Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DasLootNinja
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,501 SR
Queue Stats
106W - 80L
1,630 Elo+
Party 1
Chaac
Chaac
HAMATOYOSHI456
Chaac
Level 22
God Stats
10W - 7L
1,479 SR
Queue Stats
243W - 217L
1,487 Elo+
Solo
Cthulhu
Cthulhu
OmegaDeath6
Cthulhu
Level 9
God Stats
4W - 2L
1,409 SR
Queue Stats
20W - 21L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
PonyBoy34
Baron Samedi
Level 18
God Stats
3W - 5L
1,288 SR
Queue Stats
8W - 13L
1,289 Elo+
Party 1
Bakasura
Bakasura
iZairox
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 44L
1,626 Elo+
Solo
Team Averages
Level 34
1,435 SR
1,520 Elo+

VS

Team Averages
Level 24
1,493 SR
1,452 Elo+
Anubis
Anubis
Cocodrilo25
Anubis
Level 29
God Stats
14W - 23L
1,405 SR
Queue Stats
136W - 138L
1,438 Elo+
Solo
Jormungandr
Jormungandr
Dallas1029
Jormungandr
Level 26
God Stats
1W - 2L
1,518 SR
Queue Stats
32W - 38L
1,416 Elo+
Solo
Cerberus
Cerberus
LordRagnarokk
Cerberus
Level 24
God Stats
7W - 4L
1,704 SR
Queue Stats
46W - 29L
1,569 Elo+
Party 2
Thor
Thor
SFBT
Thor
Level 6
God Stats
0W - 3L
1,336 SR
Queue Stats
7W - 8L
1,360 Elo+
Solo
Neith
Neith
Zven190
Neith
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DasLootNinja
Ah Muzen Cab
8
2 / 1 / 0
4,505
644
4,279
4,812
1,061
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 0
4,601
657
3,640
4,756
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
OmegaDeath6
Cthulhu
6
0 / 1 / 1
3,665
524
1,917
4,516
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
PonyBoy34
Baron Samedi
2
0 / 0 / 0
3,102
443
0
308
63
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
iZairox
Bakasura
10
0 / 0 / 0
5,063
723
286
3,246
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
2,907
415
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Dallas1029
Jormungandr
8
0 / 1 / 0
4,396
628
2,214
4,515
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
LordRagnarokk
Cerberus
7
1 / 0 / 1
4,331
619
3,348
5,821
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
SFBT
Thor
9
0 / 0 / 0
4,872
696
1,122
2,769
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Zven190
Neith
7
1 / 2 / 1
4,191
599
2,672
4,695
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
0
0
0
L
Jormungandr
Dallas1029
Jormungandr
0
1
0
0
W
Ah Muzen Cab
DasLootNinja
Ah Muzen Cab
2
1
0
2
W
1
0
0
1
L
Cerberus
LordRagnarokk
Cerberus
1
0
1
1.5
W
Cthulhu
OmegaDeath6
Cthulhu
0
1
1
0.5
W
Baron Samedi
PonyBoy34
Baron Samedi
0
0
0
0
L
Thor
SFBT
Thor
0
0
0
0
L
Neith
Zven190
Neith
1
2
1
0.75
W
Bakasura
iZairox
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,122
Damage
9,356
17,638
Taken
17,800
7,847
Mitigated
6,197
9,704
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Dallas1029
Jormungandr
2,214
460
0
1,890
4,515
2,310
0
0
4,165
19,540
0
W
Ah Muzen Cab
DasLootNinja
Ah Muzen Cab
4,279
2,571
0
3,427
4,812
1,061
0
1,470
3,342
0
26,228
W
3,640
582
0
3,041
4,756
2,519
29
1,889
2,542
0
20,932
L
Cerberus
LordRagnarokk
Cerberus
3,348
507
0
3,524
5,821
2,040
0
1,004
4,667
9,921
0
W
Cthulhu
OmegaDeath6
Cthulhu
1,917
292
0
1,804
4,516
2,756
0
1,878
2,638
8,604
0
W
Baron Samedi
PonyBoy34
Baron Samedi
0
0
0
0
308
63
0
0
308
1,790
0
L
Thor
SFBT
Thor
1,122
303
0
1,230
2,769
832
0
0
2,744
0
27,563
L
Neith
Zven190
Neith
2,672
1,413
0
2,240
4,695
1,015
0
613
3,932
0
19,476
W
Bakasura
iZairox
Bakasura
286
286
0
1,432
3,246
1,448
0
0
3,246
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
20,697
186
Minions Killed
181
0
Camps Cleared
0
585,940
Distance Traveled
572,298
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,907
415
0
0
0
0
0
L
Jormungandr
4,396
628
38
5
0
133,826
0
W
Ah Muzen Cab
4,505
644
50
7
0
142,271
0
W
Chaac
4,601
657
46
7
0
141,301
0
L
Cerberus
4,331
619
26
4
0
151,612
4
W
Cthulhu
3,665
524
11
2
0
133,517
0
W
Baron Samedi
3,102
443
5
1
0
19,248
0
L
Thor
4,872
696
70
10
0
160,134
4
L
Neith
4,191
599
47
7
0
126,726
3
W
Bakasura
5,063
723
74
11
0
149,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role