Player Matchup

Sylvanus
Sylvanus
ElderCachalote24
Sylvanus
Level 89
God Stats
35W - 18L
1,589 SR
Queue Stats
264W - 225L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
HelpStepBro
Heimdallr
Level 29
God Stats
31W - 9L
1,887 SR
Queue Stats
179W - 98L
1,790 Elo+
Party 1
Tiamat
Tiamat
IsNormal
Tiamat
Level 16
God Stats
2W - 2L
1,474 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1
Fenrir
Fenrir
Wed101223
Fenrir
Level 68
God Stats
3W - 2L
1,839 SR
Queue Stats
46W - 66L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ŠÜGMÃ
Ah Muzen Cab
Level 98
God Stats
5W - 2L
1,260 SR
Queue Stats
326W - 266L
1,523 Elo+
Party 1
Team Averages
Level 60
1,610 SR
1,591 Elo+

VS

Team Averages
Level 70
1,465 SR
1,441 Elo+
Nike
Nike
AquaticHyena
Nike
Level 74
God Stats
13W - 14L
1,368 SR
Queue Stats
722W - 830L
1,331 Elo+
Solo
Cthulhu
Cthulhu
PGMx RuBaX23
Cthulhu
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 84L
1,355 Elo+
Solo
Merlin
Merlin
SirDaydrickIX
Merlin
Level 28
God Stats
8W - 10L
1,497 SR
Queue Stats
199W - 179L
1,536 Elo+
Party 2
Nemesis
Nemesis
Sniper109083
Nemesis
Level 69
God Stats
8W - 11L
1,625 SR
Queue Stats
199W - 258L
1,410 Elo+
Solo
Ullr
Ullr
oddyuyu1
Ullr
Level 114
God Stats
1W - 1L
1,333 SR
Queue Stats
146W - 128L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
5,662
515
2,836
4,195
2,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
HelpStepBro
Heimdallr
13
13 / 1 / 1
7,672
697
12,405
8,140
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
IsNormal
Tiamat
12
2 / 1 / 0
6,624
602
3,416
7,066
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Wed101223
Fenrir
10
1 / 3 / 7
6,056
551
2,963
7,653
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
ŠÜGMÃ
Ah Muzen Cab
13
4 / 0 / 8
7,913
719
6,257
5,569
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,777
525
4,856
7,026
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
PGMx RuBaX23
Cthulhu
8
0 / 5 / 3
5,070
461
4,127
9,705
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 2
5,162
469
1,769
5,305
1,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sniper109083
Nemesis
10
6 / 6 / 0
6,718
611
5,065
9,623
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
7
0 / 5 / 1
4,389
399
2,643
7,299
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
6
6
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
1
7
5.5
W
Heimdallr
HelpStepBro
Heimdallr
13
1
1
13.5
W
Tiamat
IsNormal
Tiamat
2
1
0
2
L
Cthulhu
PGMx RuBaX23
Cthulhu
0
5
3
0.3
L
0
5
2
0.2
L
Nemesis
Sniper109083
Nemesis
6
6
0
1
W
Fenrir
Wed101223
Fenrir
1
3
7
1.5
L
Ullr
0
5
1
0.1
W
Ah Muzen Cab
ŠÜGMÃ
Ah Muzen Cab
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
18,460
32,623
Taken
38,958
17,246
Mitigated
12,901
13,522
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,856
773
0
338
7,026
3,159
0
2,733
3,943
0
30,670
W
2,836
839
721
1,078
4,195
2,939
0
1,709
2,486
12,272
0
W
Heimdallr
HelpStepBro
Heimdallr
12,405
7,035
0
3,962
8,140
3,766
1,433
1,673
6,467
0
43,960
W
Tiamat
IsNormal
Tiamat
3,416
712
0
3,874
7,066
6,343
0
0
7,066
30,908
0
L
Cthulhu
PGMx RuBaX23
Cthulhu
4,127
355
0
1,326
9,705
3,509
0
1,350
8,355
14,193
0
L
1,769
124
0
51
5,305
1,345
0
479
4,826
22,157
0
L
Nemesis
Sniper109083
Nemesis
5,065
2,710
0
1,114
9,623
3,362
0
1,010
8,588
0
24,052
W
Fenrir
Wed101223
Fenrir
2,963
454
0
1,179
7,653
2,223
459
1,011
6,642
0
29,629
L
Ullr
2,643
1,080
0
1,096
7,299
1,526
0
305
6,994
0
18,025
W
Ah Muzen Cab
ŠÜGMÃ
Ah Muzen Cab
6,257
2,045
0
2,708
5,569
1,975
924
1,503
4,066
0
54,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
27,116
317
Minions Killed
224
0
Camps Cleared
0
982,669
Distance Traveled
1,122,418
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,777
525
57
5
0
218,125
0
W
Sylvanus
5,662
515
19
2
0
192,148
2
W
Heimdallr
7,672
697
66
6
0
194,780
1
W
Tiamat
6,624
602
66
6
0
184,785
0
L
Cthulhu
5,070
461
37
3
0
258,511
1
L
Merlin
5,162
469
53
5
0
195,295
3
L
Nemesis
6,718
611
51
5
0
195,362
0
W
Fenrir
6,056
551
54
5
0
196,122
3
L
Ullr
4,389
399
26
2
0
255,125
2
W
Ah Muzen Cab
7,913
719
112
10
0
214,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role