Player Matchup

Nemesis
Nemesis
Hammond-OwO96
Nemesis
Level 14
God Stats
2W - 1L
1,293 SR
Queue Stats
31W - 43L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
KingAzulon
Nu Wa
Level 22
God Stats
75W - 61L
1,462 SR
Queue Stats
94W - 90L
1,441 Elo+
Solo
Chang'e
Chang'e
Saryuuh420
Chang'e
Level 10
God Stats
3W - 4L
1,240 SR
Queue Stats
20W - 21L
1,373 Elo+
Solo
Bacchus
Bacchus
ditto31
Bacchus
Level 43
God Stats
6W - 2L
1,706 SR
Queue Stats
28W - 45L
1,312 Elo+
Party 1
Neith
Neith
zBaiiTvleXx-cL
Neith
Level 20
God Stats
4W - 1L
1,426 SR
Queue Stats
11W - 20L
1,266 Elo+
Party 1
Team Averages
Level 22
1,425 SR
1,358 Elo+

VS

Team Averages
Level 20
1,530 SR
1,414 Elo+
Cupid
Cupid
MajorPOTHEAD4
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 32L
1,437 Elo+
Solo
Tyr
Tyr
PaPaKuden
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Solo
Neith
Neith
SgtVitoR0976
Neith
Level 6
God Stats
2W - 2L
1,649 SR
Queue Stats
60W - 67L
1,314 Elo+
Solo
Hel
Hel
freeuiny
Hel
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,660 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yLaunch
Tsukuyomi
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
9 / 4 / 9
11,889
1,081
10,558
14,625
10,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
4 / 3 / 17
11,521
1,047
23,205
11,025
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Saryuuh420
Chang'e
18
4 / 4 / 15
11,203
1,018
11,414
12,930
7,499
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
ditto31
Bacchus
18
4 / 0 / 14
11,328
1,030
11,813
11,419
16,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 10
10,513
956
17,316
11,262
5,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,649
968
11,947
12,756
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 5 / 7
10,854
987
13,998
23,392
21,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 1 / 8
10,531
957
9,120
12,851
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 9
9,895
900
8,526
13,074
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
yLaunch
Tsukuyomi
17
5 / 4 / 4
11,244
1,022
13,007
19,143
6,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
24
Kills
12
12
Deaths
24
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
4
9
3.38
W
Nu Wa
4
3
17
4.17
L
3
5
5
1.1
L
3
5
7
1.3
W
Chang'e
Saryuuh420
Chang'e
4
4
15
2.88
L
1
1
8
5
W
Bacchus
ditto31
Bacchus
4
0
14
11
L
0
9
9
0.5
L
Tsukuyomi
yLaunch
Tsukuyomi
5
4
4
1.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,306
Damage
56,598
61,261
Taken
81,216
45,243
Mitigated
42,601
11,281
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
10,558
4,587
828
1,851
14,625
10,518
0
3,000
11,525
0
18,992
W
Nu Wa
23,205
6,305
0
0
11,025
4,997
0
1,992
8,933
44,596
0
L
11,947
6,846
716
319
12,756
4,404
0
7,574
5,182
0
25,840
L
13,998
3,754
0
1,953
23,392
21,458
0
11,823
11,569
532
27,651
W
Chang'e
Saryuuh420
Chang'e
11,414
1,452
2,278
2,063
12,930
7,499
0
1,162
11,643
35,720
0
L
9,120
3,438
0
3,321
12,851
4,911
0
8,332
4,519
0
40,545
W
Bacchus
ditto31
Bacchus
11,813
840
1,765
595
11,419
16,823
0
1,566
9,685
24,177
0
L
8,526
709
1,068
1,313
13,074
4,957
0
7,387
5,687
19,985
0
L
Tsukuyomi
yLaunch
Tsukuyomi
13,007
2,842
0
255
19,143
6,871
0
11,316
7,827
0
36,261
W
17,316
8,179
801
1,100
11,262
5,406
0
1,284
9,828
0
35,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,454
Gold Earned
53,173
184
Minions Killed
181
7
Camps Cleared
4
983,734
Distance Traveled
946,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,889
1,081
24
2
1
202,550
0
W
Nu Wa
11,521
1,047
53
5
2
184,138
0
L
Cupid
10,649
968
31
3
3
162,534
0
L
Tyr
10,854
987
25
2
0
221,998
0
W
Chang'e
11,203
1,018
54
5
1
189,294
0
L
Neith
10,531
957
62
6
1
198,425
0
W
Bacchus
11,328
1,030
29
3
1
224,138
0
L
Hel
9,895
900
23
2
0
139,808
0
L
Tsukuyomi
11,244
1,022
40
4
0
223,817
0
W
Neith
10,513
956
24
2
2
183,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role