Player Matchup

King Arthur
King Arthur
Jinxxxsyns
King Arthur
Level 34
God Stats
6W - 3L
1,727 SR
Queue Stats
57W - 68L
1,532 Elo+
Party 2
Loki
Loki
WildWildSmiffy
Loki
Level 28
God Stats
1W - 2L
1,749 SR
Queue Stats
93W - 106L
1,505 Elo+
Solo
Ra
Ra
jinxxxsyns
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 155L
1,606 Elo+
Party 2
Yemoja
Yemoja
xNünü
Yemoja
Level 27
God Stats
16W - 9L
1,262 SR
Queue Stats
34W - 20L
1,582 Elo+
Party 3
Heimdallr
Heimdallr
xWolfHound
Heimdallr
Level 27
God Stats
30W - 22L
1,641 SR
Queue Stats
75W - 58L
1,583 Elo+
Party 3
Team Averages
Level 29
1,576 SR
1,561 Elo+

VS

Team Averages
Level 24
1,584 SR
1,522 Elo+
Hou Yi
Hou Yi
AddisonisHip
Hou Yi
Level 9
God Stats
3W - 2L
1,548 SR
Queue Stats
30W - 35L
1,530 Elo+
Solo
Yemoja
Yemoja
Pletz08
Yemoja
Level 4
God Stats
2W - 1L
1,536 SR
Queue Stats
5W - 5L
1,577 Elo+
Party 1
Janus
Janus
RunFatBoyRun0416
Janus
Level 76
God Stats
64W - 75L
1,555 SR
Queue Stats
647W - 670L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
SueUhSide
Amaterasu
Level 8
God Stats
2W - 1L
1,541 SR
Queue Stats
8W - 7L
1,463 Elo+
Solo
Ravana
Ravana
TheMadWanderer
Ravana
Level 25
God Stats
4W - 6L
1,742 SR
Queue Stats
57W - 60L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jinxxxsyns
King Arthur
6
0 / 5 / 0
4,332
433
1,284
6,907
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

2
0 / 1 / 0
3,679
368
514
1,179
236
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 4 / 1
5,573
557
1,254
5,455
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
xNünü
Yemoja
8
0 / 1 / 3
5,277
528
2,486
3,832
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
xWolfHound
Heimdallr
9
2 / 1 / 1
5,075
508
4,166
4,978
1,772
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 1 / 1
5,342
534
2,690
5,032
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Pletz08
Yemoja
8
0 / 2 / 1
5,174
517
2,041
4,893
1,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 1
6,925
693
2,847
3,624
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SueUhSide
Amaterasu
9
4 / 0 / 0
6,176
618
2,700
4,479
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 0 / 3
6,384
638
4,005
2,761
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
12
12
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
1
1
1.5
L
King Arthur
Jinxxxsyns
King Arthur
0
5
0
0
W
Yemoja
Pletz08
Yemoja
0
2
1
0.25
W
3
0
1
3.5
W
Amaterasu
SueUhSide
Amaterasu
4
0
0
4
W
4
0
3
5.5
L
0
1
0
0
L
1
4
1
0.38
L
Yemoja
xNünü
Yemoja
0
1
3
1.5
L
Heimdallr
xWolfHound
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,704
Damage
14,283
22,351
Taken
20,789
9,113
Mitigated
8,042
6,066
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
2,690
1,365
0
925
5,032
1,285
256
817
4,175
0
24,696
L
King Arthur
Jinxxxsyns
King Arthur
1,284
654
0
279
6,907
3,213
92
495
6,237
0
6,872
W
Yemoja
Pletz08
Yemoja
2,041
232
731
710
4,893
1,839
0
1,704
3,143
14,831
0
W
2,847
352
0
750
3,624
880
324
529
3,037
42,029
0
W
Amaterasu
SueUhSide
Amaterasu
2,700
1,576
0
2,200
4,479
2,326
561
0
4,382
0
20,820
W
4,005
1,758
195
1,418
2,761
1,712
28
546
2,173
0
28,558
L
514
59
0
410
1,179
236
0
435
706
0
3,437
L
1,254
278
0
1,142
5,455
1,730
0
1,213
4,160
32,850
0
L
Yemoja
xNünü
Yemoja
2,486
116
1,006
1,957
3,832
2,162
406
868
2,924
12,121
0
L
Heimdallr
xWolfHound
Heimdallr
4,166
1,844
0
1,272
4,978
1,772
810
1,652
3,286
0
27,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
30,001
183
Minions Killed
281
0
Camps Cleared
0
708,304
Distance Traveled
977,164
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,342
534
49
5
0
169,741
0
L
King Arthur
4,332
433
14
1
0
135,123
1
W
Yemoja
5,174
517
27
3
0
187,122
2
W
Janus
6,925
693
99
10
0
217,273
2
W
Amaterasu
6,176
618
56
6
0
188,209
0
W
Ravana
6,384
638
50
5
0
214,819
6
L
Loki
3,679
368
14
1
0
49,836
1
L
Ra
5,573
557
74
7
0
170,893
1
L
Yemoja
5,277
528
26
3
0
170,816
0
L
Heimdallr
5,075
508
55
6
0
181,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role