Player Matchup

Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond V
Cracker Facts
Ymir
Diamond V
Level 148
God Stats
21W - 9L
1,537 SR
Queue Stats
341W - 316L
2,022 MMR
Party 2
Janus
Janus
Diamond V
HOMICIDALxP4ND4
Janus
Diamond V
Level 157
God Stats
40W - 28L
1,717 SR
Queue Stats
194W - 181L
2,024 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Squidruption
Erlang Shen
Platinum III
Level 145
God Stats
13W - 9L
1,677 SR
Queue Stats
60W - 54L
2,055 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
alexisaranda1235
Sun Wukong
Platinum I
Level 104
God Stats
27W - 30L
1,595 SR
Queue Stats
94W - 92L
2,070 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,605 SR
1,934 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,585 SR
1,919 MMR
Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond IV
AutumnFallss
Tyr
Diamond IV
Level 133
God Stats
10W - 5L
1,719 SR
Queue Stats
93W - 75L
2,107 MMR
Party 1
Geb
Geb
Platinum II
BigBossZac
Geb
Platinum II
Level 125
God Stats
6W - 2L
1,606 SR
Queue Stats
94W - 69L
1,943 MMR
Party 1
Hel
Hel
Diamond III
Calmgoodfire
Hel
Diamond III
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
330W - 322L
2,061 MMR
Solo
Nemesis
Nemesis
Diamond IV
MidIsBad
Nemesis
Diamond IV
Level 160
God Stats
8W - 6L
1,598 SR
Queue Stats
232W - 213L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 0
5,513
551
5,354
4,591
1,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 2
4,989
499
1,949
4,660
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
5,269
527
4,882
3,652
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Squidruption
Erlang Shen
9
0 / 2 / 0
5,105
511
1,618
6,925
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
alexisaranda1235
Sun Wukong
9
0 / 4 / 0
5,280
528
2,156
5,651
3,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ApolloScyllaCu ChulainnSet

VS

Bans
TsukuyomiDanzaburouHeimdallrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 2
5,840
584
3,276
6,232
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 0
7,316
732
4,810
5,516
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 2
5,369
537
2,083
5,121
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 1
5,713
571
2,891
5,774
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MidIsBad
Nemesis
11
2 / 0 / 2
6,214
621
2,464
5,487
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
0
1
W
Ullr
 
Ullr
0
1
2
1
W
6
0
0
6
W
0
0
2
1
W
2
1
1
2.5
L
0
1
2
1
L
1
2
0
0.5
W
Nemesis
MidIsBad
Nemesis
2
0
2
3
L
Erlang Shen
Squidruption
Erlang Shen
0
2
0
0
L
Sun Wukong
alexisaranda1235
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
15,524
25,479
Taken
28,130
10,665
Mitigated
10,622
4,587
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,354
851
0
1,784
4,591
1,216
0
564
4,027
0
34,226
W
Ullr
 
Ullr
3,276
1,564
0
3,583
6,232
1,612
0
580
5,652
0
34,520
W
4,810
866
0
3,202
5,516
3,549
63
0
5,516
0
42,469
W
2,083
558
0
1,303
5,121
2,017
0
1,702
3,275
10,977
0
W
2,891
318
1,078
2,999
5,774
1,669
0
3,266
2,244
29,482
0
L
1,949
371
0
659
4,660
2,838
0
1,851
2,723
9,173
0
L
4,882
354
0
519
3,652
904
0
1,441
2,025
34,909
0
W
Nemesis
MidIsBad
Nemesis
2,464
1,513
0
906
5,487
1,775
0
753
4,612
0
36,871
L
Erlang Shen
Squidruption
Erlang Shen
1,618
702
0
555
6,925
2,344
0
754
6,117
0
30,484
L
Sun Wukong
alexisaranda1235
Sun Wukong
2,156
356
0
1,070
5,651
3,363
0
38
5,613
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
30,452
279
Minions Killed
345
0
Camps Cleared
0
1,057,889
Distance Traveled
1,061,714
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,513
551
62
6
0
189,470
4
W
Ullr
5,840
584
84
8
0
186,440
2
W
Tyr
7,316
732
95
10
0
228,272
3
W
Geb
5,369
537
17
2
0
219,592
4
W
Hel
5,713
571
72
7
0
199,913
2
L
Ymir
4,989
499
22
2
0
210,094
3
L
Janus
5,269
527
67
7
0
211,375
2
W
Nemesis
6,214
621
77
8
0
227,497
3
L
Erlang Shen
5,105
511
62
6
0
226,958
1
L
Sun Wukong
5,280
528
66
7
0
219,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role