Player Matchup

Ne Zha
Ne Zha
AstroUI
Ne Zha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,671 Elo+
Solo
Skadi
Skadi
MyCorruptedLyfe
Skadi
Level 60
God Stats
2W - 6L
1,677 SR
Queue Stats
4W - 19L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
RipWabbit
Kukulkan
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 263L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
anaxzeus
Amaterasu
Level 45
God Stats
4W - 3L
1,595 SR
Queue Stats
99W - 156L
1,534 Elo+
Party 2
Khepri
Khepri
nat108
Khepri
Level 34
God Stats
20W - 10L
1,628 SR
Queue Stats
29W - 23L
1,458 Elo+
Solo
Team Averages
Level 48
1,580 SR
1,461 Elo+

VS

Team Averages
Level 55
1,550 SR
1,442 Elo+
Anubis
Anubis
GOOPPSTOP
Anubis
Level 41
God Stats
6W - 6L
1,826 SR
Queue Stats
42W - 44L
1,504 Elo+
Solo
Bellona
Bellona
NeroElGorgonita
Bellona
Level 44
God Stats
40W - 57L
1,480 SR
Queue Stats
138W - 186L
1,394 Elo+
Solo
Fenrir
Fenrir
YONKATHU
Fenrir
Level 66
God Stats
9W - 13L
1,270 SR
Queue Stats
365W - 298L
1,454 Elo+
Solo
Izanami
Izanami
assassin1515151
Izanami
Level 45
God Stats
9W - 10L
1,447 SR
Queue Stats
233W - 254L
1,447 Elo+
Party 1
Nemesis
Nemesis
quixotic5366
Nemesis
Level 79
God Stats
18W - 17L
1,727 SR
Queue Stats
360W - 409L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AstroUI
Ne Zha
13
2 / 4 / 4
8,160
453
7,907
14,918
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
6,387
355
3,071
6,308
1,519
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
RipWabbit
Kukulkan
16
6 / 1 / 1
9,644
536
11,341
6,561
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
anaxzeus
Amaterasu
13
2 / 3 / 2
7,551
420
4,233
9,908
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
nat108
Khepri
12
0 / 3 / 2
7,559
420
2,102
8,191
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GOOPPSTOP
Anubis
16
2 / 3 / 1
9,485
527
6,887
10,605
5,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 3 / 3
10,145
564
10,195
12,389
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
YONKATHU
Fenrir
14
3 / 1 / 5
8,286
460
4,937
9,294
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 0 / 6
9,253
514
6,503
7,959
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
quixotic5366
Nemesis
14
3 / 3 / 2
8,960
498
4,284
12,132
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
14
15
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AstroUI
Ne Zha
2
4
4
1
W
Anubis
GOOPPSTOP
Anubis
2
3
1
0.83
L
0
4
2
0.25
W
4
3
3
1.83
L
Kukulkan
RipWabbit
Kukulkan
6
1
1
6.5
W
Fenrir
YONKATHU
Fenrir
3
1
5
5.5
L
Amaterasu
anaxzeus
Amaterasu
2
3
2
1
W
2
0
6
5
L
Khepri
nat108
Khepri
0
3
2
0.33
W
Nemesis
quixotic5366
Nemesis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,654
Damage
32,806
45,886
Taken
52,379
19,064
Mitigated
29,503
9,661
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AstroUI
Ne Zha
7,907
2,345
0
6,027
14,918
5,220
0
2,282
12,611
0
52,830
W
Anubis
GOOPPSTOP
Anubis
6,887
0
0
5,550
10,605
5,008
138
3,999
6,606
66,192
0
L
3,071
709
267
318
6,308
1,519
410
0
6,258
0
21,209
W
10,195
4,059
243
2,908
12,389
11,778
2,426
1,587
10,802
0
70,023
L
Kukulkan
RipWabbit
Kukulkan
11,341
746
0
715
6,561
2,261
0
2,650
3,886
59,855
0
W
Fenrir
YONKATHU
Fenrir
4,937
1,077
0
2,559
9,294
5,547
68
2,093
7,201
0
35,082
L
Amaterasu
anaxzeus
Amaterasu
4,233
1,685
0
1,535
9,908
7,095
616
778
9,130
0
22,810
W
6,503
3,703
0
3,509
7,959
2,869
2,990
2,964
4,995
0
62,713
L
Khepri
nat108
Khepri
2,102
20
0
799
8,191
2,969
0
1,177
6,897
29,386
0
W
Nemesis
quixotic5366
Nemesis
4,284
955
0
5,848
12,132
4,301
0
2,800
9,332
0
42,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
46,129
337
Minions Killed
475
0
Camps Cleared
0
1,621,482
Distance Traveled
1,589,620
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,160
453
87
5
0
346,671
1
W
Anubis
9,485
527
109
6
0
289,054
2
L
Skadi
6,387
355
38
2
0
280,818
0
W
Bellona
10,145
564
108
6
0
296,636
1
L
Kukulkan
9,644
536
123
7
0
332,639
8
W
Fenrir
8,286
460
46
3
0
335,438
5
L
Amaterasu
7,551
420
48
3
0
315,016
1
W
Izanami
9,253
514
135
8
0
296,279
0
L
Khepri
7,559
420
41
2
0
346,338
13
W
Nemesis
8,960
498
77
4
0
372,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role