Player Matchup

Poseidon
Poseidon
Silver II
FilthyGoblinz
Poseidon
Silver II
Level 141
God Stats
12W - 5L
1,286 SR
Queue Stats
39W - 33L
1,275 MMR
Solo
Ganesha
Ganesha
Silver I
Ininki
Ganesha
Silver I
Level 136
God Stats
26W - 39L
1,446 SR
Queue Stats
302W - 310L
1,275 MMR
Solo
Guan Yu
Guan Yu
Silver III
KKosnopfal
Guan Yu
Silver III
Level 124
God Stats
6W - 3L
1,268 SR
Queue Stats
118W - 117L
1,283 MMR
Solo
Anhur
Anhur
Gold V
Xbox_YoshTV
Anhur
Gold V
Level 114
God Stats
3W - 5L
1,504 SR
Queue Stats
704W - 707L
1,265 MMR
Solo
Cabrakan
Cabrakan
Gold III
temp-983754
Cabrakan
Gold III
Level 129
God Stats
33W - 38L
1,320 SR
Queue Stats
697W - 713L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,365 SR
1,273 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,528 SR
1,273 MMR
Baron Samedi
Baron Samedi
Silver I
CyanRevertor
Baron Samedi
Silver I
Level 109
God Stats
25W - 22L
1,763 SR
Queue Stats
270W - 265L
1,293 MMR
Solo
Chaac
Chaac
Silver IV
IronGodIX
Chaac
Silver IV
Level 84
God Stats
4W - 2L
1,587 SR
Queue Stats
20W - 31L
1,274 MMR
Solo
Sobek
Sobek
Silver III
Sacuo
Sobek
Silver III
Level 49
God Stats
0W - 2L
1,311 SR
Queue Stats
14W - 16L
1,273 MMR
Solo
Medusa
Medusa
Silver I
Snoopykiller22
Medusa
Silver I
Level 126
God Stats
0W - 2L
1,336 SR
Queue Stats
34W - 40L
1,245 MMR
Solo
Nemesis
Nemesis
Silver III
The darkness146
Nemesis
Silver III
Level 75
God Stats
5W - 6L
1,644 SR
Queue Stats
145W - 151L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FilthyGoblinz
Poseidon
20
10 / 3 / 13
20,248
547
37,926
19,654
9,522
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Ininki
Ganesha
20
0 / 3 / 21
16,672
451
15,061
33,502
55,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Guan Yu
KKosnopfal
Guan Yu
20
11 / 6 / 15
18,668
505
29,935
51,552
68,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 7 / 10
16,722
452
18,096
26,715
12,665
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
temp-983754
Cabrakan
20
13 / 8 / 11
20,523
555
43,498
30,574
36,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
JanusCu ChulainnScyllaCthulhuDanzaburou

VS

Bans
Nu WaSetKing ArthurApolloBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CyanRevertor
Baron Samedi
20
6 / 9 / 7
16,778
453
26,336
30,258
14,468
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
IronGodIX
Chaac
20
4 / 9 / 12
16,581
448
32,882
62,741
53,868
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Sacuo
Sobek
20
4 / 3 / 6
15,756
426
8,634
25,234
33,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 9 / 1
18,058
488
21,868
35,431
14,043
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 7
17,555
474
17,161
32,267
13,567
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
60
37
Kills
27
27
Deaths
37
70
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CyanRevertor
Baron Samedi
6
9
7
1.06
W
Poseidon
FilthyGoblinz
Poseidon
10
3
13
5.5
W
Ganesha
Ininki
Ganesha
0
3
21
3.5
L
Chaac
IronGodIX
Chaac
4
9
12
1.11
W
Guan Yu
KKosnopfal
Guan Yu
11
6
15
3.08
L
Sobek
Sacuo
Sobek
4
3
6
2.33
L
7
9
1
0.83
L
6
7
7
1.36
W
3
7
10
1.14
W
Cabrakan
temp-983754
Cabrakan
13
8
11
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,516
Damage
106,881
161,997
Taken
185,931
182,342
Mitigated
129,378
48,013
Healing
63,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CyanRevertor
Baron Samedi
26,336
2,301
2,818
7,377
30,258
14,468
1,654
18,862
10,956
127,016
0
W
Poseidon
FilthyGoblinz
Poseidon
37,926
3,859
990
7,639
19,654
9,522
2,734
4,914
14,740
194,733
0
W
Ganesha
Ininki
Ganesha
15,061
568
0
4,635
33,502
55,090
38
7,599
25,903
70,608
0
L
Chaac
IronGodIX
Chaac
32,882
15,279
0
32,848
62,741
53,868
1,536
24,924
37,463
0
111,977
W
Guan Yu
KKosnopfal
Guan Yu
29,935
4,996
4,423
15,273
51,552
68,847
1,857
10,316
41,236
369
111,199
L
Sobek
Sacuo
Sobek
8,634
856
0
5,381
25,234
33,432
0
15,309
9,638
37,503
0
L
21,868
10,221
0
9,747
35,431
14,043
819
20,349
14,917
0
166,484
L
17,161
6,538
0
5,720
32,267
13,567
0
20,959
11,024
0
146,023
W
18,096
9,283
0
3,684
26,715
12,665
5,463
7,224
19,491
0
142,858
W
Cabrakan
temp-983754
Cabrakan
43,498
4,994
0
11,369
30,574
36,218
986
8,784
21,790
165,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,833
Gold Earned
84,728
849
Minions Killed
779
0
Camps Cleared
0
3,307,516
Distance Traveled
3,163,176
51
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,778
453
177
5
0
551,846
11
W
Poseidon
20,248
547
257
7
0
733,725
24
W
Ganesha
16,672
451
29
1
0
665,069
9
L
Chaac
16,581
448
129
3
0
598,169
1
W
Guan Yu
18,668
505
145
4
0
693,080
0
L
Sobek
15,756
426
89
2
0
677,079
4
L
Medusa
18,058
488
204
6
0
606,644
7
L
Nemesis
17,555
474
180
5
0
729,438
2
W
Anhur
16,722
452
206
6
0
591,881
8
W
Cabrakan
20,523
555
212
6
0
623,761
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role