Player Matchup

Ymir
Ymir
Silver V
HiramIsGreat
Ymir
Silver V
Level 48
God Stats
93W - 92L
1,475 SR
Queue Stats
126W - 159L
1,158 MMR
Party 1
Cabrakan
Cabrakan
Bronze II
PG Sub YT
Cabrakan
Bronze II
Level 102
God Stats
25W - 10L
1,544 SR
Queue Stats
282W - 324L
780 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
YeezusSniper
Danzaburou
Silver IV
Level 40
God Stats
29W - 28L
1,500 SR
Queue Stats
107W - 121L
1,359 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 63
1,506 SR
1,099 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,472 SR
1,299 MMR
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
katat0nic_ki11a
Cupid
Gold IV
Level 118
God Stats
5W - 11L
1,417 SR
Queue Stats
150W - 180L
1,196 MMR
Solo
Sylvanus
Sylvanus
Silver IV
vNxghTmare5062
Sylvanus
Silver IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,206
721
4,660
6,785
4,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
PG Sub YT
Cabrakan
12
6 / 1 / 7
8,388
839
7,974
9,058
6,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YeezusSniper
Danzaburou
12
6 / 2 / 8
8,294
829
10,162
6,315
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeChaacCerberusKukulkanHades

VS

Bans
SkadiScyllaBaron SamediJanusHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 7 / 0
5,653
565
3,434
9,521
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 5 / 1
6,741
674
4,181
8,611
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
10
1 / 3 / 1
6,704
670
4,335
9,039
5,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
0
0
W
3
0
9
7.5
W
Cabrakan
PG Sub YT
Cabrakan
6
1
7
9.5
W
Danzaburou
YeezusSniper
Danzaburou
6
2
8
5
L
2
5
1
0.5
L
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
11,950
22,158
Taken
27,171
14,131
Mitigated
12,271
6,887
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,434
162
171
550
9,521
4,022
0
5,428
4,093
10,742
0
W
4,660
648
441
800
6,785
4,264
0
1,405
4,946
18,643
0
W
Cabrakan
PG Sub YT
Cabrakan
7,974
800
474
3,196
9,058
6,618
0
2,557
6,144
29,496
0
W
Danzaburou
YeezusSniper
Danzaburou
10,162
3,957
775
1,201
6,315
3,249
1,216
2,777
3,283
0
35,126
L
4,181
1,919
200
673
8,611
3,117
48
3,773
4,838
0
19,699
L
Sylvanus
4,335
1,233
868
2,039
9,039
5,132
44
3,469
5,570
12,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
19,098
133
Minions Killed
83
0
Camps Cleared
0
517,806
Distance Traveled
456,122
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,653
565
22
2
0
162,665
5
W
Ymir
7,206
721
23
2
0
190,741
0
W
Cabrakan
8,388
839
50
5
0
171,167
3
W
Danzaburou
8,294
829
60
6
0
155,898
0
L
Cupid
6,741
674
46
5
0
139,031
1
L
Sylvanus
6,704
670
15
2
0
154,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role