Player Matchup

Sobek
Sobek
Hitagamatchiiro
Sobek
Level 58
God Stats
19W - 26L
1,466 SR
Queue Stats
28W - 35L
1,384 Elo+
Party 2
Neith
Neith
Sventin
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
zyrroxgodz
Tiamat
Level 87
God Stats
7W - 6L
1,596 SR
Queue Stats
31W - 36L
1,404 Elo+
Party 2
Team Averages
Level 80
1,521 SR
1,430 Elo+

VS

Team Averages
Level 99
1,405 SR
1,409 Elo+
Yemoja
Yemoja
Karbunkle
Yemoja
Level 35
God Stats
0W - 3L
1,214 SR
Queue Stats
12W - 27L
1,324 Elo+
Solo
Hun Batz
Hun Batz
TheMadGobllin
Hun Batz
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 145L
1,497 Elo+
Party 1
Izanami
Izanami
omletsurma
Izanami
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 92L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
10,126
723
5,191
17,032
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sventin
Neith
14
4 / 2 / 5
9,698
693
7,921
8,466
3,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
zyrroxgodz
Tiamat
13
3 / 1 / 5
9,739
696
9,018
8,971
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Karbunkle
Yemoja
11
0 / 3 / 3
8,042
574
5,658
10,348
7,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
TheMadGobllin
Hun Batz
10
1 / 5 / 3
8,037
574
3,983
8,549
2,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
omletsurma
Izanami
14
5 / 1 / 2
9,981
713
10,828
8,051
2,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
6
7
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Yemoja
Karbunkle
Yemoja
0
3
3
0.5
W
Neith
Sventin
Neith
4
2
5
3.25
L
Hun Batz
TheMadGobllin
Hun Batz
1
5
3
0.5
L
Izanami
omletsurma
Izanami
5
1
2
6
W
Tiamat
zyrroxgodz
Tiamat
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
20,469
34,469
Taken
26,948
28,865
Mitigated
11,789
11,839
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
360
0
4,135
17,032
19,192
68
2,423
14,609
20,564
0
L
Yemoja
Karbunkle
Yemoja
5,658
1,122
2,210
274
10,348
7,232
0
6,058
3,950
20,166
0
W
Neith
Sventin
Neith
7,921
4,057
511
3,934
8,466
3,515
2,556
1,738
6,728
0
38,959
L
Hun Batz
TheMadGobllin
Hun Batz
3,983
684
0
0
8,549
2,309
0
3,809
4,480
0
18,866
L
Izanami
omletsurma
Izanami
10,828
8,538
0
526
8,051
2,248
0
3,624
4,249
0
52,124
W
Tiamat
zyrroxgodz
Tiamat
9,018
850
63
3,196
8,971
6,158
111
1,558
7,413
46,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
26,060
173
Minions Killed
147
0
Camps Cleared
0
767,798
Distance Traveled
641,348
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,126
723
29
2
0
294,245
5
L
Yemoja
8,042
574
23
2
0
218,981
3
W
Neith
9,698
693
72
5
0
214,649
0
L
Hun Batz
8,037
574
33
2
0
182,272
3
L
Izanami
9,981
713
91
7
0
240,095
6
W
Tiamat
9,739
696
72
5
0
258,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role