Player Matchup

Cthulhu
Cthulhu
BDS_Andrey
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,540 Elo+
Party 2
Anubis
Anubis
Sabugo00
Anubis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
381W - 360L
1,650 Elo+
Solo
Apollo
Apollo
SkullBlackTeto
Apollo
Level 8
God Stats
10W - 12L
1,812 SR
Queue Stats
78W - 68L
1,701 Elo+
Solo
Mercury
Mercury
Wasquez17
Mercury
Level 27
God Stats
5W - 5L
1,638 SR
Queue Stats
334W - 378L
1,531 Elo+
Solo
Amaterasu
Amaterasu
leonardo_diniz-l
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,581 Elo+
Party 2
Team Averages
Level 24
1,590 SR
1,601 Elo+

VS

Team Averages
Level 20
1,570 SR
1,627 Elo+
Anubis
Anubis
GolcitoRojo
Anubis
Level 28
God Stats
5W - 1L
1,671 SR
Queue Stats
223W - 224L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jotaslayer
Tsukuyomi
Level 19
God Stats
5W - 4L
1,729 SR
Queue Stats
74W - 51L
1,616 Elo+
Party 1
Terra
Terra
PóicaOincOinc
Terra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 61L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
UmJG
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 34L
1,842 Elo+
Solo
Artemis
Artemis
fear0909bbx
Artemis
Level 28
God Stats
19W - 14L
1,449 SR
Queue Stats
561W - 578L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDS_Andrey
Cthulhu
13
2 / 9 / 2
8,549
407
8,036
24,720
23,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Sabugo00
Anubis
18
6 / 7 / 1
11,360
541
14,023
15,147
6,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 10 / 4
9,877
470
8,132
20,524
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Wasquez17
Mercury
15
2 / 7 / 4
9,811
467
3,726
15,492
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
13
0 / 6 / 4
8,316
396
7,671
18,870
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
12 / 2 / 13
13,037
621
20,260
18,390
11,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jotaslayer
Tsukuyomi
17
8 / 4 / 14
11,713
558
9,356
14,704
8,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
6 / 0 / 18
12,326
587
8,046
14,389
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
UmJG
Kukulkan
19
10 / 5 / 10
12,930
616
23,249
12,413
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
fear0909bbx
Artemis
17
3 / 1 / 13
11,624
554
15,679
12,091
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
11
Kills
39
39
Deaths
12
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BDS_Andrey
Cthulhu
2
9
2
0.33
W
Anubis
12
2
13
9.25
W
Tsukuyomi
Jotaslayer
Tsukuyomi
8
4
14
3.75
W
6
0
18
15
L
Anubis
Sabugo00
Anubis
6
7
1
0.93
L
1
10
4
0.3
W
Kukulkan
UmJG
Kukulkan
10
5
10
3
L
Mercury
Wasquez17
Mercury
2
7
4
0.57
W
Artemis
fear0909bbx
Artemis
3
1
13
9.5
L
Amaterasu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
76,590
94,753
Taken
71,987
51,220
Mitigated
42,225
17,125
Healing
28,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BDS_Andrey
Cthulhu
8,036
870
166
2,471
24,720
23,136
0
12,890
11,659
26,504
0
W
Anubis
20,260
541
0
9,505
18,390
11,213
1,584
5,361
12,842
91,254
0
W
Tsukuyomi
Jotaslayer
Tsukuyomi
9,356
2,251
0
2,173
14,704
8,553
506
3,695
10,870
0
64,207
W
8,046
2,088
3,483
4,570
14,389
12,594
857
6,081
8,101
23,862
0
L
Anubis
Sabugo00
Anubis
14,023
610
0
4,785
15,147
6,837
0
11,095
3,756
65,553
0
L
8,132
4,210
0
5,352
20,524
5,807
1,005
7,594
12,922
0
58,748
W
Kukulkan
UmJG
Kukulkan
23,249
1,875
0
1,586
12,413
5,353
2,515
4,043
8,160
94,278
0
L
Mercury
Wasquez17
Mercury
3,726
840
0
204
15,492
5,449
0
5,901
9,373
0
63,848
W
Artemis
fear0909bbx
Artemis
15,679
8,557
0
6,988
12,091
4,512
4,358
2,136
9,955
0
80,363
L
Amaterasu
7,671
2,613
0
4,147
18,870
9,991
0
13,175
5,488
0
30,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,913
Gold Earned
61,630
409
Minions Killed
537
0
Camps Cleared
0
1,831,303
Distance Traveled
1,891,470
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,549
407
32
2
0
372,372
4
W
Anubis
13,037
621
151
7
0
302,784
3
W
Tsukuyomi
11,713
558
79
4
0
419,265
3
W
Terra
12,326
587
37
2
0
426,496
2
L
Anubis
11,360
541
113
5
0
316,622
3
L
Apollo
9,877
470
102
5
0
296,255
1
W
Kukulkan
12,930
616
146
7
0
383,758
2
L
Mercury
9,811
467
116
6
0
448,348
6
W
Artemis
11,624
554
124
6
0
359,167
7
L
Amaterasu
8,316
396
46
2
0
397,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role