477
632
127
8
0
269,330
5
L
Hades
7,878
525
106
7
0
282,446
4
L
Ymir
7,021
468
28
2
0
315,218
6
L
Thor
7,230
482
89
6
0
296,692
3
W
Ymir
7,572
505
19
1
0
311,295
3
L
Mulan
7,862
524
86
6
0
338,269
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role