Player Matchup

Merlin
Merlin
Conbucter
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
McFelipin
Achilles
Level 15
God Stats
3W - 6L
1,372 SR
Queue Stats
29W - 29L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
d0RAP
Tsukuyomi
Level 27
God Stats
39W - 46L
1,445 SR
Queue Stats
308W - 329L
1,464 Elo+
Solo
Agni
Agni
gabrizeu
Agni
Level 27
God Stats
20W - 22L
1,420 SR
Queue Stats
95W - 116L
1,362 Elo+
Solo
Athena
Athena
iSnoWvy
Athena
Level 24
God Stats
7W - 5L
1,484 SR
Queue Stats
95W - 97L
1,451 Elo+
Solo
Team Averages
Level 24
1,444 SR
1,461 Elo+

VS

Team Averages
Level 21
1,628 SR
1,342 Elo+
Tsukuyomi
Tsukuyomi
Jonii17_
Tsukuyomi
Level 13
God Stats
3W - 1L
1,556 SR
Queue Stats
7W - 15L
1,284 Elo+
Solo
Scylla
Scylla
Juseki
Scylla
Level 16
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 2L
1,282 Elo+
Party 1
Neith
Neith
Presságio
Neith
Level 4
God Stats
5W - 2L
1,776 SR
Queue Stats
8W - 7L
1,325 Elo+
Party 1
Vamana
Vamana
Soloqueue8443
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 1
Ganesha
Ganesha
Velhotuba
Ganesha
Level 46
God Stats
5W - 4L
1,596 SR
Queue Stats
68W - 84L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Conbucter
Merlin
18
2 / 4 / 5
11,248
511
17,049
14,384
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
McFelipin
Achilles
18
4 / 4 / 1
10,980
499
9,274
19,341
23,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
d0RAP
Tsukuyomi
16
8 / 6 / 5
10,866
494
11,271
17,868
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
4 / 13 / 2
10,610
482
15,457
17,714
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
iSnoWvy
Athena
16
5 / 4 / 10
11,442
520
9,787
20,296
17,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jonii17_
Tsukuyomi
15
3 / 7 / 5
10,291
468
4,747
16,380
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Juseki
Scylla
20
8 / 3 / 4
12,935
588
14,194
10,660
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
13 / 6 / 2
13,252
602
17,921
20,505
8,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 2
13,408
609
16,188
23,233
15,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Velhotuba
Ganesha
16
1 / 4 / 19
11,694
532
12,227
23,198
22,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
23
Kills
31
31
Deaths
23
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Conbucter
Merlin
2
4
5
1.13
W
Tsukuyomi
Jonii17_
Tsukuyomi
3
7
5
0.79
W
Scylla
Juseki
Scylla
8
3
4
3.33
L
Achilles
McFelipin
Achilles
4
4
1
1.13
W
Neith
13
6
2
2.33
W
6
3
2
2.33
W
Ganesha
Velhotuba
Ganesha
1
4
19
2.63
L
Tsukuyomi
d0RAP
Tsukuyomi
8
6
5
1.75
L
Agni
4
13
2
0.38
L
Athena
iSnoWvy
Athena
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,838
Damage
65,277
89,603
Taken
93,976
58,736
Mitigated
56,775
17,103
Healing
27,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Conbucter
Merlin
17,049
816
273
5,855
14,384
4,810
109
7,487
6,624
83,051
0
W
Tsukuyomi
Jonii17_
Tsukuyomi
4,747
997
0
4,285
16,380
6,533
63
6,067
10,093
0
55,381
W
Scylla
Juseki
Scylla
14,194
985
0
1,700
10,660
3,990
1,396
6,936
3,282
72,209
0
L
Achilles
McFelipin
Achilles
9,274
3,856
0
2,837
19,341
23,714
160
3,536
15,711
146
55,356
W
Neith
17,921
10,287
0
10,764
20,505
8,329
4,914
13,020
7,439
0
82,001
W
16,188
7,954
0
7,876
23,233
15,228
282
2,459
20,046
0
102,542
W
Ganesha
Velhotuba
Ganesha
12,227
1,735
0
2,944
23,198
22,695
106
13,015
9,927
45,281
0
L
Tsukuyomi
d0RAP
Tsukuyomi
11,271
2,691
0
5,669
17,868
7,087
0
4,447
13,299
0
58,855
L
Agni
15,457
2,231
0
2,469
17,714
5,602
1,318
4,519
13,155
63,594
0
L
Athena
iSnoWvy
Athena
9,787
3,008
0
0
20,296
17,523
180
5,813
14,393
33,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,146
Gold Earned
61,580
482
Minions Killed
565
0
Camps Cleared
0
1,905,023
Distance Traveled
2,009,763
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,248
511
164
7
0
370,964
1
W
Tsukuyomi
10,291
468
86
4
0
421,939
1
W
Scylla
12,935
588
150
7
0
405,782
2
L
Achilles
10,980
499
116
5
0
367,300
3
W
Neith
13,252
602
145
7
0
335,962
0
W
Vamana
13,408
609
175
8
0
424,682
9
W
Ganesha
11,694
532
9
0
0
421,398
7
L
Tsukuyomi
10,866
494
67
3
0
369,028
1
L
Agni
10,610
482
95
4
0
364,008
0
L
Athena
11,442
520
40
2
0
433,723
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role