Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AcReaper02
Tiamat
Level 104
God Stats
1W - 9L
1,365 SR
Queue Stats
149W - 188L
1,396 Elo+
Solo
Neith
Neith
Cute-Claw
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
DnBb_OwNeR_4GOLD
Sun Wukong
Level 49
God Stats
9W - 11L
1,819 SR
Queue Stats
47W - 47L
1,661 Elo+
Party 2
Ao Kuang
Ao Kuang
lPerfeqT
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,689 Elo+
Party 4
Team Averages
Level 56
1,537 SR
1,549 Elo+

VS

Team Averages
Level 82
1,557 SR
1,521 Elo+
Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ExOmIfRuit
Bakasura
Level 29
God Stats
19W - 15L
1,524 SR
Queue Stats
427W - 389L
1,595 Elo+
Party 1
Apollo
Apollo
King_Of_Speed_00
Apollo
Level 108
God Stats
12W - 5L
1,674 SR
Queue Stats
498W - 471L
1,536 Elo+
Party 1
Chaac
Chaac
Zeromind007
Chaac
Level 88
God Stats
6W - 7L
1,520 SR
Queue Stats
10W - 12L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
landroverboy34
Nu Wa
Level 141
God Stats
2W - 4L
1,568 SR
Queue Stats
27W - 28L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 3
5,020
456
2,706
9,298
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
AcReaper02
Tiamat
12
5 / 2 / 1
7,036
640
8,393
6,580
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Cute-Claw
Neith
8
0 / 5 / 0
4,835
440
1,656
5,129
1,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
DnBb_OwNeR_4GOLD
Sun Wukong
11
3 / 2 / 0
6,540
595
3,064
8,410
4,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
lPerfeqT
Ao Kuang
9
0 / 5 / 2
5,197
472
2,812
8,953
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 1 / 9
5,986
544
3,859
7,716
6,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ExOmIfRuit
Bakasura
10
2 / 2 / 4
5,993
545
3,903
7,902
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
10 / 0 / 2
7,450
677
7,768
5,491
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 5
6,352
577
5,448
7,465
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 0
6,623
602
4,413
6,104
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
18
18
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
W
Sobek
 
Sobek
2
1
9
6.5
L
Tiamat
AcReaper02
Tiamat
5
2
1
2.75
L
Neith
Cute-Claw
Neith
0
5
0
0
L
Sun Wukong
DnBb_OwNeR_4GOLD
Sun Wukong
3
2
0
1.5
W
Bakasura
ExOmIfRuit
Bakasura
2
2
4
2
W
10
0
2
11
W
2
2
5
2.25
L
Ao Kuang
lPerfeqT
Ao Kuang
0
5
2
0.2
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,631
Damage
25,391
38,370
Taken
34,678
16,623
Mitigated
17,287
10,798
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,706
176
0
2,909
9,298
3,307
0
1,745
7,469
18,438
0
W
Sobek
 
Sobek
3,859
581
421
2,257
7,716
6,624
650
2,277
5,389
12,442
0
L
Tiamat
AcReaper02
Tiamat
8,393
716
0
2,851
6,580
4,973
226
2,896
3,438
40,230
0
L
Neith
Cute-Claw
Neith
1,656
866
87
87
5,129
1,253
1,244
993
4,112
0
14,501
L
Sun Wukong
DnBb_OwNeR_4GOLD
Sun Wukong
3,064
454
0
1,733
8,410
4,514
0
994
7,062
0
29,481
W
Bakasura
ExOmIfRuit
Bakasura
3,903
3,206
0
1,265
7,902
2,230
0
4,496
3,180
0
22,720
W
7,768
4,555
0
2,915
5,491
1,930
2,899
1,238
4,249
0
43,399
W
5,448
736
0
2,394
7,465
4,491
0
979
6,450
0
31,361
L
Ao Kuang
lPerfeqT
Ao Kuang
2,812
679
0
3,131
8,953
2,576
0
1,298
7,491
24,697
0
W
4,413
1,548
0
1,993
6,104
2,012
0
4,387
1,499
34,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
32,404
282
Minions Killed
265
0
Camps Cleared
0
1,021,783
Distance Traveled
1,101,153
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,020
456
37
3
0
223,203
4
W
Sobek
5,986
544
8
1
0
221,809
2
L
Tiamat
7,036
640
85
8
0
211,312
1
L
Neith
4,835
440
35
3
0
190,155
1
L
Sun Wukong
6,540
595
69
6
0
208,116
3
W
Bakasura
5,993
545
49
4
0
249,090
0
W
Apollo
7,450
677
87
8
0
224,315
2
W
Chaac
6,352
577
49
4
0
209,884
1
L
Ao Kuang
5,197
472
56
5
0
188,997
0
W
Nu Wa
6,623
602
72
7
0
196,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role