Player Matchup

Arachne
Arachne
Arkayus29
Arachne
Level 16
God Stats
0W - 3L
1,536 SR
Queue Stats
71W - 93L
1,146 Elo+
Party 1
Nox
Nox
PufDaMrsPete
Nox
Level 58
God Stats
1W - 8L
1,523 SR
Queue Stats
28W - 31L
1,246 Elo+
Solo
Raijin
Raijin
ShadowKing1706
Raijin
Level 26
God Stats
2W - 3L
1,658 SR
Queue Stats
9W - 18L
1,217 Elo+
Party 1
Team Averages
Level 33
1,572 SR
1,203 Elo+

VS

Team Averages
Level 20
1,743 SR
1,278 Elo+
Raijin
Raijin
CamJam297
Raijin
Level 19
God Stats
3W - 6L
1,762 SR
Queue Stats
131W - 122L
1,224 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FlyKingDrift
Cu Chulainn
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
136W - 125L
1,224 Elo+
Party 2
Cerberus
Cerberus
ImJustAidann
Cerberus
Level 18
God Stats
2W - 0L
1,968 SR
Queue Stats
43W - 42L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arkayus29
Arachne
13
6 / 8 / 4
10,965
645
12,554
16,668
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 4 / 7
10,446
614
9,901
9,040
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 8 / 6
10,993
647
12,534
15,395
4,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CamJam297
Raijin
15
7 / 7 / 9
12,023
707
13,757
14,907
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
FlyKingDrift
Cu Chulainn
16
7 / 4 / 11
12,309
724
12,302
15,623
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ImJustAidann
Cerberus
16
6 / 2 / 12
12,062
710
10,466
17,820
17,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
13
Kills
20
20
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arkayus29
Arachne
6
8
4
1
W
Raijin
CamJam297
Raijin
7
7
9
1.64
W
Cu Chulainn
FlyKingDrift
Cu Chulainn
7
4
11
3.13
W
Cerberus
ImJustAidann
Cerberus
6
2
12
6
L
3
4
7
1.63
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,989
Damage
36,525
41,103
Taken
48,350
15,912
Mitigated
36,447
5,320
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arkayus29
Arachne
12,554
9,012
0
2,044
16,668
7,957
0
9,725
6,584
0
23,111
W
Raijin
CamJam297
Raijin
13,757
994
68
750
14,907
5,727
719
7,801
7,106
53,148
0
W
Cu Chulainn
FlyKingDrift
Cu Chulainn
12,302
2,404
0
2,187
15,623
13,427
851
6,351
9,272
9,258
37,583
W
Cerberus
ImJustAidann
Cerberus
10,466
768
1,043
4,391
17,820
17,293
877
8,924
8,896
48,863
0
L
9,901
1,348
0
408
9,040
3,383
350
4,785
3,998
29,743
0
L
12,534
1,675
964
1,904
15,395
4,572
106
11,819
3,048
53,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
36,394
138
Minions Killed
247
0
Camps Cleared
0
773,879
Distance Traveled
860,358
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,965
645
16
1
0
290,274
0
W
Raijin
12,023
707
74
4
0
244,751
2
W
Cu Chulainn
12,309
724
64
4
0
293,278
0
W
Cerberus
12,062
710
109
6
0
322,329
0
L
Nox
10,446
614
35
2
0
273,510
3
L
Raijin
10,993
647
87
5
0
210,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role