Player Matchup

Ares
Ares
FlameL4
Ares
Level 16
God Stats
3W - 0L
1,685 SR
Queue Stats
41W - 39L
1,385 Elo+
Solo
Da Ji
Da Ji
Lolso890
Da Ji
Level 26
God Stats
5W - 11L
1,171 SR
Queue Stats
345W - 355L
1,459 Elo+
Solo
Kukulkan
Kukulkan
MoN_Bee
Kukulkan
Level 15
God Stats
2W - 2L
1,361 SR
Queue Stats
25W - 22L
1,489 Elo+
Solo
Artemis
Artemis
NayzzzOnTwitch
Artemis
Level 160
God Stats
18W - 11L
1,870 SR
Queue Stats
310W - 261L
1,650 Elo+
Party 2
Ymir
Ymir
Renki26
Ymir
Level 3
God Stats
2W - 3L
1,555 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 2
Team Averages
Level 44
1,529 SR
1,496 Elo+

VS

Team Averages
Level 15
1,503 SR
1,480 Elo+
Izanami
Izanami
Cerkaaan
Izanami
Level 8
God Stats
2W - 5L
1,470 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
Gorkitaxx
Guan Yu
Level 16
God Stats
0W - 1L
1,170 SR
Queue Stats
5W - 5L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Niahmax
Cthulhu
Level 6
God Stats
2W - 4L
1,475 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 1
Arachne
Arachne
Noizack
Arachne
Level 26
God Stats
31W - 18L
1,782 SR
Queue Stats
116W - 108L
1,449 Elo+
Solo
Tiamat
Tiamat
xSif2o1x
Tiamat
Level 18
God Stats
78W - 50L
1,620 SR
Queue Stats
306W - 249L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FlameL4
Ares
14
4 / 5 / 4
9,476
499
7,539
15,449
16,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Lolso890
Da Ji
17
6 / 2 / 9
10,897
574
7,303
10,694
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MoN_Bee
Kukulkan
17
4 / 4 / 7
11,462
603
9,379
9,505
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
13 / 1 / 11
12,340
649
20,217
18,163
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Renki26
Ymir
16
8 / 4 / 13
11,165
588
9,951
13,101
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cerkaaan
Izanami
11
3 / 12 / 0
7,846
413
4,877
16,185
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Gorkitaxx
Guan Yu
15
3 / 4 / 0
9,001
474
7,582
13,969
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Niahmax
Cthulhu
11
0 / 9 / 3
7,527
396
5,250
17,467
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Noizack
Arachne
15
1 / 6 / 2
8,804
463
4,735
15,797
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
xSif2o1x
Tiamat
18
9 / 4 / 0
11,221
591
15,049
13,363
11,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
35
Kills
16
16
Deaths
35
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cerkaaan
Izanami
3
12
0
0.25
W
Ares
FlameL4
Ares
4
5
4
1.2
L
Guan Yu
Gorkitaxx
Guan Yu
3
4
0
0.75
W
Da Ji
Lolso890
Da Ji
6
2
9
5.25
W
Kukulkan
MoN_Bee
Kukulkan
4
4
7
1.88
W
13
1
11
18.5
L
Cthulhu
Niahmax
Cthulhu
0
9
3
0.17
L
Arachne
Noizack
Arachne
1
6
2
0.33
W
Ymir
Renki26
Ymir
8
4
13
3.63
L
Tiamat
xSif2o1x
Tiamat
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,389
Damage
37,493
66,912
Taken
76,781
42,287
Mitigated
42,970
19,588
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cerkaaan
Izanami
4,877
3,305
0
1,521
16,185
3,825
2,156
4,908
11,277
0
38,457
W
Ares
FlameL4
Ares
7,539
834
0
2,664
15,449
16,003
582
1,369
13,805
43,378
0
L
Guan Yu
Gorkitaxx
Guan Yu
7,582
2,471
200
3,192
13,969
11,295
698
7,719
6,250
0
37,828
W
Da Ji
Lolso890
Da Ji
7,303
1,358
0
0
10,694
4,165
1,122
2,089
8,540
0
64,263
W
Kukulkan
MoN_Bee
Kukulkan
9,379
1,589
240
1,703
9,505
3,866
1,040
4,589
4,841
60,586
0
W
20,217
10,742
0
13,072
18,163
7,521
3,690
7,669
10,494
0
96,126
L
Cthulhu
Niahmax
Cthulhu
5,250
397
158
660
17,467
11,761
594
6,372
11,095
14,603
0
L
Arachne
Noizack
Arachne
4,735
3,195
0
7,119
15,797
4,861
610
4,597
11,200
0
51,938
W
Ymir
Renki26
Ymir
9,951
1,623
255
1,654
13,101
10,732
854
4,583
8,518
37,267
0
L
Tiamat
xSif2o1x
Tiamat
15,049
1,330
0
4,044
13,363
11,228
128
3,273
10,090
88,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
44,399
457
Minions Killed
377
0
Camps Cleared
0
1,829,498
Distance Traveled
1,596,745
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,846
413
78
4
0
302,618
0
W
Ares
9,476
499
56
3
0
298,613
2
L
Guan Yu
9,001
474
71
4
0
363,680
0
W
Da Ji
10,897
574
99
5
0
447,050
1
W
Kukulkan
11,462
603
127
7
0
367,348
0
W
Artemis
12,340
649
126
7
0
337,014
6
L
Cthulhu
7,527
396
12
1
0
315,277
0
L
Arachne
8,804
463
85
4
0
280,739
0
W
Ymir
11,165
588
49
3
0
379,473
0
L
Tiamat
11,221
591
131
7
0
334,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role