Player Matchup

Anhur
Anhur
DerKongo
Anhur
Level 14
God Stats
4W - 7L
1,253 SR
Queue Stats
22W - 30L
1,192 Elo+
Party 3
Bakasura
Bakasura
KenjiroTengu
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,262 Elo+
Solo
Scylla
Scylla
MoodPiza
Scylla
Level 16
God Stats
6W - 3L
1,231 SR
Queue Stats
105W - 103L
1,049 Elo+
Party 3
Thor
Thor
axcess1
Thor
Level 16
God Stats
3W - 3L
1,251 SR
Queue Stats
54W - 59L
1,181 Elo+
Party 3
Cthulhu
Cthulhu
dinonugggetzzz
Cthulhu
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 15L
1,241 Elo+
Party 3
Team Averages
Level 11
1,347 SR
1,185 Elo+

VS

Team Averages
Level 12
1,460 SR
1,266 Elo+
Hun Batz
Hun Batz
ChampsWill
Hun Batz
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,053 Elo+
Party 1
He Bo
He Bo
FujinRizerNeo
He Bo
Level 13
God Stats
0W - 3L
1,456 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 1
Cerberus
Cerberus
Gamer0265
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
fakesympoit
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Freya
Freya
huhubaba
Freya
Level 29
God Stats
2W - 3L
1,342 SR
Queue Stats
90W - 68L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DerKongo
Anhur
13
13 / 3 / 7
9,779
575
12,547
10,271
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
KenjiroTengu
Bakasura
13
8 / 2 / 4
9,394
553
5,099
9,931
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MoodPiza
Scylla
13
10 / 2 / 7
9,737
573
14,227
7,095
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
axcess1
Thor
14
7 / 1 / 8
9,858
580
4,368
7,091
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 15
9,082
534
6,366
10,517
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChampsWill
Hun Batz
3
0 / 0 / 1
5,027
296
0
1,146
122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 0 / 1
4,937
290
135
191
27
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Gamer0265
Cerberus
11
2 / 17 / 3
7,857
462
6,714
18,746
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
fakesympoit
Jormungandr
6
0 / 19 / 2
5,796
341
3,482
22,878
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Freya
huhubaba
Freya
14
5 / 8 / 3
7,955
468
9,957
15,355
4,487
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
41
Kills
7
11
Deaths
44
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChampsWill
Hun Batz
0
0
1
0.5
W
Anhur
DerKongo
Anhur
13
3
7
5.5
L
0
0
1
0.5
L
Cerberus
Gamer0265
Cerberus
2
17
3
0.21
W
Bakasura
KenjiroTengu
Bakasura
8
2
4
5
W
Scylla
MoodPiza
Scylla
10
2
7
6.75
W
Thor
axcess1
Thor
7
1
8
11
W
3
3
15
3.5
L
Jormungandr
fakesympoit
Jormungandr
0
19
2
0.05
L
Freya
huhubaba
Freya
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
20,288
44,905
Taken
58,316
19,194
Mitigated
22,447
11,281
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChampsWill
Hun Batz
0
0
0
0
1,146
122
0
0
1,121
0
2,385
W
Anhur
DerKongo
Anhur
12,547
7,289
0
2,879
10,271
3,326
6,219
5,067
5,104
0
52,042
L
135
0
0
10
191
27
0
0
191
671
0
L
Cerberus
Gamer0265
Cerberus
6,714
1,200
0
1,466
18,746
10,147
0
5,562
12,410
22,925
0
W
Bakasura
KenjiroTengu
Bakasura
5,099
3,654
0
4,080
9,931
3,371
2,655
2,646
7,185
0
35,182
W
Scylla
MoodPiza
Scylla
14,227
3,283
0
333
7,095
2,338
2,192
3,894
3,011
44,767
0
W
Thor
axcess1
Thor
4,368
1,085
0
995
7,091
3,729
626
1,278
5,738
0
40,054
W
6,366
918
0
2,994
10,517
6,430
1,229
6,838
3,579
20,347
0
L
Jormungandr
fakesympoit
Jormungandr
3,482
1,615
0
248
22,878
7,664
33
8,542
13,933
16,982
0
L
Freya
huhubaba
Freya
9,957
3,262
0
3,066
15,355
4,487
0
5,861
9,164
37,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,850
Gold Earned
31,572
324
Minions Killed
127
0
Camps Cleared
0
1,445,105
Distance Traveled
868,983
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,027
296
8
0
0
18,730
0
W
Anhur
9,779
575
88
5
0
267,570
0
L
He Bo
4,937
290
3
0
0
26,006
0
L
Cerberus
7,857
462
41
2
0
273,375
1
W
Bakasura
9,394
553
76
4
0
322,210
1
W
Scylla
9,737
573
72
4
0
245,710
0
W
Thor
9,858
580
70
4
0
309,622
0
W
Cthulhu
9,082
534
18
1
0
299,993
0
L
Jormungandr
5,796
341
13
1
0
278,326
5
L
Freya
7,955
468
62
4
0
272,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role