Player Matchup

Danzaburou
Danzaburou
J4D4L4
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,379 Elo+
Party 3
Sylvanus
Sylvanus
Snoxx95
Sylvanus
Level 19
God Stats
10W - 12L
1,475 SR
Queue Stats
28W - 35L
1,420 Elo+
Party 3
Janus
Janus
dubeche
Janus
Level 22
God Stats
11W - 21L
1,275 SR
Queue Stats
102W - 145L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
lmmortalChina
Zhong Kui
Level 7
God Stats
4W - 7L
1,394 SR
Queue Stats
21W - 20L
1,301 Elo+
Party 1
Thor
Thor
明明很快乐
Thor
Level 28
God Stats
3W - 5L
1,608 SR
Queue Stats
186W - 165L
1,490 Elo+
Party 1
Team Averages
Level 18
1,450 SR
1,398 Elo+

VS

Team Averages
Level 32
1,617 SR
1,524 Elo+
Artemis
Artemis
APEHDA123
Artemis
Level 20
God Stats
16W - 13L
1,605 SR
Queue Stats
91W - 93L
1,503 Elo+
Solo
Thor
Thor
Ameissing
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Denexis
Cthulhu
Level 5
God Stats
3W - 3L
1,570 SR
Queue Stats
11W - 11L
1,435 Elo+
Solo
Tiamat
Tiamat
NuclearLuca117
Tiamat
Level 113
God Stats
66W - 41L
1,857 SR
Queue Stats
666W - 607L
1,616 Elo+
Party 2
Nemesis
Nemesis
OMGB
Nemesis
Level 15
God Stats
15W - 11L
1,554 SR
Queue Stats
25W - 16L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J4D4L4
Danzaburou
10
2 / 9 / 3
7,322
385
5,495
14,642
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Snoxx95
Sylvanus
11
2 / 7 / 2
7,049
371
5,034
18,358
12,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
dubeche
Janus
14
1 / 9 / 1
8,646
455
7,709
14,030
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
lmmortalChina
Zhong Kui
14
4 / 6 / 0
9,045
476
8,582
17,231
16,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 10 / 2
8,124
428
5,211
19,606
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
APEHDA123
Artemis
16
3 / 5 / 7
10,008
527
11,775
13,666
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
18
13 / 0 / 11
12,252
645
16,112
16,969
17,752
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Denexis
Cthulhu
16
3 / 3 / 2
10,017
527
7,916
14,104
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 1 / 12
13,109
690
22,706
9,991
12,056
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OMGB
Nemesis
19
9 / 1 / 9
11,909
627
10,324
9,512
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
10
Kills
40
41
Deaths
10
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
APEHDA123
Artemis
3
5
7
1.3
W
Thor
13
0
11
18.5
W
Cthulhu
Denexis
Cthulhu
3
3
2
1.33
L
Danzaburou
J4D4L4
Danzaburou
2
9
3
0.39
W
12
1
12
18
W
Nemesis
OMGB
Nemesis
9
1
9
13.5
L
Sylvanus
Snoxx95
Sylvanus
2
7
2
0.43
L
Janus
dubeche
Janus
1
9
1
0.17
L
Zhong Kui
lmmortalChina
Zhong Kui
4
6
0
0.67
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
68,833
83,867
Taken
64,242
42,961
Mitigated
49,792
14,421
Healing
22,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
APEHDA123
Artemis
11,775
7,207
0
4,421
13,666
4,955
3,472
5,157
8,449
0
57,030
W
Thor
16,112
4,496
0
5,270
16,969
17,752
1,654
4,300
12,494
0
65,702
W
Cthulhu
Denexis
Cthulhu
7,916
785
0
4,265
14,104
10,890
1,340
7,622
6,442
41,116
0
L
Danzaburou
J4D4L4
Danzaburou
5,495
2,465
0
2,101
14,642
3,806
0
3,726
10,812
0
23,790
W
22,706
1,964
0
4,064
9,991
12,056
2,109
2,621
7,125
94,029
0
W
Nemesis
OMGB
Nemesis
10,324
5,302
0
4,619
9,512
4,139
1,710
1,105
8,407
0
78,774
L
Sylvanus
Snoxx95
Sylvanus
5,034
1,417
1,483
3,145
18,358
12,635
116
6,160
12,008
19,031
0
L
Janus
dubeche
Janus
7,709
2,051
0
2,159
14,030
4,402
728
4,198
9,572
55,825
0
L
Zhong Kui
lmmortalChina
Zhong Kui
8,582
1,346
0
2,387
17,231
16,017
897
10,062
6,476
45,725
0
L
5,211
1,424
0
3,146
19,606
6,101
19
4,916
14,377
0
35,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
57,295
357
Minions Killed
578
0
Camps Cleared
0
1,446,690
Distance Traveled
1,838,686
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,008
527
90
5
0
330,587
2
W
Thor
12,252
645
83
4
0
378,840
1
W
Cthulhu
10,017
527
82
4
0
344,476
0
L
Danzaburou
7,322
385
55
3
0
257,170
0
W
Tiamat
13,109
690
187
10
0
390,161
3
W
Nemesis
11,909
627
136
7
0
394,622
0
L
Sylvanus
7,049
371
16
1
0
305,803
3
L
Janus
8,646
455
124
7
0
295,266
0
L
Zhong Kui
9,045
476
92
5
0
282,611
1
L
Thor
8,124
428
70
4
0
305,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role