Player Matchup

Janus
Janus
Derek55
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Myhos
Tsukuyomi
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
137W - 130L
1,653 Elo+
Solo
Neith
Neith
TartanSpartans
Neith
Level 148
God Stats
2W - 5L
1,381 SR
Queue Stats
127W - 104L
1,719 Elo+
Solo
Aphrodite
Aphrodite
TheEnforcer
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,666 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
josejgi07
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,740 SR
Queue Stats
114W - 85L
1,650 Elo+
Party 2
Team Averages
Level 121
1,524 SR
1,659 Elo+

VS

Team Averages
Level 147
1,542 SR
1,548 Elo+
Baba Yaga
Baba Yaga
Daigeron
Baba Yaga
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SwagScavver
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ViThos
Nemesis
Level 154
God Stats
14W - 9L
1,454 SR
Queue Stats
306W - 240L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
VolksDroid
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
miplayed
Sun Wukong
Level 147
God Stats
6W - 2L
1,754 SR
Queue Stats
217W - 158L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Derek55
Janus
15
1 / 5 / 0
9,118
480
4,604
11,213
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Myhos
Tsukuyomi
15
1 / 6 / 1
8,390
442
13,165
14,945
10,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 3
8,490
447
12,459
15,055
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TheEnforcer
Aphrodite
12
2 / 9 / 3
7,998
421
10,063
17,776
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
josejgi07
Ah Muzen Cab
14
1 / 4 / 0
8,436
444
5,218
14,790
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Daigeron
Baba Yaga
19
6 / 0 / 4
12,021
633
9,728
8,465
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hou Yi
17
6 / 3 / 11
10,786
568
10,817
17,115
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
ViThos
Nemesis
19
10 / 0 / 7
11,902
626
10,693
13,459
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
VolksDroid
Sylvanus
16
1 / 2 / 15
9,495
500
11,907
18,003
13,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
miplayed
Sun Wukong
19
5 / 2 / 3
11,985
631
9,738
17,680
13,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
28
28
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Daigeron
Baba Yaga
6
0
4
8
L
Janus
Derek55
Janus
1
5
0
0.2
L
Tsukuyomi
Myhos
Tsukuyomi
1
6
1
0.25
W
Hou Yi
6
3
11
3.83
L
2
4
3
0.88
L
Aphrodite
TheEnforcer
Aphrodite
2
9
3
0.39
W
Nemesis
ViThos
Nemesis
10
0
7
13.5
W
Sylvanus
VolksDroid
Sylvanus
1
2
15
4.25
L
Ah Muzen Cab
josejgi07
Ah Muzen Cab
1
4
0
0.25
W
Sun Wukong
miplayed
Sun Wukong
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
52,883
73,779
Taken
74,722
35,807
Mitigated
45,357
27,779
Healing
36,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Daigeron
Baba Yaga
9,728
354
0
4,049
8,465
4,709
1,020
2,669
5,628
98,045
0
L
Janus
Derek55
Janus
4,604
0
0
911
11,213
3,847
0
5,690
5,523
63,965
0
L
Tsukuyomi
Myhos
Tsukuyomi
13,165
2,443
0
3,995
14,945
10,439
0
0
14,945
0
54,954
W
Hou Yi
10,817
5,053
0
9,658
17,115
6,691
1,433
3,762
13,311
0
81,611
L
12,459
4,988
0
4,478
15,055
4,374
163
6,366
8,689
0
57,718
L
Aphrodite
TheEnforcer
Aphrodite
10,063
1,369
3,139
7,754
17,776
12,346
0
6,050
11,726
31,100
0
W
Nemesis
ViThos
Nemesis
10,693
5,123
0
2,143
13,459
7,261
1,469
1,423
11,954
0
84,220
W
Sylvanus
VolksDroid
Sylvanus
11,907
2,395
3,114
10,033
18,003
13,689
430
5,966
11,983
44,491
8,721
L
Ah Muzen Cab
josejgi07
Ah Muzen Cab
5,218
3,017
0
7,502
14,790
4,801
244
3,094
11,696
0
64,348
W
Sun Wukong
miplayed
Sun Wukong
9,738
1,339
0
7,285
17,680
13,007
142
461
17,179
0
76,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
56,189
505
Minions Killed
661
0
Camps Cleared
0
1,732,138
Distance Traveled
1,891,039
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,021
633
187
10
0
408,974
4
L
Janus
9,118
480
145
8
0
362,957
5
L
Tsukuyomi
8,390
442
88
5
0
365,146
7
W
Hou Yi
10,786
568
128
7
0
322,554
3
L
Neith
8,490
447
109
6
0
334,167
5
L
Aphrodite
7,998
421
52
3
0
320,245
0
W
Nemesis
11,902
626
125
7
0
446,663
2
W
Sylvanus
9,495
500
66
3
0
332,987
2
L
Ah Muzen Cab
8,436
444
111
6
0
349,623
1
W
Sun Wukong
11,985
631
155
8
0
379,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role