Player Matchup

Neith
Neith
Commandermartin
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,262 Elo+
Solo
Scylla
Scylla
TrippinNutz6996
Scylla
Level 6
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 3
Ares
Ares
bigdaaddyballer
Ares
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
btk6199
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 3
Achilles
Achilles
iKind
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,474 SR
1,386 Elo+

VS

Team Averages
Level 19
1,540 SR
1,473 Elo+
Jing Wei
Jing Wei
KotaO9
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
KunSaboTTV
Ah Puch
Level 16
God Stats
8W - 3L
1,500 SR
Queue Stats
16W - 8L
1,373 Elo+
Solo
Anubis
Anubis
LucienWolfswift
Anubis
Level 26
God Stats
46W - 30L
1,701 SR
Queue Stats
970W - 1,065L
1,397 Elo+
Solo
Achilles
Achilles
RaijinLegend
Achilles
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,564 Elo+
Party 2
Nemesis
Nemesis
Ve5perlight910
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,282
483
3,991
10,337
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,700
438
909
6,327
1,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 1
5,462
420
980
7,541
3,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
btk6199
Nemesis
9
3 / 3 / 2
6,295
484
2,698
8,157
1,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
iKind
Achilles
11
2 / 4 / 3
6,664
513
4,583
11,272
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KotaO9
Jing Wei
10
2 / 2 / 6
6,382
491
3,358
4,608
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
KunSaboTTV
Ah Puch
13
6 / 1 / 5
8,095
623
10,707
3,208
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
9 / 2 / 3
8,764
674
6,878
9,102
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
RaijinLegend
Achilles
10
3 / 3 / 6
7,339
565
4,878
7,459
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 4
6,599
508
2,640
4,924
1,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
21
21
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Jing Wei
KotaO9
Jing Wei
2
2
6
2.5
W
Ah Puch
KunSaboTTV
Ah Puch
6
1
5
8.5
W
9
2
3
5.25
W
Achilles
RaijinLegend
Achilles
3
3
6
2
L
1
3
0
0.33
W
1
1
4
3
L
1
4
1
0.38
L
Nemesis
btk6199
Nemesis
3
3
2
1.33
L
Achilles
iKind
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
28,461
43,634
Taken
29,301
15,087
Mitigated
12,992
7,593
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,991
2,032
0
1,777
10,337
2,570
1,070
4,536
5,683
0
26,355
W
Jing Wei
KotaO9
Jing Wei
3,358
2,956
0
1,161
4,608
1,152
1,619
0
4,483
0
13,030
W
Ah Puch
KunSaboTTV
Ah Puch
10,707
330
0
1,120
3,208
981
807
579
2,629
47,645
0
W
6,878
313
0
4,774
9,102
4,191
1,243
303
8,749
44,436
0
W
Achilles
RaijinLegend
Achilles
4,878
1,612
159
843
7,459
5,271
1,564
576
6,683
0
17,047
L
909
71
0
821
6,327
1,613
445
3,811
2,406
17,935
0
W
2,640
702
0
1,351
4,924
1,397
2,599
431
4,493
0
19,331
L
980
220
191
1,046
7,541
3,195
217
4,115
3,336
7,542
0
L
Nemesis
btk6199
Nemesis
2,698
1,553
0
1,628
8,157
1,993
254
2,030
6,001
0
26,688
L
Achilles
iKind
Achilles
4,583
1,509
0
2,130
11,272
5,716
940
2,517
8,623
0
25,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
37,179
201
Minions Killed
271
0
Camps Cleared
0
1,122,073
Distance Traveled
1,072,100
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,282
483
43
3
0
217,588
2
W
Jing Wei
6,382
491
21
2
0
179,798
0
W
Ah Puch
8,095
623
98
8
0
239,694
3
W
Anubis
8,764
674
85
7
0
166,479
0
W
Achilles
7,339
565
33
3
0
234,836
0
L
Scylla
5,700
438
45
3
0
217,810
3
W
Nemesis
6,599
508
34
3
0
251,293
0
L
Ares
5,462
420
17
1
0
185,603
0
L
Nemesis
6,295
484
47
4
0
256,613
5
L
Achilles
6,664
513
49
4
0
244,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role