Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Aidan0914
Tiamat
Level 88
God Stats
2W - 0L
1,638 SR
Queue Stats
5W - 4L
1,834 Elo+
Solo
Anhur
Anhur
TheBlessedOne777
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,358 Elo+
Solo
Nox
Nox
Trifxct
Nox
Level 100
God Stats
6W - 4L
1,305 SR
Queue Stats
223W - 235L
1,514 Elo+
Solo
Yemoja
Yemoja
briantehlion
Yemoja
Level 63
God Stats
15W - 16L
1,459 SR
Queue Stats
89W - 93L
1,553 Elo+
Solo
Team Averages
Level 93
1,480 SR
1,552 Elo+

VS

Team Averages
Level 122
1,489 SR
1,575 Elo+
Susano
Susano
Dongat000
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,594 Elo+
Solo
Tiamat
Tiamat
EazySteezy
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,599 Elo+
Solo
Anhur
Anhur
FizzRunner101
Anhur
Level 149
God Stats
3W - 2L
1,399 SR
Queue Stats
87W - 87L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
SweptTomb0
Kumbhakarna
Level 123
God Stats
2W - 6L
1,277 SR
Queue Stats
411W - 421L
1,554 Elo+
Solo
King Arthur
King Arthur
iS0L0
King Arthur
Level 148
God Stats
1W - 5L
1,770 SR
Queue Stats
868W - 878L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 5
6,192
1,032
7,107
3,708
2,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Aidan0914
Tiamat
11
0 / 1 / 3
5,802
967
4,003
1,773
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 3
6,331
1,055
2,896
3,288
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
11
2 / 0 / 3
6,542
1,090
4,022
1,283
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
11
1 / 0 / 2
6,088
1,015
2,519
1,057
422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

384

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dongat000
Susano
11
1 / 0 / 0
6,037
1,006
3,241
3,827
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
EazySteezy
Tiamat
9
0 / 0 / 0
5,140
857
0
0
0
11
0 / 0 / 1
5,832
972
3,152
6,291
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SweptTomb0
Kumbhakarna
11
0 / 3 / 1
5,768
961
1,539
7,692
4,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
iS0L0
King Arthur
11
0 / 2 / 1
5,630
938
1,452
6,832
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
5
Kills
1
1
Deaths
5
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
5
2.5
W
Tiamat
Aidan0914
Tiamat
0
1
3
1.5
L
Susano
Dongat000
Susano
1
0
0
1
L
Tiamat
EazySteezy
Tiamat
0
0
0
0
L
0
0
1
0.5
L
Kumbhakarna
SweptTomb0
Kumbhakarna
0
3
1
0.17
W
2
0
3
3.5
W
Nox
2
0
3
3.5
W
Yemoja
1
0
2
2
L
King Arthur
iS0L0
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
9,384
11,109
Taken
24,642
5,397
Mitigated
13,029
4,237
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,107
118
0
1,659
3,708
2,465
0
907
2,751
0
16,309
W
Tiamat
Aidan0914
Tiamat
4,003
86
0
104
1,773
1,119
0
163
1,565
10,491
0
L
Susano
Dongat000
Susano
3,241
424
0
617
3,827
1,334
0
1,218
2,589
0
14,096
L
Tiamat
EazySteezy
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
3,152
1,264
0
1,323
6,291
1,933
0
1,625
4,554
0
19,302
L
Kumbhakarna
SweptTomb0
Kumbhakarna
1,539
0
0
0
7,692
4,524
0
4,097
3,377
9,476
0
W
2,896
1,973
0
513
3,288
934
0
246
3,042
0
11,899
W
Nox
4,022
297
0
305
1,283
457
0
223
1,035
11,031
0
W
Yemoja
2,519
403
1,327
329
1,057
422
0
0
1,007
18,255
0
L
King Arthur
iS0L0
King Arthur
1,452
51
0
125
6,832
5,238
0
3,128
3,578
0
7,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
28,407
120
Minions Killed
90
6
Camps Cleared
5
557,450
Distance Traveled
442,399
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,192
1,032
22
4
0
128,417
2
W
Tiamat
5,802
967
22
4
1
102,970
0
L
Susano
6,037
1,006
21
4
2
119,919
0
L
Tiamat
5,140
857
0
0
0
0
0
L
Anhur
5,832
972
39
7
2
105,217
0
L
Kumbhakarna
5,768
961
11
2
0
97,838
0
W
Anhur
6,331
1,055
19
3
3
112,594
2
W
Nox
6,542
1,090
20
3
1
113,213
3
W
Yemoja
6,088
1,015
37
6
1
100,256
1
L
King Arthur
5,630
938
19
3
1
119,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role