Player Matchup

Cerberus
Cerberus
Ishanghada
Cerberus
Level 125
God Stats
0W - 5L
1,181 SR
Queue Stats
738W - 692L
1,647 Elo+
Party 1
Osiris
Osiris
ODGARBAGE
Osiris
Level 107
God Stats
6W - 5L
1,869 SR
Queue Stats
298W - 267L
1,596 Elo+
Party 1
Chaac
Chaac
ODShifty
Chaac
Level 86
God Stats
17W - 9L
1,838 SR
Queue Stats
353W - 316L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
ODStinky
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,572 Elo+
Party 1
Yemoja
Yemoja
Wilierbus1
Yemoja
Level 49
God Stats
4W - 3L
1,675 SR
Queue Stats
16W - 11L
1,646 Elo+
Solo
Team Averages
Level 82
1,613 SR
1,599 Elo+

VS

Team Averages
Level 85
1,546 SR
1,563 Elo+
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Dumbstrucked
Ares
Level 89
God Stats
9W - 1L
1,767 SR
Queue Stats
160W - 132L
1,714 Elo+
Party 3
Cupid
Cupid
FlacidCougar
Cupid
Level 125
God Stats
3W - 1L
1,320 SR
Queue Stats
170W - 153L
1,506 Elo+
Party 2
Ra
Ra
InDeemCheeks
Ra
Level 27
God Stats
15W - 5L
1,654 SR
Queue Stats
119W - 99L
1,699 Elo+
Party 3
Sun Wukong
Sun Wukong
gingNDOG03
Sun Wukong
Level 42
God Stats
19W - 22L
1,490 SR
Queue Stats
29W - 46L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ishanghada
Cerberus
18
5 / 6 / 1
11,421
497
13,848
21,741
22,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
ODGARBAGE
Osiris
16
6 / 7 / 3
10,749
467
11,153
17,124
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
ODShifty
Chaac
17
5 / 4 / 3
10,897
474
16,006
20,814
12,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
ODStinky
Danzaburou
14
0 / 11 / 2
8,871
386
5,460
18,247
6,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Wilierbus1
Yemoja
13
0 / 5 / 3
9,117
396
5,082
16,602
12,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
11 / 5 / 13
13,549
589
18,866
17,290
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 2 / 12
12,993
565
11,945
17,401
19,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 1 / 9
13,939
606
13,882
15,281
9,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 9
12,385
538
10,698
12,410
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
gingNDOG03
Sun Wukong
16
3 / 5 / 7
11,835
515
8,849
17,805
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
16
Kills
33
33
Deaths
16
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
5
13
3.5
W
7
2
12
6.5
W
9
1
9
13.5
W
3
3
9
2.5
L
Cerberus
Ishanghada
Cerberus
5
6
1
0.92
L
Osiris
ODGARBAGE
Osiris
6
7
3
1.07
L
Chaac
ODShifty
Chaac
5
4
3
1.63
L
Danzaburou
ODStinky
Danzaburou
0
11
2
0.09
L
Yemoja
Wilierbus1
Yemoja
0
5
3
0.3
W
Sun Wukong
gingNDOG03
Sun Wukong
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
64,240
94,528
Taken
80,187
64,763
Mitigated
55,607
21,441
Healing
31,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
18,866
7,909
0
3,855
17,290
8,345
213
3,369
13,921
0
99,213
W
11,945
981
0
4,472
17,401
19,779
290
4,583
12,818
28,513
0
W
13,882
8,703
29
9,835
15,281
9,499
8,117
1,155
14,126
0
115,279
W
10,698
524
3,626
5,957
12,410
7,243
819
1,808
10,602
90,738
0
L
Cerberus
Ishanghada
Cerberus
13,848
1,008
0
7,538
21,741
22,631
486
3,117
18,532
77,695
0
L
Osiris
ODGARBAGE
Osiris
11,153
4,446
0
948
17,124
10,671
0
4,143
12,877
0
71,273
L
Chaac
ODShifty
Chaac
16,006
3,226
0
6,037
20,814
12,457
0
5,946
14,620
0
98,188
L
Danzaburou
ODStinky
Danzaburou
5,460
1,562
0
4,141
18,247
6,007
92
1,526
16,693
0
51,201
L
Yemoja
Wilierbus1
Yemoja
5,082
571
1,028
1,749
16,602
12,997
29
7,275
9,163
33,403
0
W
Sun Wukong
gingNDOG03
Sun Wukong
8,849
2,033
0
3,696
17,805
10,741
953
8,015
9,790
0
51,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,055
Gold Earned
64,701
538
Minions Killed
595
0
Camps Cleared
0
2,032,604
Distance Traveled
2,129,165
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,549
589
139
6
0
482,883
1
W
Ares
12,993
565
34
1
0
425,128
5
W
Cupid
13,939
606
171
7
0
415,422
5
W
Ra
12,385
538
165
7
0
440,495
1
L
Cerberus
11,421
497
185
8
0
382,121
1
L
Osiris
10,749
467
96
4
0
466,908
4
L
Chaac
10,897
474
147
6
0
416,412
4
L
Danzaburou
8,871
386
71
3
0
345,943
0
L
Yemoja
9,117
396
39
2
0
421,220
8
W
Sun Wukong
11,835
515
86
4
0
365,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role