Player Matchup

Ao Kuang
Ao Kuang
ParadoxReaperz
Ao Kuang
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 77L
1,575 Elo+
Party 1
Scylla
Scylla
Sm3llyW1lly
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 304L
1,533 Elo+
Party 1
Artio
Artio
SpunkGoblin69
Artio
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 12L
1,671 Elo+
Party 1
Fenrir
Fenrir
StiffNob
Fenrir
Level 69
God Stats
1W - 2L
1,413 SR
Queue Stats
22W - 17L
1,582 Elo+
Party 1
Medusa
Medusa
argon101
Medusa
Level 28
God Stats
2W - 3L
1,652 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 1
Team Averages
Level 79
1,513 SR
1,559 Elo+

VS

Team Averages
Level 89
1,617 SR
1,617 Elo+
Janus
Janus
ErPacoGalasia
Janus
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 16L
1,765 Elo+
Party 3
Guan Yu
Guan Yu
MasterDc1000
Guan Yu
Level 146
God Stats
25W - 18L
1,722 SR
Queue Stats
266W - 230L
1,654 Elo+
Party 3
Yemoja
Yemoja
Samell10
Yemoja
Level 24
God Stats
2W - 3L
1,696 SR
Queue Stats
3W - 5L
1,538 Elo+
Party 2
Skadi
Skadi
Uberbeaky
Skadi
Level 124
God Stats
32W - 20L
1,668 SR
Queue Stats
386W - 384L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
xBlueboy3x
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
3 / 0 / 0
6,211
621
2,668
5,726
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
8
0 / 6 / 2
4,854
485
1,483
5,994
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 1 / 0
4,895
490
2,161
6,739
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
StiffNob
Fenrir
6
0 / 4 / 0
4,240
424
1,745
5,849
997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
argon101
Medusa
7
0 / 3 / 0
4,270
427
3,036
5,314
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,758
676
3,732
3,555
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
MasterDc1000
Guan Yu
12
3 / 0 / 0
6,577
658
4,235
4,817
3,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Samell10
Yemoja
10
0 / 0 / 4
5,750
575
3,362
5,147
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Uberbeaky
Skadi
10
3 / 0 / 1
5,658
566
4,973
4,830
1,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
xBlueboy3x
Ne Zha
10
1 / 2 / 2
5,679
568
3,065
5,919
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
13
14
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Guan Yu
MasterDc1000
Guan Yu
3
0
0
3
L
Ao Kuang
3
0
0
3
W
Yemoja
Samell10
Yemoja
0
0
4
2
L
Scylla
0
6
2
0.17
L
0
1
0
0
L
Fenrir
StiffNob
Fenrir
0
4
0
0
W
Skadi
Uberbeaky
Skadi
3
0
1
3.5
L
Medusa
argon101
Medusa
0
3
0
0
W
Ne Zha
xBlueboy3x
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,093
Damage
19,367
29,622
Taken
24,268
8,075
Mitigated
10,287
6,709
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,732
549
0
860
3,555
996
106
1,784
1,689
38,166
0
W
Guan Yu
MasterDc1000
Guan Yu
4,235
265
0
3,493
4,817
3,670
0
0
4,817
0
31,270
L
Ao Kuang
2,668
332
0
1,410
5,726
1,680
0
1,186
4,400
33,476
0
W
Yemoja
Samell10
Yemoja
3,362
469
816
1,688
5,147
2,074
135
1,810
3,337
12,276
0
L
Scylla
1,483
242
0
620
5,994
1,558
0
2,139
3,703
18,363
0
L
2,161
351
596
2,770
6,739
2,619
0
1,476
5,263
17,863
0
L
Fenrir
StiffNob
Fenrir
1,745
314
0
409
5,849
997
0
0
5,849
0
9,711
W
Skadi
Uberbeaky
Skadi
4,973
2,098
0
602
4,830
1,339
189
731
4,099
0
49,033
L
Medusa
argon101
Medusa
3,036
1,072
0
904
5,314
1,221
0
2,001
3,313
0
20,243
W
Ne Zha
xBlueboy3x
Ne Zha
3,065
850
0
2,604
5,919
2,208
0
1,801
4,014
0
28,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
30,422
201
Minions Killed
330
0
Camps Cleared
0
889,836
Distance Traveled
1,038,253
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,758
676
82
8
0
213,022
4
W
Guan Yu
6,577
658
71
7
0
204,531
4
L
Ao Kuang
6,211
621
66
7
0
217,145
3
W
Yemoja
5,750
575
22
2
0
206,379
2
L
Scylla
4,854
485
41
4
0
148,892
0
L
Artio
4,895
490
32
3
0
207,573
3
L
Fenrir
4,240
424
26
3
0
142,754
2
W
Skadi
5,658
566
87
9
0
181,927
1
L
Medusa
4,270
427
36
4
0
173,472
2
W
Ne Zha
5,679
568
68
7
0
232,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role