Player Matchup

Neith
Neith
HungryNinger69
Neith
Level 6
God Stats
9W - 10L
1,579 SR
Queue Stats
11W - 14L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
HungryPuss
Guan Yu
Level 5
God Stats
2W - 0L
1,778 SR
Queue Stats
5W - 3L
1,569 Elo+
Party 2
Chernobog
Chernobog
Jenner25
Chernobog
Level 17
God Stats
6W - 6L
1,189 SR
Queue Stats
26W - 22L
1,574 Elo+
Party 2
Anubis
Anubis
Mansion
Anubis
Level 17
God Stats
8W - 6L
1,643 SR
Queue Stats
10W - 7L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
SkiziGodQueen
Baron Samedi
Level 28
God Stats
7W - 3L
1,686 SR
Queue Stats
251W - 223L
1,635 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,592 Elo+

VS

Team Averages
Level 23
1,539 SR
1,548 Elo+
Chang'e
Chang'e
ChanWilder
Chang'e
Level 29
God Stats
3W - 3L
1,304 SR
Queue Stats
465W - 471L
1,543 Elo+
Party 1
Neith
Neith
Creeperfog
Neith
Level 25
God Stats
17W - 13L
1,735 SR
Queue Stats
21W - 22L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
RoadhogLover
Cthulhu
Level 25
God Stats
16W - 21L
1,334 SR
Queue Stats
406W - 407L
1,524 Elo+
Party 1
Ra
Ra
Zamasult
Ra
Level 23
God Stats
1W - 3L
1,715 SR
Queue Stats
307W - 303L
1,528 Elo+
Party 1
Bakasura
Bakasura
hyuragawa
Bakasura
Level 14
God Stats
15W - 13L
1,609 SR
Queue Stats
373W - 386L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,836
526
4,306
8,270
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
HungryPuss
Guan Yu
11
1 / 3 / 1
6,264
482
2,143
6,412
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Jenner25
Chernobog
14
2 / 1 / 1
7,325
563
2,989
7,249
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Mansion
Anubis
14
7 / 2 / 1
8,153
627
8,875
9,140
4,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SkiziGodQueen
Baron Samedi
10
2 / 2 / 1
6,352
489
5,392
7,288
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChanWilder
Chang'e
9
0 / 3 / 2
5,809
447
2,513
6,861
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
1 / 2 / 1
5,874
452
4,595
6,859
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RoadhogLover
Cthulhu
12
3 / 3 / 1
7,116
547
3,299
6,686
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 1
6,801
523
2,841
6,855
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
hyuragawa
Bakasura
13
5 / 1 / 2
7,708
593
7,603
6,503
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
14
Kills
10
10
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ChanWilder
Chang'e
0
3
2
0.33
L
Neith
1
2
1
0.75
W
2
2
5
2.25
W
Guan Yu
HungryPuss
Guan Yu
1
3
1
0.5
W
Chernobog
Jenner25
Chernobog
2
1
1
2.5
W
Anubis
Mansion
Anubis
7
2
1
3.75
L
Cthulhu
RoadhogLover
Cthulhu
3
3
1
1.17
W
Baron Samedi
SkiziGodQueen
Baron Samedi
2
2
1
1.25
L
1
5
1
0.3
L
Bakasura
hyuragawa
Bakasura
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
20,851
38,359
Taken
33,764
16,142
Mitigated
17,122
17,915
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ChanWilder
Chang'e
2,513
61
858
2,161
6,861
3,461
0
3,432
3,429
11,869
0
L
Neith
4,595
2,345
0
1,367
6,859
2,107
0
4,036
2,823
0
36,888
W
4,306
2,208
0
3,453
8,270
2,524
1,309
1,238
6,730
0
38,171
W
Guan Yu
HungryPuss
Guan Yu
2,143
235
70
1,189
6,412
3,903
762
1,957
3,699
0
18,728
W
Chernobog
Jenner25
Chernobog
2,989
2,243
0
3,703
7,249
2,379
372
1,033
5,791
0
50,038
W
Anubis
Mansion
Anubis
8,875
845
0
5,148
9,140
4,216
1,279
2,299
6,123
51,235
0
L
Cthulhu
RoadhogLover
Cthulhu
3,299
432
0
705
6,686
6,017
927
0
6,461
26,881
0
W
Baron Samedi
SkiziGodQueen
Baron Samedi
5,392
484
458
3,894
7,288
3,120
0
1,415
5,753
23,255
0
L
2,841
488
63
1,170
6,855
1,579
212
5,869
986
31,902
0
L
Bakasura
hyuragawa
Bakasura
7,603
4,329
0
1,319
6,503
3,958
0
930
5,551
0
40,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
33,308
372
Minions Killed
287
0
Camps Cleared
0
1,197,363
Distance Traveled
1,193,290
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,809
447
28
2
0
227,547
4
L
Neith
5,874
452
56
4
0
217,693
0
W
Neith
6,836
526
75
6
0
244,489
0
W
Guan Yu
6,264
482
43
3
0
262,738
0
W
Chernobog
7,325
563
115
9
0
261,727
0
W
Anubis
8,153
627
101
8
0
221,000
1
L
Cthulhu
7,116
547
48
4
0
241,238
2
W
Baron Samedi
6,352
489
38
3
0
207,409
8
L
Ra
6,801
523
63
5
0
220,448
0
L
Bakasura
7,708
593
92
7
0
286,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role