Player Matchup

Thor
Thor
Batchebowls
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
King Arthur
King Arthur
KYLETHEJIVETURK
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,483 Elo+
Solo
Medusa
Medusa
SyncdHP
Medusa
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 2
Jormungandr
Jormungandr
diirc
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,523 Elo+
Solo
Ymir
Ymir
wdc2001
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,541 SR
1,416 Elo+

VS

Team Averages
Level 27
1,452 SR
1,403 Elo+
Medusa
Medusa
GunnerMXR
Medusa
Level 14
God Stats
2W - 2L
1,476 SR
Queue Stats
3W - 5L
1,361 Elo+
Party 3
Discordia
Discordia
IOnlyPlayLOL
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,403 Elo+
Party 1
Poseidon
Poseidon
KyleDeans
Poseidon
Level 65
God Stats
2W - 0L
1,300 SR
Queue Stats
47W - 54L
1,496 Elo+
Party 3
Fenrir
Fenrir
LazyBouncyBalls
Fenrir
Level 24
God Stats
2W - 1L
1,481 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 3
Osiris
Osiris
Mavrick36
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 4
10,067
915
6,713
21,106
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KYLETHEJIVETURK
King Arthur
17
4 / 8 / 6
11,305
1,028
8,919
30,061
22,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
SyncdHP
Medusa
17
6 / 7 / 6
11,838
1,076
24,458
22,855
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
diirc
Jormungandr
15
0 / 7 / 4
9,421
856
4,245
12,336
13,101
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
wdc2001
Ymir
17
0 / 7 / 6
10,482
953
5,603
16,104
17,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GunnerMXR
Medusa
19
11 / 2 / 16
13,175
1,198
23,719
11,638
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
IOnlyPlayLOL
Discordia
19
2 / 2 / 25
11,403
1,037
18,585
8,751
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
KyleDeans
Poseidon
19
5 / 4 / 22
11,790
1,072
22,039
11,991
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
17 / 0 / 11
13,755
1,250
13,773
8,552
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Mavrick36
Osiris
18
5 / 4 / 17
11,399
1,036
15,489
14,798
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
131
12
Kills
40
40
Deaths
12
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
W
Medusa
GunnerMXR
Medusa
11
2
16
9.5
W
Discordia
IOnlyPlayLOL
Discordia
2
2
25
7.25
L
King Arthur
KYLETHEJIVETURK
King Arthur
4
8
6
0.88
W
Poseidon
KyleDeans
Poseidon
5
4
22
4
W
17
0
11
22.5
W
Osiris
Mavrick36
Osiris
5
4
17
3.38
L
Medusa
SyncdHP
Medusa
6
7
6
1.29
L
Jormungandr
diirc
Jormungandr
0
7
4
0.29
L
Ymir
wdc2001
Ymir
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,938
Damage
93,605
102,462
Taken
55,730
70,799
Mitigated
33,792
10,094
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,713
1,612
0
293
21,106
8,230
0
9,448
11,387
0
12,023
W
Medusa
GunnerMXR
Medusa
23,719
15,741
0
4,689
11,638
5,004
0
1,949
9,689
0
54,869
W
Discordia
IOnlyPlayLOL
Discordia
18,585
793
486
717
8,751
3,390
0
1,538
7,213
41,098
0
L
King Arthur
KYLETHEJIVETURK
King Arthur
8,919
1,294
0
4,605
30,061
22,450
0
9,398
20,228
0
27,746
W
Poseidon
KyleDeans
Poseidon
22,039
2,674
0
54
11,991
4,366
0
1,183
10,808
41,813
0
W
13,773
1,719
0
510
8,552
9,206
0
1,212
7,340
0
21,303
W
Osiris
Mavrick36
Osiris
15,489
5,187
0
1,276
14,798
11,826
0
3,966
10,832
433
23,585
L
Medusa
SyncdHP
Medusa
24,458
14,345
0
4,752
22,855
9,085
0
11,916
10,839
0
39,956
L
Jormungandr
diirc
Jormungandr
4,245
426
0
0
12,336
13,101
0
4,582
7,608
16,436
0
L
Ymir
wdc2001
Ymir
5,603
894
0
444
16,104
17,933
0
5,704
10,183
27,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,113
Gold Earned
61,522
176
Minions Killed
220
3
Camps Cleared
6
864,378
Distance Traveled
1,013,993
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,067
915
13
1
0
206,945
1
W
Medusa
13,175
1,198
82
7
0
195,234
1
W
Discordia
11,403
1,037
59
5
0
203,554
0
L
King Arthur
11,305
1,028
36
3
0
201,289
0
W
Poseidon
11,790
1,072
51
5
2
194,319
0
W
Fenrir
13,755
1,250
15
1
3
241,889
1
W
Osiris
11,399
1,036
13
1
1
178,997
0
L
Medusa
11,838
1,076
50
5
1
186,365
0
L
Jormungandr
9,421
856
27
2
0
94,911
0
L
Ymir
10,482
953
50
5
2
174,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role