Player Matchup

Bellona
Bellona
Big_JuicyWorld
Bellona
Level 27
God Stats
14W - 15L
1,549 SR
Queue Stats
92W - 90L
1,432 Elo+
Solo
Cthulhu
Cthulhu
King blamedx
Cthulhu
Level 12
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 8L
1,182 Elo+
Solo
Ymir
Ymir
Shurą
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,250 Elo+
Solo
Mulan
Mulan
denawvis96
Mulan
Level 29
God Stats
0W - 1L
1,151 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Bakasura
Bakasura
swetyStevenytbig
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,269 Elo+

VS

Team Averages
Level 22
1,495 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ICuWyrm
Jormungandr
Level 6
God Stats
21W - 19L
1,513 SR
Queue Stats
80W - 98L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thomicol
Tsukuyomi
Level 11
God Stats
5W - 8L
1,300 SR
Queue Stats
13W - 12L
1,469 Elo+
Solo
Hades
Hades
gameriel999
Hades
Level 5
God Stats
21W - 11L
1,615 SR
Queue Stats
63W - 55L
1,429 Elo+
Party 1
Tyr
Tyr
leonelalex10
Tyr
Level 64
God Stats
12W - 21L
1,548 SR
Queue Stats
172W - 145L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,383
449
6,180
12,512
7,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
King blamedx
Cthulhu
7
0 / 7 / 0
4,731
394
2,874
8,820
3,339
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Shurą
Ymir
8
0 / 5 / 0
5,065
422
851
7,978
3,428
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
3
0 / 1 / 1
4,266
356
924
1,521
580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 10 / 0
4,137
345
1,530
8,525
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 0 / 4
7,554
630
7,549
5,536
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ICuWyrm
Jormungandr
10
1 / 0 / 8
7,028
586
4,205
5,651
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Thomicol
Tsukuyomi
11
2 / 0 / 5
6,350
529
3,100
7,353
2,277
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 4
5,598
467
4,352
5,018
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
13 / 1 / 1
7,622
635
9,491
6,815
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
25
25
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
4
10
L
2
2
0
1
W
Jormungandr
ICuWyrm
Jormungandr
1
0
8
5
L
Cthulhu
King blamedx
Cthulhu
0
7
0
0
L
Ymir
Shurą
Ymir
0
5
0
0
W
Tsukuyomi
Thomicol
Tsukuyomi
2
0
5
4.5
L
Mulan
0
1
1
0.5
W
1
1
4
3
W
13
1
1
13.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,359
Damage
28,697
39,356
Taken
30,373
17,405
Mitigated
13,524
3,512
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,549
4,559
0
873
5,536
1,831
780
823
4,713
0
27,073
L
6,180
1,933
0
1,896
12,512
7,851
0
4,811
7,701
0
19,719
W
Jormungandr
ICuWyrm
Jormungandr
4,205
1,141
0
468
5,651
3,602
132
369
5,202
31,756
0
L
Cthulhu
King blamedx
Cthulhu
2,874
308
236
0
8,820
3,339
0
547
8,273
15,001
0
L
Ymir
Shurą
Ymir
851
226
0
1,330
7,978
3,428
0
1,279
6,699
11,793
0
W
Tsukuyomi
Thomicol
Tsukuyomi
3,100
1,109
0
3,620
7,353
2,277
836
962
6,361
0
27,778
L
Mulan
924
227
0
50
1,521
580
0
0
1,521
0
5,548
W
4,352
657
383
1,102
5,018
2,084
417
202
4,816
23,019
0
W
9,491
1,080
0
2,613
6,815
3,730
0
1,369
5,291
0
36,011
L
1,530
1,076
0
0
8,525
2,207
0
1,920
6,605
0
3,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
34,152
88
Minions Killed
271
0
Camps Cleared
0
903,200
Distance Traveled
1,193,385
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,554
630
55
5
0
223,866
0
L
Bellona
5,383
449
36
3
0
237,547
0
W
Jormungandr
7,028
586
64
5
0
244,929
1
L
Cthulhu
4,731
394
16
1
0
222,338
0
L
Ymir
5,065
422
27
2
0
136,673
0
W
Tsukuyomi
6,350
529
50
4
0
230,587
0
L
Mulan
4,266
356
8
1
0
54,850
1
W
Hades
5,598
467
43
4
0
227,594
1
W
Tyr
7,622
635
59
5
0
266,409
0
L
Bakasura
4,137
345
1
0
0
251,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role