Player Matchup

Apollo
Apollo
Gold V
CIout
Apollo
Gold V
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 33L
1,624 MMR
Party 1
Fenrir
Fenrir
Gold II
Chris170203
Fenrir
Gold II
Level 108
God Stats
9W - 5L
1,645 SR
Queue Stats
116W - 106L
1,582 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
TrueFundRaiser
Ah Muzen Cab
Gold II
Level 87
God Stats
43W - 38L
1,669 SR
Queue Stats
381W - 389L
1,672 MMR
Solo
Sobek
Sobek
Gold III
plank1342
Sobek
Gold III
Level 109
God Stats
4W - 10L
1,482 SR
Queue Stats
80W - 69L
1,757 MMR
Party 1
Vulcan
Vulcan
Gold III
yelouve7
Vulcan
Gold III
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
1,119W - 1,140L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,559 SR
1,643 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,557 SR
1,642 MMR
Ymir
Ymir
Silver I
AyoubMessiNeymar
Ymir
Silver I
Level 100
God Stats
3W - 9L
1,500 SR
Queue Stats
377W - 381L
1,537 MMR
Solo
Ullr
Ullr
Bronze III
CanFightMe
Ullr
Bronze III
Level 143
God Stats
13W - 12L
1,496 SR
Queue Stats
107W - 91L
1,691 MMR
Solo
Chaac
Chaac
Gold IV
Jonny99
Chaac
Gold IV
Level 139
God Stats
76W - 65L
1,606 SR
Queue Stats
860W - 847L
1,681 MMR
Solo
Chang'e
Chang'e
Gold II
Kyuubi133
Chang'e
Gold II
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 141L
1,625 MMR
Solo
Poseidon
Poseidon
Gold II
Tetsuo_Schima
Poseidon
Gold II
Level 48
God Stats
8W - 9L
1,681 SR
Queue Stats
97W - 102L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CIout
Apollo
20
12 / 3 / 5
14,201
617
21,156
19,788
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
18
4 / 0 / 3
12,296
535
7,660
13,915
10,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
TrueFundRaiser
Ah Muzen Cab
20
3 / 2 / 7
14,333
623
5,090
17,879
10,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
plank1342
Sobek
16
1 / 1 / 10
11,543
502
3,791
15,721
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
yelouve7
Vulcan
18
5 / 1 / 5
12,332
536
8,530
9,110
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
DanzaburouScyllaPersephoneSetCu Chulainn

VS

Bans
JanusGebTsukuyomiNu WaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
9,423
410
3,213
16,693
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 8 / 2
10,721
466
8,717
15,071
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Jonny99
Chaac
19
3 / 3 / 1
11,825
514
10,077
14,650
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Kyuubi133
Chang'e
16
0 / 5 / 1
10,030
436
4,243
11,042
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Tetsuo_Schima
Poseidon
17
2 / 6 / 1
10,799
470
9,891
9,870
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
25
Kills
7
7
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Apollo
CIout
Apollo
12
3
5
4.83
L
1
8
2
0.25
W
Fenrir
4
0
3
5.5
L
Chaac
Jonny99
Chaac
3
3
1
1.17
L
Chang'e
Kyuubi133
Chang'e
0
5
1
0.1
L
Poseidon
Tetsuo_Schima
Poseidon
2
6
1
0.42
W
Ah Muzen Cab
TrueFundRaiser
Ah Muzen Cab
3
2
7
3.25
W
Sobek
plank1342
Sobek
1
1
10
6
W
Vulcan
yelouve7
Vulcan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,227
Damage
36,141
76,413
Taken
67,326
48,614
Mitigated
38,582
41,173
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,213
238
0
1,205
16,693
15,616
105
4,615
11,882
35,712
0
W
Apollo
CIout
Apollo
21,156
15,712
0
13,011
19,788
8,433
3,019
3,331
16,401
0
121,801
L
8,717
4,224
0
2,414
15,071
5,038
206
1,127
13,904
0
82,118
W
Fenrir
7,660
1,497
0
6,035
13,915
10,019
1,277
1,692
12,097
0
74,751
L
Chaac
Jonny99
Chaac
10,077
2,940
0
7,448
14,650
9,392
634
1,563
13,031
0
91,853
L
Chang'e
Kyuubi133
Chang'e
4,243
89
267
3,940
11,042
5,338
728
1,571
9,389
60,245
0
L
Poseidon
Tetsuo_Schima
Poseidon
9,891
1,309
0
250
9,870
3,198
111
2,983
6,799
76,058
0
W
Ah Muzen Cab
TrueFundRaiser
Ah Muzen Cab
5,090
1,600
0
12,629
17,879
10,859
2,568
6,666
11,105
0
113,836
W
Sobek
plank1342
Sobek
3,791
394
0
7,482
15,721
16,031
406
3,281
12,318
21,903
0
W
Vulcan
yelouve7
Vulcan
8,530
2,625
0
2,016
9,110
3,272
2,070
4,098
4,752
61,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,705
Gold Earned
52,798
584
Minions Killed
671
0
Camps Cleared
0
2,351,307
Distance Traveled
1,964,642
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,423
410
69
3
0
399,130
6
W
Apollo
14,201
617
150
7
0
436,991
3
L
Ullr
10,721
466
120
5
0
409,599
5
W
Fenrir
12,296
535
109
5
0
503,478
7
L
Chaac
11,825
514
166
7
0
444,687
1
L
Chang'e
10,030
436
155
7
0
356,204
4
L
Poseidon
10,799
470
161
7
0
355,022
8
W
Ah Muzen Cab
14,333
623
195
8
0
452,661
4
W
Sobek
11,543
502
35
2
0
504,615
3
W
Vulcan
12,332
536
95
4
0
453,562
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role