Player Matchup

Bacchus
Bacchus
BrotherImStocked
Bacchus
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 53L
1,241 Elo+
Solo
Kali
Kali
Elendts
Kali
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 50L
1,471 Elo+
Solo
Anubis
Anubis
Kokolinno
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,322 Elo+
Solo
King Arthur
King Arthur
PredatorZEyeZ
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 155L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
stress96
Danzaburou
Level 12
God Stats
4W - 3L
1,632 SR
Queue Stats
45W - 63L
1,435 Elo+
Party 2
Team Averages
Level 17
1,526 SR
1,376 Elo+

VS

Team Averages
Level 29
1,543 SR
1,513 Elo+
Susano
Susano
ClausbergTheBig
Susano
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,470 Elo+
Solo
Tiamat
Tiamat
Dunerman12
Tiamat
Level 21
God Stats
8W - 1L
1,715 SR
Queue Stats
15W - 13L
1,601 Elo+
Party 1
Horus
Horus
JaundcdMisnthrp
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
PaInDaY
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
X4D13R
Heimdallr
Level 61
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,010
1,126
9,015
12,494
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
Elendts
Kali
11
0 / 0 / 0
6,480
810
0
0
0
Anubis
Kokolinno
Anubis
13
2 / 4 / 2
8,227
1,028
8,146
8,242
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
PredatorZEyeZ
King Arthur
13
2 / 5 / 1
7,839
980
5,199
11,297
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
stress96
Danzaburou
14
0 / 5 / 3
7,752
969
5,777
10,142
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,599
1,075
6,604
7,198
2,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Dunerman12
Tiamat
13
1 / 1 / 10
7,857
982
7,597
4,854
3,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 9
10,187
1,273
5,990
6,800
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
PaInDaY
Scylla
14
0 / 2 / 12
7,671
959
4,878
5,652
1,781
Heimdallr
X4D13R
Heimdallr
15
8 / 2 / 8
9,538
1,192
11,889
7,348
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
18
18
Deaths
7
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
3
2
10
4
W
Tiamat
Dunerman12
Tiamat
1
1
10
6
L
Kali
Elendts
Kali
0
0
0
0
W
6
0
9
10.5
L
Anubis
Kokolinno
Anubis
2
4
2
0.75
W
Scylla
PaInDaY
Scylla
0
2
12
3
L
King Arthur
PredatorZEyeZ
King Arthur
2
5
1
0.5
W
Heimdallr
X4D13R
Heimdallr
8
2
8
6
L
Danzaburou
stress96
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
36,958
42,175
Taken
31,852
30,187
Mitigated
15,401
3,762
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,015
857
0
544
12,494
13,882
0
3,883
8,611
19,782
0
W
6,604
1,619
0
256
7,198
2,694
0
4,274
2,899
0
20,485
W
Tiamat
Dunerman12
Tiamat
7,597
575
284
1,372
4,854
3,196
0
2,353
2,406
22,256
0
L
Kali
Elendts
Kali
0
0
0
0
0
0
0
0
0
0
0
W
5,990
2,289
865
2,353
6,800
5,279
0
2,415
4,285
0
13,404
L
Anubis
Kokolinno
Anubis
8,146
401
0
1,796
8,242
3,497
0
2,938
5,304
31,905
0
W
Scylla
PaInDaY
Scylla
4,878
556
0
0
5,652
1,781
0
3,373
2,229
12,988
0
L
King Arthur
PredatorZEyeZ
King Arthur
5,199
922
0
225
11,297
9,282
0
4,110
7,187
0
12,629
W
Heimdallr
X4D13R
Heimdallr
11,889
6,218
0
1,248
7,348
2,451
0
4,746
2,577
0
24,274
L
Danzaburou
stress96
Danzaburou
5,777
1,985
0
1,197
10,142
3,526
0
1,544
8,598
0
16,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
43,852
127
Minions Killed
128
3
Camps Cleared
6
615,273
Distance Traveled
752,551
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,010
1,126
22
3
0
162,743
0
W
Susano
8,599
1,075
29
4
2
166,899
0
W
Tiamat
7,857
982
35
4
0
122,344
0
L
Kali
6,480
810
0
0
0
0
0
W
Horus
10,187
1,273
17
2
0
174,920
1
L
Anubis
8,227
1,028
62
8
2
131,964
2
W
Scylla
7,671
959
20
3
2
134,049
2
L
King Arthur
7,839
980
17
2
1
215,385
0
W
Heimdallr
9,538
1,192
27
3
2
154,339
0
L
Danzaburou
7,752
969
26
3
0
105,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role