Player Matchup

Cthulhu
Cthulhu
Izhun99
Cthulhu
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 82L
1,281 Elo+
Party 2
Anubis
Anubis
MariaSixma
Anubis
Level 7
God Stats
0W - 9L
1,309 SR
Queue Stats
0W - 9L
1,151 Elo+
Solo
Izanami
Izanami
inuu18
Izanami
Level 20
God Stats
13W - 18L
1,158 SR
Queue Stats
14W - 18L
1,143 Elo+
Party 2
Team Averages
Level 38
1,322 SR
1,192 Elo+

VS

Team Averages
Level 39
1,446 SR
1,434 Elo+
Tyr
Tyr
Andreas41202
Tyr
Level 84
God Stats
4W - 6L
1,397 SR
Queue Stats
86W - 90L
1,565 Elo+
Party 1
Discordia
Discordia
SantikAri
Discordia
Level 10
God Stats
5W - 2L
1,545 SR
Queue Stats
11W - 16L
1,311 Elo+
Party 1
Hachiman
Hachiman
jaro637
Hachiman
Level 22
God Stats
3W - 1L
1,395 SR
Queue Stats
14W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Izhun99
Cthulhu
16
4 / 7 / 4
13,439
640
15,176
25,792
20,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
MariaSixma
Anubis
16
2 / 10 / 5
13,294
633
10,583
19,553
9,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
inuu18
Izanami
16
3 / 9 / 2
12,804
610
7,478
17,778
7,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 12
15,664
746
20,654
24,136
24,090
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SantikAri
Discordia
18
6 / 3 / 14
14,440
688
15,633
10,139
3,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
jaro637
Hachiman
17
7 / 5 / 12
14,610
696
19,000
13,615
8,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
26
26
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
2
12
9.5
L
Cthulhu
Izhun99
Cthulhu
4
7
4
0.86
L
Anubis
MariaSixma
Anubis
2
10
5
0.45
W
Discordia
SantikAri
Discordia
6
3
14
4.33
L
Izanami
inuu18
Izanami
3
9
2
0.44
W
Hachiman
jaro637
Hachiman
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
55,287
63,123
Taken
47,890
37,644
Mitigated
36,368
8,138
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,654
3,251
0
5,409
24,136
24,090
1,538
10,807
13,329
0
65,388
L
Cthulhu
Izhun99
Cthulhu
15,176
655
1,049
2,911
25,792
20,484
90
7,714
18,078
65,334
0
L
Anubis
MariaSixma
Anubis
10,583
620
0
3,976
19,553
9,524
338
3,719
15,834
50,898
0
W
Discordia
SantikAri
Discordia
15,633
110
0
1,847
10,139
3,750
357
6,921
3,218
62,307
0
L
Izanami
inuu18
Izanami
7,478
4,664
0
202
17,778
7,636
308
4,368
13,410
0
47,210
W
Hachiman
jaro637
Hachiman
19,000
10,978
0
0
13,615
8,528
1,386
8,070
5,545
131
80,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
44,714
216
Minions Killed
226
0
Camps Cleared
0
1,028,250
Distance Traveled
1,106,804
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,664
746
70
3
0
419,551
3
L
Cthulhu
13,439
640
66
3
0
407,942
6
L
Anubis
13,294
633
78
4
0
302,738
0
W
Discordia
14,440
688
73
3
0
383,434
0
L
Izanami
12,804
610
72
3
0
317,570
0
W
Hachiman
14,610
696
83
4
0
303,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role